Commit Graph

565 Commits

Author SHA1 Message Date
Mathias Agopian
839604c769 am f9b0e826: fix [2269582] [TOP-10][Passion_1506][APT:Camera]Sometimes camera preview screen is truncated after launching and back to home screen by home key repeatedly
Merge commit 'f9b0e826689cca5ecbd40aa49f3ea7f7c73ad2a2' into eclair-mr2

* commit 'f9b0e826689cca5ecbd40aa49f3ea7f7c73ad2a2':
  fix [2269582] [TOP-10][Passion_1506][APT:Camera]Sometimes camera preview screen is truncated after launching and back to home screen by home key repeatedly
2009-12-11 01:16:08 -08:00
Mathias Agopian
f5430db059 fix [2269582] [TOP-10][Passion_1506][APT:Camera]Sometimes camera preview screen is truncated after launching and back to home screen by home key repeatedly
When a surface is removed from the screen while it holds a "freeze lock", the
release of that lock happens in the destructor as a "safety net". However, it
doesn't trigger an update at that point.

Make sure that "freeze locks" are released from the transaction at the point
a surface is removed from the screen (if it's not on screen, it shouldn't
prevent the screen to redraw, and therefore cannot hold a freeze lock).
The refresh corresponding to that transaction will pick it up as soon as possible.
2009-12-11 00:56:10 -08:00
Mathias Agopian
3fb6f499f8 am 083a557c: fix [2319255] crash in openGL : from the media recorder stress test.
Merge commit '083a557c25e0032bc4900f335b6643d0badd09ce' into eclair-mr2

* commit '083a557c25e0032bc4900f335b6643d0badd09ce':
  fix [2319255] crash in openGL : from the media recorder stress test.
2009-12-10 19:48:05 -08:00
Android (Google) Code Review
2c05ff5518 Merge change I6478884a into eclair-mr2
* changes:
  Add string resource type inspection
2009-12-10 18:05:19 -08:00
Mathias Agopian
b2bf11e389 am 76169da0: fix [2315900] Monochrome camera preview screen after launching camera
Merge commit '76169da0e84b0fcf621aeac6141af3ee85bc7c1e' into eclair-mr2

* commit '76169da0e84b0fcf621aeac6141af3ee85bc7c1e':
  fix [2315900] Monochrome camera preview screen after launching camera
2009-12-10 17:40:41 -08:00
Mathias Agopian
495c1be363 am d8c752ef: Merge change Ib548dbb2 into eclair
Merge commit 'd8c752ef74bc6d8b412defe35caf1a19be15eb8b' into eclair-mr2

* commit 'd8c752ef74bc6d8b412defe35caf1a19be15eb8b':
  improve video performance to minimize the tearing effect seen in 720p movies
2009-12-10 16:43:09 -08:00
Mathias Agopian
8f03b47432 fix [2319255] crash in openGL : from the media recorder stress test.
never call eglCreateImageKHR() with a NULL native buffer, which can
happen in OOM conditions.
2009-12-10 15:59:08 -08:00
Kenny Root
ccb5b89029 Add string resource type inspection
Allows "aapt dump --values resource" to print out whether a string in a
ResStringPool is in UTF-8 or UTF-16 encoding.

Change-Id: I6478884a70a3b46fee862dece6cb33454fc34843
2009-12-10 14:22:08 -08:00
Mathias Agopian
c5e181f8b3 fix [2315900] Monochrome camera preview screen after launching camera
this was introduced by a recent change. when we try to figure out the size of
the yuv->rgb temporary buffer, the output resolution has not been computed yet
and an invalid buffer size is used. most of the time the allocation fails
and the system reverts to "standard" GL will uses onle the Y plane.

the allocation of the temporary buffer is moved to onDraw(), the first
time it is called, by that time, the window is positioned properly.
2009-12-09 15:26:29 -08:00
Dianne Hackborn
d0aeccebe2 Maybe really fix windows build. 2009-12-08 19:45:59 -08:00
Mathias Agopian
69ff5de1b7 improve video performance to minimize the tearing effect seen in 720p movies
always rescale videos to their target size using copybit during yuv->rgb
conversion. this improves performance of the GPU pass and doesn't require
linear filtering to be enabled. Also always use 16-bits buffers.

the average processing time for 720p dropped from ~50ms to ~30ms
2009-12-08 19:29:38 -08:00
Dianne Hackborn
c5b138995e Hopefully fix Windows build 2009-12-08 16:38:01 -08:00
Android (Google) Code Review
eb318fd88d Merge change I129483f8 into eclair-mr2
* changes:
  Optional use of UTF-8 strings in resource bundles
2009-12-08 13:41:38 -08:00
Dianne Hackborn
8c6cedc9bc Propagate background scheduling class across processes.
This is a very simply implementation: upon receiving an IPC, if the handling
thread is at a background priority (the driver will have taken care of
propagating this from the calling thread), then stick it in to the background
scheduling group.  Plus an API to turn this off for the process, which is
used by the system process.

This also pulls some of the code for managing scheduling classes out of
the Process JNI wrappers and in to some convenience methods in thread.h.
2009-12-07 19:11:14 -08:00
Kenny Root
92f5984d2c Optional use of UTF-8 strings in resource bundles
Allows the use of UTF-8 for packing resources instead of the
default of UTF-16 for Java. When strings are extracted from the
ResStringPool, they are converted to UTF-16 and the result is
cached for subsequent calls.

When using aapt to package, add in the "-8" switch to pack the
resources using UTF-8. This will result in the value, key, and
type strings as well as the compiled XML string values taking
significantly less space in the final application package in
most scenarios.

Change-Id: I129483f8b3d3b1c5869dced05cb525e494a6c83a
2009-12-07 15:14:15 -08:00
Eric Laurent
7749a90e1e am 0a08029f: Fix issue 2306779: Runtime restart - Init failed at android.media.ToneGenerator.
Merge commit '0a08029fc9a370c6ef2a2a6fd1d800d9159b61f8' into eclair-mr2

* commit '0a08029fc9a370c6ef2a2a6fd1d800d9159b61f8':
  Fix issue  2306779: Runtime restart - Init failed at android.media.ToneGenerator.
2009-12-07 12:36:30 -08:00
Eric Laurent
fed9382a6a Fix issue 2306779: Runtime restart - Init failed at android.media.ToneGenerator.
The ToneGenerator failed to initialize because no more tracks were available in AudioFlinger mixer.

All tracks were used because the duplicating output was failing to free the tracks on audio hardware output mixer when exiting due to a misplaced test on output activity: output tracks where only freed if the duplicating output was active when exiting.

The fix consists in freeing the output tracks when the duplicating thread is destroyed without condition.
2009-12-07 12:30:22 -08:00
Eric Laurent
8aaf9a21bc am 6d42d806: Merge change I9cc489a2 into eclair
Merge commit '6d42d80653f2c41f3e72a878a1d9a6f9693b89f7' into eclair-mr2

* commit '6d42d80653f2c41f3e72a878a1d9a6f9693b89f7':
  Fix issue 2304669: VoiceIME: starting and canceling voice IME yields persistent "error 8" state on future attempts and breaks voice search.
2009-12-07 11:03:17 -08:00
Android (Google) Code Review
0aa2563bb7 Merge change I9cc489a2 into eclair
* changes:
  Fix issue 2304669: VoiceIME: starting and canceling voice IME yields persistent "error 8" state on future attempts and breaks voice search.
2009-12-07 11:00:54 -08:00
Eric Laurent
5291095089 Fix issue 2304669: VoiceIME: starting and canceling voice IME yields persistent "error 8" state on future attempts and breaks voice search.
Fixed AudioFlinger::openInput() broken in change ddb78e7753be03937ad57ce7c3c842c52bdad65e
so that an invalid IO handle (0) is returned in case of failure.
Applied the same correction to openOutput().
Modified RecordThread start procedure so that a failure occuring during the first read from audio input stream is detected and causes
the record start to fail.
Modified RecordThread stop procedure to make sure that audio input stream fd is closed before we exit the stop function.

Fixed AudioRecord JAVA and JNI implementation to take status of native AudioRecord::start() into account
and not change mRecordingState to RECORDSTATE_RECORDING if start fails.
2009-12-07 05:37:47 -08:00
Dima Zavin
0fe8a9bc4b am 0019215f: Revert "When using MDP, we needed to use a texture for diming."
Merge commit '0019215fc395ef12c191049b1903eeabf70859cf' into eclair-mr2

* commit '0019215fc395ef12c191049b1903eeabf70859cf':
  Revert "When using MDP, we needed to use a texture for diming."
2009-12-07 01:36:26 -08:00
Dima Zavin
a9ec9be195 Revert "When using MDP, we needed to use a texture for diming."
This reverts commit bf0c320afbf6bf2441916755ecb443b64afbe73f.
2009-12-07 00:17:06 -08:00
Erik Gilling
19b18d75fe am cef8d031: Merge change I00d0b54a into eclair
Merge commit 'cef8d031e842b773bbd6481b517996a185391e92' into eclair-mr2

* commit 'cef8d031e842b773bbd6481b517996a185391e92':
  surfaceflinger: remove un-cached buffer hack for SGX
2009-12-03 15:35:55 -08:00
Erik Gilling
1bd48776eb surfaceflinger: remove un-cached buffer hack for SGX
Signed-off-by: Erik Gilling <konkers@android.com>
2009-12-03 14:09:31 -08:00
Mathias Agopian
fd70b7f335 am 121a31ac: Merge change Id86beb99 into eclair
Merge commit '121a31ac3901fcb81c808da2b4a9a7cf66c12b7c' into eclair-mr2

* commit '121a31ac3901fcb81c808da2b4a9a7cf66c12b7c':
  fix [2291418] Camera preview cannot work in Emulator
2009-12-02 17:50:45 -08:00
Mathias Agopian
3e8a81e354 fix [2291418] Camera preview cannot work in Emulator
The image buffer used by glTexImage2d() would be uninitialized when no copybit engine
can be found.
We now always initialize images, since the abscence of copybit is not necessarily fatal.
2009-12-02 16:23:11 -08:00
Eric Laurent
b598e9f38d am 1ac56b60: Merge change Iac196e17 into eclair
Merge commit '1ac56b602aa6a1ac54c608e5a8b76f44638db23b' into eclair-mr2

* commit '1ac56b602aa6a1ac54c608e5a8b76f44638db23b':
  Fix issue 2292062: Audio freezes for three seconds when choosing ringtones with a headset connected and music playing.
2009-12-02 09:48:52 -08:00
Mathias Agopian
ca8fa5a7bf am 33ad0f9e: Merge change I0e44976a into eclair
Merge commit '33ad0f9ec8d47660b16ced45242a45f369fe2547' into eclair-mr2

* commit '33ad0f9ec8d47660b16ced45242a45f369fe2547':
  fix [2297155] SurfaceFlinger's freeze-timeout doesn't work
2009-12-02 09:47:48 -08:00
Android (Google) Code Review
9e50912d68 Merge change Iac196e17 into eclair
* changes:
  Fix issue 2292062: Audio freezes for three seconds when choosing ringtones with a headset connected and music playing.
2009-12-01 22:39:33 -08:00
Mathias Agopian
0408772e34 fix [2297155] SurfaceFlinger's freeze-timeout doesn't work
There was bug in the logic that calculated the relative timeout, the start time was
reset each time an event was received, which caused the timeout to never occur if
an application was constantly redrawing.

Now we always check for a timeout when we come back from the waitEvent() and
process the "anti-freeze" if needed, regardless of whether an event was received.
2009-12-01 17:23:28 -08:00
Mathias Agopian
5f1cc4826c am 8e4a110b: Merge change I5469a4ac into eclair
Merge commit '8e4a110b3e146b30b804d7e2cd0825bf56bd7d0f' into eclair-mr2

* commit '8e4a110b3e146b30b804d7e2cd0825bf56bd7d0f':
  fixed [2260070] display stopped updating
2009-12-01 17:10:08 -08:00
Eric Laurent
d3fc8ac6c5 Fix issue 2292062: Audio freezes for three seconds when choosing ringtones with a headset connected and music playing.
The problem comes from a deadlock with AudioPolicyService mutex: When the second ringtone starts,
this mutex is locked by AudioPolicyService::startOutput() which in turn calls setParameters() to change the output device.
Audioflinger::ThreadBase::setParameters() signals the parameter change to the AudioFlinger mixer thread and waits for a condition
indicating that the parameter change has been processed.
At the same time, the mixer thread detects that the audio track corresponding to the first ring tone has been killed and calls its destructor.
This calls AudioPolicyService::releaseOutput() which tries to lock the AudioPolicyService mutex.
If this happens before the mixer thread can process the setParameters() command we are deadlocked.
The deadlock ends because setParameters() uses a timeout when waiting for the condition.

This regression was introduced by change 33736 fixing issue 2265163.

The fix consists in calling AudioPolicyService::releaseOutput() from Track::destroy() instead of from Track destructor: as detroy() is never called from the mixer thread loop (as opposed to the destructor) the deadlock described above cannot occur.
2009-12-01 02:17:41 -08:00
Mathias Agopian
c61de17f14 fixed [2260070] display stopped updating
always check that the visible region isn't empty after all visible regions are recomputed
clear he freeze-lock if it is.
2009-11-30 11:15:41 -08:00
Eric Laurent
760971d097 Fix A2dpAudioInterface getParameters.
A2dpAudioInterface::getParameters() was prepending a ';' to the key value pair returned from underlying AudioHardwareInterface.
2009-11-25 06:08:44 -08:00
Mathias Agopian
2f0a0a58f6 When using MDP, we needed to use a texture for diming. 2009-11-23 22:41:36 -08:00
Android (Google) Code Review
151f4f6027 Merge change I49f02be9 into eclair
* changes:
  Issue 2265163: Audio still reported routed through earpiece on sholes
2009-11-21 00:18:24 -08:00
Dianne Hackborn
7b92d7ec36 Debugging for issue #2228381 android.view.InflateException
Binary XML file line #37: Error inflating class <unknown> after adding a secondary account

Now that I have these debug logs, I want to keep them since they will make
debugging these kinds of issues a lot easier in the future.  (Note in this
case there was no problem in the framework.)

Change-Id: If2b0bbeda4706b7c5dc1ba4a5db04b74f40e1543
2009-11-20 14:26:42 -08:00
Eric Laurent
09b4ba82d7 Issue 2265163: Audio still reported routed through earpiece on sholes
This is a second attempt to fix the audio routed to earpiece syndrom.
The root cause identified this time is the crash of an application having an active AudioTrack playing on the VOICE_CALL stream type.
When this happens, the AudioTrack destructor is not called and the audio policy manager is not notified of the track stop.
Results a situation where the VOICE_CALL stream is considered as always in use by audio policy manager which makes that audio is routed to earpiece.

The fix consists in moving the track start/stop/close notification to audio policiy manager from AudioTrack to AudioFlinger Track objet.
The net result is that in the case of a client application crash, the AudioFlinger TrackHandle object (which implements the remote side of the IAudioTrack binder interface) destructor is called which in turn destroys the Track object and we can notify the audio policy manager of the track stop and removal.

The same modification is made for AudioRecord although no bug related to record has been reported yet.
Also fixed a potential problem if record stop is called while the record thread is exiting.
2009-11-19 23:57:45 -08:00
Mathias Agopian
60f5d3694b backout a workaround that is not needed anymore
we had to add a call to glFinish() before glReadPixels() because of a bug in the GL ES
driver of a certain device. This is not needed anymore.
2009-11-19 15:52:28 -08:00
Mathias Agopian
713795a2e0 fix [2269022] The raw picture displayed post shutter seems to have low-resolution
Make sure to always enable linear filtering in LayerBuffer. This change doesn't affect
devices using overlays.
2009-11-19 14:46:26 -08:00
Mathias Agopian
9e911efc10 fix [2262591] Junk on screen in ERD46
since we're using the GPU for composition, don't use a texture for dimming,
instead simply use an alpha-blended quad.

also workaround what looks like a GL driver bug by calling glFinish() before
glReadPixels().
2009-11-16 14:55:36 -08:00
Mathias Agopian
dcaf29af10 addresses several bugs: 2206097, 2166583, 2261119, 2216759
2206097: Broken suggestions while composing message
2166583: Color artifacts with MDP dithering
2261119: Passion transition animations are rough
2216759: Screen flicker when dropdown list in background window shows or hides

This is part of enabling GPU composition instead of using the MDP. This change
is dependent on another change in the vendor project.

Specifically this change disables the use of EGLImageKHR for s/w buffers
for cache coherency reasons. memcpy is used instead.
2009-11-13 18:54:14 -08:00
Mathias Agopian
963abad79a fix some aspects of [2258746] native crash in launcher2
Surface::validate() could sometimes dereference a null pointer before checking it wasn't null.
This will prevent the application to crash when given bad parameters or used incorrectly.
However, the bug above probably has another cause.
2009-11-13 15:26:29 -08:00
Android (Google) Code Review
0b9285e707 Merge change Iad79689a into eclair
* changes:
  Improvements for issue 2197683:	English IME key-press latency is noticeably higher on passion than sholes
2009-11-12 22:53:28 -08:00
Rebecca Schultz Zavin
c0c1092183 Modify the binder to request 1M - 2 pages instead of 1M. The backing store
in the kernel requires a guard page, so 1M allocations fragment memory very
badly.  Subtracting a couple of pages so that they fit in a power of
two allows the kernel to make more efficient use of its virtual address space.

Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2009-11-12 16:31:12 -08:00
Android (Google) Code Review
ad55651fe7 Merge change I31c52bef into eclair
* changes:
  Revert change incorrectly submitted as part of change #32153.
2009-11-12 13:37:30 -08:00
Mathias Agopian
bbc21b01cf fix [2143798] Need to figure out how to do video on Passion w/ GPU
This builds on the EGLImage solution. We simply use copybit to convert from the
YUV frame into an EGLImage created for that purpose and proceed with the
regular EGLImage code.
We need to do this because "regular" GL doesn't support YUV textures.

We could improve upon this by detecting exacly what the GL supports and bypass
this extra step if not required, but we'll do this later if needed.
2009-11-11 16:44:43 -08:00
Eric Laurent
0e49d35fa4 Improvements for issue 2197683: English IME key-press latency is noticeably higher on passion than sholes
This change goes with a kernel driver change that reduces the audio buffer size from 4800 bytes (~27ms) to 3072 bytes (~17ms).
- The AudioFlinger modifcations in change 0bca68cfff161abbc992fec82dc7c88079dd1a36 have been removed: the short sleep period was counter productive when the AudioTrack is using the call back thread as it causes to many preemptions.
- AudioFlinger mixer thread now detects long standby exit time and in this case anticipates start by writing 0s as soon as a track is enabled even if not ready for mixing.
- AudioTrack::start() is modified to start call back thread before starting the IAudioTrack so that thread startup time is masked by IAudioTrack start and mixer thread wakeup time.
2009-11-11 12:13:27 -08:00
Eric Laurent
7b57085a73 AudioFlinger: delete Track object when createTrack() fails due to lack of tracks in AudioMixer.
This problem was encountered as a side effect of issue 2245298.
2009-11-09 04:45:39 -08:00
Android (Google) Code Review
5dc4fb0849 Merge change Ifb9d6df3 into eclair
* changes:
  More log for issue 2242381.
2009-11-08 22:58:34 -08:00