60f5d3694b
we had to add a call to glFinish() before glReadPixels() because of a bug in the GL ES driver of a certain device. This is not needed anymore. |
||
---|---|---|
.. | ||
audioflinger | ||
binder | ||
surfaceflinger | ||
ui | ||
utils |
60f5d3694b
we had to add a call to glFinish() before glReadPixels() because of a bug in the GL ES driver of a certain device. This is not needed anymore. |
||
---|---|---|
.. | ||
audioflinger | ||
binder | ||
surfaceflinger | ||
ui | ||
utils |