Merge "take the state transform into account with h/w composer hal"
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commit
ab6d387787
@ -188,22 +188,37 @@ void Layer::setGeometry(hwc_layer_t* hwcl)
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return;
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}
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/*
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* Transformations are applied in this order:
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* 1) buffer orientation/flip/mirror
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* 2) state transformation (window manager)
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* 3) layer orientation (screen orientation)
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* (NOTE: the matrices are multiplied in reverse order)
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*/
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const Transform bufferOrientation(mCurrentTransform);
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const Transform& stateTransform(s.transform);
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const Transform layerOrientation(mOrientation);
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const Transform tr(layerOrientation * stateTransform * bufferOrientation);
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// this gives us only the "orientation" component of the transform
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const uint32_t finalTransform = tr.getOrientation();
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// we can only handle simple transformation
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if (mOrientation & Transform::ROT_INVALID) {
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if (finalTransform & Transform::ROT_INVALID) {
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hwcl->flags = HWC_SKIP_LAYER;
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return;
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}
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// FIXME: shouldn't we take the state's transform into account here?
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Transform tr(Transform(mOrientation) * Transform(mCurrentTransform));
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hwcl->transform = tr.getOrientation();
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hwcl->transform = finalTransform;
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if (!isOpaque()) {
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hwcl->blending = mPremultipliedAlpha ?
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HWC_BLENDING_PREMULT : HWC_BLENDING_COVERAGE;
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}
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// scaling is already applied in mTransformedBounds
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hwcl->displayFrame.left = mTransformedBounds.left;
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hwcl->displayFrame.top = mTransformedBounds.top;
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hwcl->displayFrame.right = mTransformedBounds.right;
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@ -308,6 +308,7 @@ uint32_t Transform::type() const
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scale = true;
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}
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} else {
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// there is a skew component and/or a non 90 degrees rotation
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flags = ROT_INVALID;
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}
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