The code now takes into account the time when the event was generated.
So with a 60Hz throttling rate, it ensures that a motion event will not
be delayed due to throttling by any more than 1/60th of second past
the time it was generated.
Change-Id: Iaea1d4f76e79036b4a18873485230731c3cd63c3
a typo prevented the last 2 vertices of a batch to be copied to the front of
the next batch. Instead, the 2 very first vertices were used.
Change-Id: I3c344784dac1cef64df2fb6f6efb2f901cc788db
system_server can potentially monitor uevent devices that are
of no use to it. For instance, an accelerometer implementation
as uevents. This would cause the process to be busy when
unnecessary. If a device cannot be classified, don't monitor it.
Change-Id: Ib2c93105e7d746d9c1a7414bea8bab3fb8c0b70a
On single-touch devices, pointer up/down is signalled by a BTN_TOUCH
key event. Previously we handled BTN_TOUCH immediately but some drivers
may produce the sequence BTN_TOUCH, ABS_X, ABS_Y, SYN_REPORT on pointer down
which caused us to emit a bad initial pointer down location.
Now we wait for SYN_REPORT before reporting the up or down.
On multi-touch devices, pointer up can be signalled by as little as
the sequence SYN_MT_REPORT, SYN_REPORT. This change ensures that we
handle this case.
Added support for reading ABS_MT_PRESSURE when available.
Corrected mapping of touchMajor/touchMinor on single touch devices.
Minor code cleanup.
Change-Id: Ic7ec4811241ed85a06e59b8a839ca05180d491d4
Sometimes the wrong fd was accessed when the device was addressed
by device id.
The earlier implementation assumed that two arrays were in sync
but one of them was compacted when devices were removed. Instead
of that dependency the device now keeps track of it's file descriptor.
Change-Id: Ib0f320603aafb07ded354bc3687de9759c9068f2
* Add flags field in OBB footer to support overlays.
* Remove unused 'crypto' and 'filesystem' fields in obbtool (could
later be supported in the "flags" field of the OBB footer).
* Add notes to document OBB classes before shipping.
Change-Id: I386b43c32c5edef55210acb5d3322639c08010ba
Merge commit 'a34c9ca30ea25d0c4d8ae51da7858c4ea58b7f25' into gingerbread
* commit 'a34c9ca30ea25d0c4d8ae51da7858c4ea58b7f25':
Add more error checking for ndc
Previously, the input dispatcher assumed that the input channel's
receive pipe file descriptor was a sufficiently unique identifier for
looking up input channels in its various tables. However, it can happen
that an input channel is disposed and then a new input channel is
immediately created that reuses the same file descriptor. Ordinarily
this is not a problem, however there is a small opportunity for a race
to arise in InputQueue.
When InputQueue receives an input event from the dispatcher, it
generates a finishedToken that encodes the channel's receive pipe fd,
and a sequence number. The finishedToken is used by the ViewRoot
as a handle for the event so that it can tell the InputQueue when
the event has finished being processed.
Here is the race:
1. InputQueue receives an input event, assigns a new finishedToken.
2. ViewRoot begins processing the input event.
3. During processing, ViewRoot unregisters the InputChannel.
4. A new InputChannel is created and is registered with the Input Queue.
This InputChannel happens to have the same receive pipe fd as
the one previously registered.
5. ViewRoot tells the InputQueue that it has finished processing the
input event, passing along the original finishedToken.
6. InputQueue throws an exception because the finishedToken's receive
pipe fd is registered but the sequence number is incorrect so it
assumes that the client has called finish spuriously.
The fix is to include a unique connection id within the finishedToken so
that the InputQueue can accurately confirm that the token belongs to
the currently registered InputChannel rather than to an old one that
happened to have the same receive pipe fd. When it notices this, it
ignores the spurious finish.
I've also made a couple of other small changes to avoid similar races
elsewhere.
This patch set also includes a fix to synthesize a finished signal
when the input channel is unregistered on the client side to
help keep the server and client in sync.
Bug: 2834068
Change-Id: I1de34a36249ab74c359c2c67a57e333543400f7b