workaround for an issue where the screen would flicker sometimes

bug: 6020860
Change-Id: I97807db66b66c5f4dcbed0df79d5d257cfc7c0bd
This commit is contained in:
Mathias Agopian 2012-02-23 21:20:01 -08:00
parent 4d143eed99
commit fbc7922ec8

View File

@ -1000,6 +1000,12 @@ void SurfaceFlinger::composeSurfaces(const Region& dirty)
drawWormhole();
}
// FIXME: workaroud for b/6020860
glEnable(GL_SCISSOR_TEST);
glScissor(0,0,0,0);
glClear(GL_COLOR_BUFFER_BIT);
// end-workaround
/*
* and then, render the layers targeted at the framebuffer
*/