Patch from Takeshi Aimi with commit-id f9337377 changed
core/jni/android_opengl_EGL14.cpp in the frameworks/base.
However the corresponding code snippet in frameworks/
native was not updated. This patch addresses the issue.
Change-Id: I40bcc43d36d7ab4e0db4a73556a4f7480c7431c1
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
this means they only have access to the consumer end of
the interface. we had a lot of code that assumed consumers
where holding a BufferQueue (i.e.: both ends), so most of
this change is untangling in fix that
Bug: 9265647
Change-Id: Ic2e2596ee14c7535f51bf26d9a897a0fc036d22c
- it looks like UserId has been renamed to UserHandle in the
framework.
- also for some reason I don't understand glgen didn't seem
to be up to date with respect to the generated bindings in the tree.
It's like the bindings were generated with a more recent version of
glgen (maybe it was never checked in). So we fix that here.
Change-Id: Ie49522ebf67fcab9213246b4d93500e37a3cbc05
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387