displayhardware: fix not obeying ro.sf.lcd_density when specified

Change-Id: I71efd6aebfdb0323b07327f5e448a5cb5eb0fad6
Signed-off-by: Dima Zavin <dima@android.com>
This commit is contained in:
Dima Zavin 2012-03-21 23:37:46 -07:00
parent 4b6c4f1d58
commit 6fc0a9bd4b

View File

@ -245,27 +245,33 @@ void DisplayHardware::init(uint32_t dpy)
mFlags |= BUFFER_PRESERVED;
}
}
/* use the xdpi as our density baseline */
mDensity = mDpiX;
/* Read density from build-specific ro.sf.lcd_density property
* except if it is overridden by qemu.sf.lcd_density.
*/
if (property_get("qemu.sf.lcd_density", property, NULL) <= 0) {
if (property_get("ro.sf.lcd_density", property, NULL) <= 0) {
if (mDpiX && mDpiY) {
ALOGI("Using density info from display: xdpi=%d ydpi=%d\n",
ALOGI("Using density info from display: xdpi=%.1f ydpi=%.1f\n",
mDpiX, mDpiY);
} else {
ALOGW("No display dpi and ro.sf.lcd_density not defined, using 160 dpi by default.");
mDpiX = mDpiY = 160;
mDpiX = mDpiY = mDensity = 160;
}
} else {
/* force density to what the build requested */
mDensity = atoi(property);
}
} else {
/* for the emulator case, reset the dpi values too */
mDpiX = mDpiY = atoi(property);
mDpiX = mDpiY = mDensity = atoi(property);
}
/* use the xdpi as our density baseline */
mDensity = mDpiX * (1.0f / 160.0f);
/* set the actual density scale */
mDensity *= (1.0f / 160.0f);
/*
* Create our OpenGL ES context