diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp index 35e29a631..f3b6c4dd2 100644 --- a/services/surfaceflinger/Layer.cpp +++ b/services/surfaceflinger/Layer.cpp @@ -188,22 +188,37 @@ void Layer::setGeometry(hwc_layer_t* hwcl) return; } + /* + * Transformations are applied in this order: + * 1) buffer orientation/flip/mirror + * 2) state transformation (window manager) + * 3) layer orientation (screen orientation) + * (NOTE: the matrices are multiplied in reverse order) + */ + + const Transform bufferOrientation(mCurrentTransform); + const Transform& stateTransform(s.transform); + const Transform layerOrientation(mOrientation); + + const Transform tr(layerOrientation * stateTransform * bufferOrientation); + + // this gives us only the "orientation" component of the transform + const uint32_t finalTransform = tr.getOrientation(); + // we can only handle simple transformation - if (mOrientation & Transform::ROT_INVALID) { + if (finalTransform & Transform::ROT_INVALID) { hwcl->flags = HWC_SKIP_LAYER; return; } - // FIXME: shouldn't we take the state's transform into account here? - - Transform tr(Transform(mOrientation) * Transform(mCurrentTransform)); - hwcl->transform = tr.getOrientation(); + hwcl->transform = finalTransform; if (!isOpaque()) { hwcl->blending = mPremultipliedAlpha ? HWC_BLENDING_PREMULT : HWC_BLENDING_COVERAGE; } + // scaling is already applied in mTransformedBounds hwcl->displayFrame.left = mTransformedBounds.left; hwcl->displayFrame.top = mTransformedBounds.top; hwcl->displayFrame.right = mTransformedBounds.right; diff --git a/services/surfaceflinger/Transform.cpp b/services/surfaceflinger/Transform.cpp index 0467a1460..4cedcbf86 100644 --- a/services/surfaceflinger/Transform.cpp +++ b/services/surfaceflinger/Transform.cpp @@ -308,6 +308,7 @@ uint32_t Transform::type() const scale = true; } } else { + // there is a skew component and/or a non 90 degrees rotation flags = ROT_INVALID; }