Revert "bufferqueue: workaround: allow NULL fence with queueBuffer"
Underlying bug has been fixed, workaround no longer needed
This reverts commit 5b0cbcf946
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Change-Id: Ic9532b407d1291a7780a12a75aaa117ae4aa9fcb
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parent
7aa0c47e42
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@ -523,12 +523,7 @@ status_t BufferQueueProducer::queueBuffer(int slot,
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if (fence == NULL) {
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if (fence == NULL) {
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BQ_LOGE("queueBuffer: fence is NULL");
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BQ_LOGE("queueBuffer: fence is NULL");
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// Temporary workaround for b/17946343: soldier-on instead of returning an error. This
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return BAD_VALUE;
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// prevents the client from dying, at the risk of visible corruption due to hwcomposer
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// reading the buffer before the producer is done rendering it. Unless the buffer is the
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// last frame of an animation, the corruption will be transient.
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fence = Fence::NO_FENCE;
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// return BAD_VALUE;
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}
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}
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switch (scalingMode) {
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switch (scalingMode) {
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