From 93466435774892925cb09a83209a023c23f931b9 Mon Sep 17 00:00:00 2001 From: Jeff Brown Date: Fri, 14 Jan 2011 17:54:38 -0800 Subject: [PATCH] Make getFallbackAction return false when there is none. Change-Id: Id17c0f7269e4a228f4e5f11c54614fec508222a2 --- libs/ui/KeyCharacterMap.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/libs/ui/KeyCharacterMap.cpp b/libs/ui/KeyCharacterMap.cpp index 9bfa8f6de..2decfe932 100644 --- a/libs/ui/KeyCharacterMap.cpp +++ b/libs/ui/KeyCharacterMap.cpp @@ -185,9 +185,11 @@ bool KeyCharacterMap::getFallbackAction(int32_t keyCode, int32_t metaState, const Key* key; const Behavior* behavior; if (getKeyBehavior(keyCode, metaState, &key, &behavior)) { - outFallbackAction->keyCode = behavior->fallbackKeyCode; - outFallbackAction->metaState = metaState & ~behavior->metaState; - result = true; + if (behavior->fallbackKeyCode) { + outFallbackAction->keyCode = behavior->fallbackKeyCode; + outFallbackAction->metaState = metaState & ~behavior->metaState; + result = true; + } } #if DEBUG_MAPPING LOGD("getFallbackKeyCode: keyCode=%d, metaState=0x%08x ~ Result %s, "