add ATRACE logs for screenshots
Change-Id: Ie8146c4d7608159e9d28b7338f9109b8fcdf955f
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@ -2349,6 +2349,8 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy,
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uint32_t sw, uint32_t sh,
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uint32_t minLayerZ, uint32_t maxLayerZ)
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{
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ATRACE_CALL();
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status_t result = PERMISSION_DENIED;
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// only one display supported for now
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@ -2381,6 +2383,7 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy,
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glGenRenderbuffersOES(1, &tname);
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glBindRenderbufferOES(GL_RENDERBUFFER_OES, tname);
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glRenderbufferStorageOES(GL_RENDERBUFFER_OES, GL_RGBA8_OES, sw, sh);
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glGenFramebuffersOES(1, &name);
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glBindFramebufferOES(GL_FRAMEBUFFER_OES, name);
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glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES,
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@ -2433,6 +2436,7 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy,
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void* const ptr = base->getBase();
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if (ptr) {
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// capture the screen with glReadPixels()
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ScopedTrace _t(ATRACE_TAG, "glReadPixels");
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glReadPixels(0, 0, sw, sh, GL_RGBA, GL_UNSIGNED_BYTE, ptr);
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if (glGetError() == GL_NO_ERROR) {
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*heap = base;
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