EGL: Fix error for eglCreateWindowSurface
The EGL 1.4 spec section 3.5.1 states that EGL_BAD_ALLOC should be set if the supplied window already has an associated EGLSurface, not EGL_BAD_NATIVE_WINDOW as is currently set. Change-Id: If1598617f4e31904f2045560ae1cdf49d8a697dc
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@ -295,7 +295,7 @@ EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config,
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if (native_window_api_connect(window, NATIVE_WINDOW_API_EGL) != OK) {
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ALOGE("EGLNativeWindowType %p already connected to another API",
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window);
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return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
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return setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
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}
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// set the native window's buffers format to match this config
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