From fbc7922ec87298601ba6a3be1bd9f83ffaf9a233 Mon Sep 17 00:00:00 2001 From: Mathias Agopian Date: Thu, 23 Feb 2012 21:20:01 -0800 Subject: [PATCH] workaround for an issue where the screen would flicker sometimes bug: 6020860 Change-Id: I97807db66b66c5f4dcbed0df79d5d257cfc7c0bd --- services/surfaceflinger/SurfaceFlinger.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp index 68521138f..9d821dc47 100644 --- a/services/surfaceflinger/SurfaceFlinger.cpp +++ b/services/surfaceflinger/SurfaceFlinger.cpp @@ -1000,6 +1000,12 @@ void SurfaceFlinger::composeSurfaces(const Region& dirty) drawWormhole(); } + // FIXME: workaroud for b/6020860 + glEnable(GL_SCISSOR_TEST); + glScissor(0,0,0,0); + glClear(GL_COLOR_BUFFER_BIT); + // end-workaround + /* * and then, render the layers targeted at the framebuffer */