gui: Add tests for IGraphicBufferProducer
* Basic tests only. Needs more complicated queue/dequeue tests. * Also needs consumer-side tests to really be thorough. Change-Id: I1099dd56d65b6e9dfa15377726d6054ce657c0ca
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@ -107,7 +107,7 @@ public:
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//
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// This will fail if the producer has dequeued any buffers, or if
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// bufferCount is invalid. bufferCount must generally be a value
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// between the minimum undequeued buffer count and NUM_BUFFER_SLOTS
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// between the minimum undequeued buffer count (exclusive) and NUM_BUFFER_SLOTS
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// (inclusive). It may also be set to zero (the default) to indicate
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// that the producer does not wish to set a value. The minimum value
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// can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
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@ -84,9 +84,13 @@ public:
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// This function should not be called when there are any dequeued buffer
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// slots, doing so will result in a BAD_VALUE error returned.
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//
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// The buffer count should be at most NUM_BUFFER_SLOTS, but at least
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// the minimum undequeued buffer count (inclusive). The minimum value
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// can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS);
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// The buffer count should be at most NUM_BUFFER_SLOTS (inclusive), but at least
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// the minimum undequeued buffer count (exclusive). The minimum value
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// can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS).
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// In particular the range is (minUndequeudBuffers, NUM_BUFFER_SLOTS].
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//
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// The buffer count may also be set to 0 (the default), to indicate that
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// the producer does not wish to set a value.
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//
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// Return of a value other than NO_ERROR means an error has occurred:
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// * NO_INIT - the buffer queue has been abandoned.
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@ -315,6 +319,7 @@ public:
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// * BAD_VALUE - one of the following has occurred:
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// * the producer is already connected
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// * api was out of range (see above).
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// * output was NULL.
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// * DEAD_OBJECT - the token is hosted by an already-dead process
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//
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// Additional negative errors may be returned by the internals, they
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@ -195,6 +195,11 @@ int BufferQueue::query(int what, int* outValue)
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ATRACE_CALL();
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Mutex::Autolock lock(mMutex);
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if (outValue == NULL) {
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ST_LOGE("query: outValue was NULL");
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return BAD_VALUE;
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}
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if (mAbandoned) {
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ST_LOGE("query: BufferQueue has been abandoned!");
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return NO_INIT;
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@ -654,10 +659,15 @@ retry:
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return NO_INIT;
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}
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if (output == NULL) {
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ST_LOGE("connect: output was NULL");
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return BAD_VALUE;
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}
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if (mConnectedApi != NO_CONNECTED_API) {
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ST_LOGE("connect: already connected (cur=%d, req=%d)",
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mConnectedApi, api);
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return -EINVAL;
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return BAD_VALUE;
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}
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// If we disconnect and reconnect quickly, we can be in a state where our slots are
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@ -693,7 +703,7 @@ retry:
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}
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break;
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default:
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err = -EINVAL;
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err = BAD_VALUE;
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break;
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}
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@ -9,6 +9,7 @@ LOCAL_MODULE_TAGS := tests
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LOCAL_SRC_FILES := \
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BufferQueue_test.cpp \
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CpuConsumer_test.cpp \
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IGraphicBufferProducer_test.cpp \
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SurfaceTextureClient_test.cpp \
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SurfaceTexture_test.cpp \
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Surface_test.cpp \
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@ -52,6 +52,12 @@ protected:
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testInfo->name());
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}
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void GetMinUndequeuedBufferCount(int* bufferCount) {
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ASSERT_NE((void*)NULL, bufferCount);
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ASSERT_EQ(OK, mBQ->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, bufferCount));
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ASSERT_LE(0, *bufferCount); // non-negative
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}
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sp<BufferQueue> mBQ;
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};
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@ -97,20 +103,28 @@ TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithIllegalValues_ReturnsError)
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sp<DummyConsumer> dc(new DummyConsumer);
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mBQ->consumerConnect(dc, false);
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ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(0));
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ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(-3));
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ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(
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int minBufferCount;
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ASSERT_NO_FATAL_FAILURE(GetMinUndequeuedBufferCount(&minBufferCount));
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EXPECT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(minBufferCount - 1));
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EXPECT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(0));
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EXPECT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(-3));
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EXPECT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(
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BufferQueue::MAX_MAX_ACQUIRED_BUFFERS+1));
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ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(100));
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EXPECT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(100));
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}
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TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithLegalValues_Succeeds) {
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sp<DummyConsumer> dc(new DummyConsumer);
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mBQ->consumerConnect(dc, false);
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ASSERT_EQ(OK, mBQ->setMaxAcquiredBufferCount(1));
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ASSERT_EQ(OK, mBQ->setMaxAcquiredBufferCount(2));
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ASSERT_EQ(OK, mBQ->setMaxAcquiredBufferCount(
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int minBufferCount;
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ASSERT_NO_FATAL_FAILURE(GetMinUndequeuedBufferCount(&minBufferCount));
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EXPECT_EQ(OK, mBQ->setMaxAcquiredBufferCount(1));
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EXPECT_EQ(OK, mBQ->setMaxAcquiredBufferCount(2));
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EXPECT_EQ(OK, mBQ->setMaxAcquiredBufferCount(minBufferCount));
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EXPECT_EQ(OK, mBQ->setMaxAcquiredBufferCount(
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BufferQueue::MAX_MAX_ACQUIRED_BUFFERS));
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}
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568
libs/gui/tests/IGraphicBufferProducer_test.cpp
Normal file
568
libs/gui/tests/IGraphicBufferProducer_test.cpp
Normal file
@ -0,0 +1,568 @@
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/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "IGraphicBufferProducer_test"
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//#define LOG_NDEBUG 0
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#include <gtest/gtest.h>
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#include <utils/String8.h>
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#include <utils/threads.h>
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#include <ui/GraphicBuffer.h>
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#include <ui/FramebufferNativeWindow.h>
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#include <gui/BufferQueue.h>
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#include <vector>
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#define ASSERT_OK(x) ASSERT_EQ(OK, (x))
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#define EXPECT_OK(x) EXPECT_EQ(OK, (x))
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#define TEST_TOKEN ((IBinder*)(NULL))
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#define TEST_API NATIVE_WINDOW_API_CPU
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#define TEST_API_OTHER NATIVE_WINDOW_API_EGL // valid API that's not TEST_API
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#define TEST_CONTROLLED_BY_APP false
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#define TEST_PRODUCER_USAGE_BITS (0)
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// TODO: Make these public constants in a header
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enum {
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// Default dimensions before setDefaultBufferSize is called
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DEFAULT_WIDTH = 1,
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DEFAULT_HEIGHT = 1,
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// Default format before setDefaultBufferFormat is called
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DEFAULT_FORMAT = HAL_PIXEL_FORMAT_RGBA_8888,
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// Default transform hint before setTransformHint is called
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DEFAULT_TRANSFORM_HINT = 0,
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};
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namespace android {
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namespace {
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// Parameters for a generic "valid" input for queueBuffer.
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const int64_t QUEUE_BUFFER_INPUT_TIMESTAMP = 1384888611;
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const bool QUEUE_BUFFER_INPUT_IS_AUTO_TIMESTAMP = false;
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const Rect QUEUE_BUFFER_INPUT_RECT = Rect(DEFAULT_WIDTH, DEFAULT_HEIGHT);
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const int QUEUE_BUFFER_INPUT_SCALING_MODE = 0;
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const int QUEUE_BUFFER_INPUT_TRANSFORM = 0;
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const bool QUEUE_BUFFER_INPUT_ASYNC = false;
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const sp<Fence> QUEUE_BUFFER_INPUT_FENCE = Fence::NO_FENCE;
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}; // namespace anonymous
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struct DummyConsumer : public BnConsumerListener {
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virtual void onFrameAvailable() {}
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virtual void onBuffersReleased() {}
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};
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class IGraphicBufferProducerTest : public ::testing::Test {
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protected:
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IGraphicBufferProducerTest() {}
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virtual void SetUp() {
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const ::testing::TestInfo* const testInfo =
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::testing::UnitTest::GetInstance()->current_test_info();
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ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
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testInfo->name());
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mBQ = new BufferQueue();
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mDC = new DummyConsumer;
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mProducer = mBQ;
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mConsumer = mBQ;
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// Test check: Can't connect producer if no consumer yet
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ASSERT_EQ(NO_INIT, TryConnectProducer());
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// Must connect consumer before producer connects will succeed.
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ASSERT_OK(mConsumer->consumerConnect(mDC, /*controlledByApp*/false));
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}
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virtual void TearDown() {
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const ::testing::TestInfo* const testInfo =
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::testing::UnitTest::GetInstance()->current_test_info();
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ALOGV("End test: %s.%s", testInfo->test_case_name(),
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testInfo->name());
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}
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status_t TryConnectProducer() {
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IGraphicBufferProducer::QueueBufferOutput output;
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return mProducer->connect(TEST_TOKEN,
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TEST_API,
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TEST_CONTROLLED_BY_APP,
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&output);
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// TODO: use params to vary token, api, producercontrolledbyapp, etc
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}
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// Connect to a producer in a 'correct' fashion.
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// Precondition: Consumer is connected.
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void ConnectProducer() {
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ASSERT_OK(TryConnectProducer());
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}
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// Create a generic "valid" input for queueBuffer
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// -- uses the default buffer format, width, etc.
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static IGraphicBufferProducer::QueueBufferInput CreateBufferInput() {
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return QueueBufferInputBuilder().build();
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}
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// Builder pattern to slightly vary *almost* correct input
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// -- avoids copying and pasting
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struct QueueBufferInputBuilder {
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QueueBufferInputBuilder() {
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timestamp = QUEUE_BUFFER_INPUT_TIMESTAMP;
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isAutoTimestamp = QUEUE_BUFFER_INPUT_IS_AUTO_TIMESTAMP;
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crop = QUEUE_BUFFER_INPUT_RECT;
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scalingMode = QUEUE_BUFFER_INPUT_SCALING_MODE;
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transform = QUEUE_BUFFER_INPUT_TRANSFORM;
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async = QUEUE_BUFFER_INPUT_ASYNC;
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fence = QUEUE_BUFFER_INPUT_FENCE;
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}
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IGraphicBufferProducer::QueueBufferInput build() {
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return IGraphicBufferProducer::QueueBufferInput(
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timestamp,
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isAutoTimestamp,
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crop,
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scalingMode,
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transform,
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async,
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fence);
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}
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QueueBufferInputBuilder& setTimestamp(int64_t timestamp) {
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this->timestamp = timestamp;
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return *this;
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}
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QueueBufferInputBuilder& setIsAutoTimestamp(bool isAutoTimestamp) {
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this->isAutoTimestamp = isAutoTimestamp;
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return *this;
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}
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QueueBufferInputBuilder& setCrop(Rect crop) {
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this->crop = crop;
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return *this;
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}
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QueueBufferInputBuilder& setScalingMode(int scalingMode) {
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this->scalingMode = scalingMode;
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return *this;
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}
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QueueBufferInputBuilder& setTransform(uint32_t transform) {
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this->transform = transform;
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return *this;
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}
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QueueBufferInputBuilder& setAsync(bool async) {
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this->async = async;
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return *this;
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}
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QueueBufferInputBuilder& setFence(sp<Fence> fence) {
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this->fence = fence;
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return *this;
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}
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private:
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int64_t timestamp;
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bool isAutoTimestamp;
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Rect crop;
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int scalingMode;
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uint32_t transform;
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int async;
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sp<Fence> fence;
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}; // struct QueueBufferInputBuilder
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// To easily store dequeueBuffer results into containers
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struct DequeueBufferResult {
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int slot;
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sp<Fence> fence;
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};
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status_t dequeueBuffer(bool async, uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) {
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return mProducer->dequeueBuffer(&result->slot, &result->fence, async, w, h, format, usage);
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}
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private: // hide from test body
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sp<BufferQueue> mBQ;
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sp<DummyConsumer> mDC;
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protected: // accessible from test body
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sp<IGraphicBufferProducer> mProducer;
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sp<IGraphicBufferConsumer> mConsumer;
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};
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TEST_F(IGraphicBufferProducerTest, ConnectFirst_ReturnsError) {
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IGraphicBufferProducer::QueueBufferOutput output;
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// NULL output returns BAD_VALUE
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EXPECT_EQ(BAD_VALUE, mProducer->connect(TEST_TOKEN,
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TEST_API,
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TEST_CONTROLLED_BY_APP,
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/*output*/NULL));
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// Invalid API returns bad value
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EXPECT_EQ(BAD_VALUE, mProducer->connect(TEST_TOKEN,
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/*api*/0xDEADBEEF,
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TEST_CONTROLLED_BY_APP,
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&output));
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// TODO: get a token from a dead process somehow
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}
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TEST_F(IGraphicBufferProducerTest, ConnectAgain_ReturnsError) {
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ASSERT_NO_FATAL_FAILURE(ConnectProducer());
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// Can't connect when there is already a producer connected
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IGraphicBufferProducer::QueueBufferOutput output;
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EXPECT_EQ(BAD_VALUE, mProducer->connect(TEST_TOKEN,
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TEST_API,
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TEST_CONTROLLED_BY_APP,
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&output));
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ASSERT_OK(mConsumer->consumerDisconnect());
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// Can't connect when IGBP is abandoned
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EXPECT_EQ(NO_INIT, mProducer->connect(TEST_TOKEN,
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TEST_API,
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TEST_CONTROLLED_BY_APP,
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&output));
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}
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TEST_F(IGraphicBufferProducerTest, Disconnect_Succeeds) {
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ASSERT_NO_FATAL_FAILURE(ConnectProducer());
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ASSERT_OK(mProducer->disconnect(TEST_API));
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}
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TEST_F(IGraphicBufferProducerTest, Disconnect_ReturnsError) {
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ASSERT_NO_FATAL_FAILURE(ConnectProducer());
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// Must disconnect with same API number
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ASSERT_EQ(BAD_VALUE, mProducer->disconnect(TEST_API_OTHER));
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// API must not be out of range
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ASSERT_EQ(BAD_VALUE, mProducer->disconnect(/*api*/0xDEADBEEF));
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// TODO: somehow kill mProducer so that this returns DEAD_OBJECT
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}
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TEST_F(IGraphicBufferProducerTest, Query_Succeeds) {
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ASSERT_NO_FATAL_FAILURE(ConnectProducer());
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// TODO: Make these constants in header
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const int DEFAULT_CONSUMER_USAGE_BITS = 0;
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int value = -1;
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EXPECT_OK(mProducer->query(NATIVE_WINDOW_WIDTH, &value));
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EXPECT_EQ(DEFAULT_WIDTH, value);
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EXPECT_OK(mProducer->query(NATIVE_WINDOW_HEIGHT, &value));
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EXPECT_EQ(DEFAULT_HEIGHT, value);
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EXPECT_OK(mProducer->query(NATIVE_WINDOW_FORMAT, &value));
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EXPECT_EQ(DEFAULT_FORMAT, value);
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EXPECT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &value));
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EXPECT_LE(0, value);
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EXPECT_GE(BufferQueue::NUM_BUFFER_SLOTS, value);
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EXPECT_OK(mProducer->query(NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &value));
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EXPECT_FALSE(value); // Can't run behind when we haven't touched the queue
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EXPECT_OK(mProducer->query(NATIVE_WINDOW_CONSUMER_USAGE_BITS, &value));
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EXPECT_EQ(DEFAULT_CONSUMER_USAGE_BITS, value);
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}
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TEST_F(IGraphicBufferProducerTest, Query_ReturnsError) {
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ASSERT_NO_FATAL_FAILURE(ConnectProducer());
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// One past the end of the last 'query' enum value. Update this if we add more enums.
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const int NATIVE_WINDOW_QUERY_LAST_OFF_BY_ONE = NATIVE_WINDOW_CONSUMER_USAGE_BITS + 1;
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int value;
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// What was out of range
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EXPECT_EQ(BAD_VALUE, mProducer->query(/*what*/-1, &value));
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EXPECT_EQ(BAD_VALUE, mProducer->query(/*what*/0xDEADBEEF, &value));
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_QUERY_LAST_OFF_BY_ONE, &value));
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// Some enums from window.h are 'invalid'
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER, &value));
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_CONCRETE_TYPE, &value));
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_DEFAULT_WIDTH, &value));
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_DEFAULT_HEIGHT, &value));
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_TRANSFORM_HINT, &value));
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// TODO: Consider documented the above enums as unsupported or make a new enum for IGBP
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// Value was NULL
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EXPECT_EQ(BAD_VALUE, mProducer->query(NATIVE_WINDOW_FORMAT, /*value*/NULL));
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ASSERT_OK(mConsumer->consumerDisconnect());
|
||||
|
||||
// BQ was abandoned
|
||||
EXPECT_EQ(NO_INIT, mProducer->query(NATIVE_WINDOW_FORMAT, &value));
|
||||
|
||||
// TODO: other things in window.h that are supported by Surface::query
|
||||
// but not by BufferQueue::query
|
||||
}
|
||||
|
||||
// TODO: queue under more complicated situations not involving just a single buffer
|
||||
TEST_F(IGraphicBufferProducerTest, Queue_Succeeds) {
|
||||
ASSERT_NO_FATAL_FAILURE(ConnectProducer());
|
||||
|
||||
int dequeuedSlot = -1;
|
||||
sp<Fence> dequeuedFence;
|
||||
|
||||
// XX: OK to assume first call returns this flag or not? Not really documented.
|
||||
ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
|
||||
mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
|
||||
QUEUE_BUFFER_INPUT_ASYNC,
|
||||
DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
|
||||
TEST_PRODUCER_USAGE_BITS));
|
||||
|
||||
EXPECT_LE(0, dequeuedSlot);
|
||||
EXPECT_GT(BufferQueue::NUM_BUFFER_SLOTS, dequeuedSlot);
|
||||
|
||||
// Request the buffer (pre-requisite for queueing)
|
||||
sp<GraphicBuffer> dequeuedBuffer;
|
||||
ASSERT_OK(mProducer->requestBuffer(dequeuedSlot, &dequeuedBuffer));
|
||||
|
||||
// A generic "valid" input
|
||||
IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
|
||||
// Queue the buffer back into the BQ
|
||||
ASSERT_OK(mProducer->queueBuffer(dequeuedSlot, input, &output));
|
||||
|
||||
{
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
uint32_t transformHint;
|
||||
uint32_t numPendingBuffers;
|
||||
|
||||
output.deflate(&width, &height, &transformHint, &numPendingBuffers);
|
||||
|
||||
EXPECT_EQ(DEFAULT_WIDTH, width);
|
||||
EXPECT_EQ(DEFAULT_HEIGHT, height);
|
||||
EXPECT_EQ(DEFAULT_TRANSFORM_HINT, transformHint);
|
||||
EXPECT_EQ(1, numPendingBuffers); // since queueBuffer was called exactly once
|
||||
}
|
||||
|
||||
// Buffer was not in the dequeued state
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
||||
}
|
||||
|
||||
TEST_F(IGraphicBufferProducerTest, Queue_ReturnsError) {
|
||||
ASSERT_NO_FATAL_FAILURE(ConnectProducer());
|
||||
|
||||
// Invalid slot number
|
||||
{
|
||||
// A generic "valid" input
|
||||
IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/-1, input, &output));
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0xDEADBEEF, input, &output));
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(BufferQueue::NUM_BUFFER_SLOTS,
|
||||
input, &output));
|
||||
}
|
||||
|
||||
// Slot was not in the dequeued state (all slots start out in Free state)
|
||||
{
|
||||
IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0, input, &output));
|
||||
}
|
||||
|
||||
// Put the slot into the "dequeued" state for the rest of the test
|
||||
int dequeuedSlot = -1;
|
||||
sp<Fence> dequeuedFence;
|
||||
|
||||
ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
|
||||
mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
|
||||
QUEUE_BUFFER_INPUT_ASYNC,
|
||||
DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
|
||||
TEST_PRODUCER_USAGE_BITS));
|
||||
|
||||
// Slot was enqueued without requesting a buffer
|
||||
{
|
||||
IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
||||
}
|
||||
|
||||
// Request the buffer so that the rest of the tests don't fail on earlier checks.
|
||||
sp<GraphicBuffer> dequeuedBuffer;
|
||||
ASSERT_OK(mProducer->requestBuffer(dequeuedSlot, &dequeuedBuffer));
|
||||
|
||||
// Fence was NULL
|
||||
{
|
||||
sp<Fence> nullFence = NULL;
|
||||
|
||||
IGraphicBufferProducer::QueueBufferInput input =
|
||||
QueueBufferInputBuilder().setFence(nullFence).build();
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
||||
}
|
||||
|
||||
// Scaling mode was unknown
|
||||
{
|
||||
IGraphicBufferProducer::QueueBufferInput input =
|
||||
QueueBufferInputBuilder().setScalingMode(-1).build();
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
||||
|
||||
input = QueueBufferInputBuilder().setScalingMode(0xDEADBEEF).build();
|
||||
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
||||
}
|
||||
|
||||
// Crop rect is out of bounds of the buffer dimensions
|
||||
{
|
||||
IGraphicBufferProducer::QueueBufferInput input =
|
||||
QueueBufferInputBuilder().setCrop(Rect(DEFAULT_WIDTH + 1, DEFAULT_HEIGHT + 1))
|
||||
.build();
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
||||
}
|
||||
|
||||
// Abandon the buffer queue so that the last test fails
|
||||
ASSERT_OK(mConsumer->consumerDisconnect());
|
||||
|
||||
// The buffer queue has been abandoned.
|
||||
{
|
||||
IGraphicBufferProducer::QueueBufferInput input = CreateBufferInput();
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
|
||||
EXPECT_EQ(NO_INIT, mProducer->queueBuffer(dequeuedSlot, input, &output));
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(IGraphicBufferProducerTest, CancelBuffer_DoesntCrash) {
|
||||
ASSERT_NO_FATAL_FAILURE(ConnectProducer());
|
||||
|
||||
int dequeuedSlot = -1;
|
||||
sp<Fence> dequeuedFence;
|
||||
|
||||
ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
|
||||
mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
|
||||
QUEUE_BUFFER_INPUT_ASYNC,
|
||||
DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
|
||||
TEST_PRODUCER_USAGE_BITS));
|
||||
|
||||
// No return code, but at least test that it doesn't blow up...
|
||||
// TODO: add a return code
|
||||
mProducer->cancelBuffer(dequeuedSlot, dequeuedFence);
|
||||
}
|
||||
|
||||
TEST_F(IGraphicBufferProducerTest, SetBufferCount_Succeeds) {
|
||||
|
||||
// The producer does not wish to set a buffer count
|
||||
EXPECT_OK(mProducer->setBufferCount(0)) << "bufferCount: " << 0;
|
||||
// TODO: how to test "0" buffer count?
|
||||
|
||||
int minBuffers;
|
||||
ASSERT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minBuffers));
|
||||
|
||||
// The MIN_UNDEQUEUED_BUFFERS limit is exclusive, so need to increment by at least 1
|
||||
minBuffers++;
|
||||
|
||||
ASSERT_OK(mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
|
||||
|
||||
std::vector<DequeueBufferResult> dequeueList;
|
||||
|
||||
// Should now be able to dequeue up to minBuffers times
|
||||
for (int i = 0; i < minBuffers; ++i) {
|
||||
DequeueBufferResult result;
|
||||
|
||||
EXPECT_LE(OK,
|
||||
dequeueBuffer(QUEUE_BUFFER_INPUT_ASYNC,
|
||||
DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
|
||||
TEST_PRODUCER_USAGE_BITS, &result))
|
||||
<< "iteration: " << i << ", slot: " << result.slot;
|
||||
|
||||
dequeueList.push_back(result);
|
||||
}
|
||||
|
||||
// Cancel every buffer, so we can set buffer count again
|
||||
for (int i = 0; i < minBuffers; ++i) {
|
||||
DequeueBufferResult& result = dequeueList[i];
|
||||
mProducer->cancelBuffer(result.slot, result.fence);
|
||||
}
|
||||
|
||||
ASSERT_OK(mProducer->setBufferCount(BufferQueue::NUM_BUFFER_SLOTS));
|
||||
|
||||
// Should now be able to dequeue up to NUM_BUFFER_SLOTS times
|
||||
for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; ++i) {
|
||||
int dequeuedSlot = -1;
|
||||
sp<Fence> dequeuedFence;
|
||||
|
||||
EXPECT_LE(OK,
|
||||
mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
|
||||
QUEUE_BUFFER_INPUT_ASYNC,
|
||||
DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
|
||||
TEST_PRODUCER_USAGE_BITS))
|
||||
<< "iteration: " << i << ", slot: " << dequeuedSlot;
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(IGraphicBufferProducerTest, SetBufferCount_Fails) {
|
||||
int minBuffers;
|
||||
ASSERT_OK(mProducer->query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minBuffers));
|
||||
|
||||
// The MIN_UNDEQUEUED_BUFFERS limit is exclusive, so need to increment by at least 1
|
||||
minBuffers++;
|
||||
|
||||
// Buffer count was out of range
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(-1)) << "bufferCount: " << -1;
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(minBuffers - 1)) << "bufferCount: " << minBuffers - 1;
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(BufferQueue::NUM_BUFFER_SLOTS + 1))
|
||||
<< "bufferCount: " << BufferQueue::NUM_BUFFER_SLOTS + 1;
|
||||
|
||||
// Pre-requisite to fail out a valid setBufferCount call
|
||||
{
|
||||
int dequeuedSlot = -1;
|
||||
sp<Fence> dequeuedFence;
|
||||
|
||||
ASSERT_LE(OK,
|
||||
mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence,
|
||||
QUEUE_BUFFER_INPUT_ASYNC,
|
||||
DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT,
|
||||
TEST_PRODUCER_USAGE_BITS))
|
||||
<< "slot: " << dequeuedSlot;
|
||||
}
|
||||
|
||||
// Client has one or more buffers dequeued
|
||||
EXPECT_EQ(BAD_VALUE, mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
|
||||
|
||||
// Abandon buffer queue
|
||||
ASSERT_OK(mConsumer->consumerDisconnect());
|
||||
|
||||
// Fail because the buffer queue was abandoned
|
||||
EXPECT_EQ(NO_INIT, mProducer->setBufferCount(minBuffers)) << "bufferCount: " << minBuffers;
|
||||
|
||||
}
|
||||
|
||||
} // namespace android
|
Loading…
Reference in New Issue
Block a user