Commit Graph

3 Commits

Author SHA1 Message Date
Dan Stoza
b8072d84ba libgui: Fix segfault in SRGB tests
Make the test exit cleanly if the output buffer is never mapped.

Bug: 12761226
Change-Id: If789f02198851a17b11ee06f612f9ba7e06da754
2014-01-29 15:02:14 -08:00
Dan Stoza
6a5d35dd5c libgui: Add a test for SRGB surfaces
Add SRGBTest.RenderToSRGBSurface, which validates that passing the
SRGB colorspace attributes to eglCreateWindowSurface actually
results in an SRGB surface by comparing the output values to those
of a standard RGB surface.

Change-Id: I3d5fef8070ed8fa2357ddd1c5fcc849ae3fbd12a
2014-01-07 16:43:39 -08:00
Dan Stoza
3ed4e0b365 libgui: Add a test suite for SRGB testing
This is the start of an SRGB test suite. Currently it has a test for
SRGB texture reads in GLES3.

Change-Id: I553ee2691dc92b98cae7a003084d4e2823d40d95
2013-12-12 10:58:56 -08:00