fix a typo in EGL loader
the code intended to filter out the software-renderer, but the test as written was essentially a no-op. the problem didn't happen most of the time because we had updated egl.cfg to not even list the software renderer. the test as written didn't generate a compile-time error because String8 has a const char* cast operator; but the end result was to compare pointers instead of the string itself. http://code.google.com/p/android/issues/detail?id=54606 Change-Id: I739dd1c838fbc24c5643a631fae19713a8ef1717
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@ -161,7 +161,7 @@ Loader::Loader()
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if (sscanf(line, "%u %u %s", &dpy, &impl, tag) == 3) {
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if (sscanf(line, "%u %u %s", &dpy, &impl, tag) == 3) {
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//ALOGD(">>> %u %u %s", dpy, impl, tag);
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//ALOGD(">>> %u %u %s", dpy, impl, tag);
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// We only load the h/w accelerated implementation
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// We only load the h/w accelerated implementation
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if (tag != String8("android")) {
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if (String8("android") != tag) {
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mDriverTag = tag;
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mDriverTag = tag;
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}
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}
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}
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}
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