surfaceflinger: add frame duration logging
Change-Id: Ib414a45e7e191f23a2726cbbbeb606e9ce68a3b5
This commit is contained in:
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bdce817047
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6547ff4327
@ -31,17 +31,22 @@ ANDROID_SINGLETON_STATIC_INSTANCE(EventLog)
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EventLog::EventLog() {
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}
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void EventLog::doLogJank(const String8& window, int32_t value) {
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EventLog::TagBuffer buffer(LOGTAG_SF_JANK);
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buffer.startList(2);
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void EventLog::doLogFrameDurations(const String8& window,
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const int32_t* durations, size_t numDurations) {
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EventLog::TagBuffer buffer(LOGTAG_SF_FRAME_DUR);
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buffer.startList(1 + numDurations);
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buffer.writeString8(window);
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buffer.writeInt32(value);
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for (size_t i = 0; i < numDurations; i++) {
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buffer.writeInt32(durations[i]);
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}
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buffer.endList();
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buffer.log();
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}
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void EventLog::logJank(const String8& window, int32_t value) {
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EventLog::getInstance().doLogJank(window, value);
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void EventLog::logFrameDurations(const String8& window,
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const int32_t* durations, size_t numDurations) {
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EventLog::getInstance().doLogFrameDurations(window, durations,
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numDurations);
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}
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// ---------------------------------------------------------------------------
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@ -30,7 +30,8 @@ class String8;
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class EventLog : public Singleton<EventLog> {
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public:
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static void logJank(const String8& window, int32_t value);
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static void logFrameDurations(const String8& window,
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const int32_t* durations, size_t numDurations);
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protected:
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EventLog();
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@ -72,8 +73,9 @@ private:
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EventLog(const EventLog&);
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EventLog& operator =(const EventLog&);
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enum { LOGTAG_SF_JANK = 60100 };
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void doLogJank(const String8& window, int32_t value);
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enum { LOGTAG_SF_FRAME_DUR = 60100 };
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void doLogFrameDurations(const String8& window, const int32_t* durations,
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size_t numDurations);
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};
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// ---------------------------------------------------------------------------
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@ -30,9 +30,12 @@
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# 5: Id
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# 6: Percent
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# Default value for data of type int/long is 2 (bytes).
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#
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# See system/core/logcat/event.logtags for the master copy of the tags.
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# surfaceflinger
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60100 sf_jank (window|3),(value|1)
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# 60100 - 60199 reserved for surfaceflinger
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60100 sf_frame_dur (window|3),(dur0|1),(dur1|1),(dur2|1),(dur3|1),(dur4|1),(dur5|1),(dur6|1)
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# NOTE - the range 1000000-2000000 is reserved for partners and others who
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# want to define their own log tags without conflicting with the core platform.
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@ -17,17 +17,22 @@
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// This is needed for stdint.h to define INT64_MAX in C++
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#define __STDC_LIMIT_MACROS
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#include <cutils/log.h>
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#include <ui/Fence.h>
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#include <utils/String8.h>
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#include "FrameTracker.h"
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#include "EventLog/EventLog.h"
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namespace android {
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FrameTracker::FrameTracker() :
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mOffset(0),
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mNumFences(0) {
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mNumFences(0),
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mDisplayPeriod(0) {
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resetFrameCountersLocked();
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}
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void FrameTracker::setDesiredPresentTime(nsecs_t presentTime) {
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@ -57,8 +62,18 @@ void FrameTracker::setActualPresentFence(const sp<Fence>& readyFence) {
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mNumFences++;
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}
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void FrameTracker::setDisplayRefreshPeriod(nsecs_t displayPeriod) {
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Mutex::Autolock lock(mMutex);
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mDisplayPeriod = displayPeriod;
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}
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void FrameTracker::advanceFrame() {
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Mutex::Autolock lock(mMutex);
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// Update the statistic to include the frame we just finished.
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updateStatsLocked(mOffset);
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// Advance to the next frame.
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mOffset = (mOffset+1) % NUM_FRAME_RECORDS;
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mFrameRecords[mOffset].desiredPresentTime = INT64_MAX;
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mFrameRecords[mOffset].frameReadyTime = INT64_MAX;
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@ -98,12 +113,19 @@ void FrameTracker::clear() {
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mFrameRecords[mOffset].actualPresentTime = INT64_MAX;
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}
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void FrameTracker::logAndResetStats(const String8& name) {
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Mutex::Autolock lock(mMutex);
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logStatsLocked(name);
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resetFrameCountersLocked();
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}
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void FrameTracker::processFencesLocked() const {
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FrameRecord* records = const_cast<FrameRecord*>(mFrameRecords);
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int& numFences = const_cast<int&>(mNumFences);
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for (int i = 1; i < NUM_FRAME_RECORDS && numFences > 0; i++) {
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size_t idx = (mOffset+NUM_FRAME_RECORDS-i) % NUM_FRAME_RECORDS;
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bool updated = false;
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const sp<Fence>& rfence = records[idx].frameReadyFence;
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if (rfence != NULL) {
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@ -111,6 +133,7 @@ void FrameTracker::processFencesLocked() const {
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if (records[idx].frameReadyTime < INT64_MAX) {
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records[idx].frameReadyFence = NULL;
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numFences--;
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updated = true;
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}
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}
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@ -120,9 +143,65 @@ void FrameTracker::processFencesLocked() const {
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if (records[idx].actualPresentTime < INT64_MAX) {
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records[idx].actualPresentFence = NULL;
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numFences--;
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updated = true;
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}
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}
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if (updated) {
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updateStatsLocked(idx);
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}
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}
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}
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void FrameTracker::updateStatsLocked(size_t newFrameIdx) const {
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int* numFrames = const_cast<int*>(mNumFrames);
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if (mDisplayPeriod > 0 && isFrameValidLocked(newFrameIdx)) {
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size_t prevFrameIdx = (newFrameIdx+NUM_FRAME_RECORDS-1) %
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NUM_FRAME_RECORDS;
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if (isFrameValidLocked(prevFrameIdx)) {
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nsecs_t newPresentTime =
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mFrameRecords[newFrameIdx].actualPresentTime;
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nsecs_t prevPresentTime =
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mFrameRecords[prevFrameIdx].actualPresentTime;
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nsecs_t duration = newPresentTime - prevPresentTime;
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int numPeriods = int((duration + mDisplayPeriod/2) /
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mDisplayPeriod);
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for (int i = 0; i < NUM_FRAME_BUCKETS-1; i++) {
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int nextBucket = 1 << (i+1);
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if (numPeriods < nextBucket) {
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numFrames[i]++;
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return;
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}
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}
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// The last duration bucket is a catch-all.
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numFrames[NUM_FRAME_BUCKETS-1]++;
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}
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}
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}
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void FrameTracker::resetFrameCountersLocked() {
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for (int i = 0; i < NUM_FRAME_BUCKETS; i++) {
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mNumFrames[i] = 0;
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}
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}
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void FrameTracker::logStatsLocked(const String8& name) const {
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for (int i = 0; i < NUM_FRAME_BUCKETS; i++) {
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if (mNumFrames[i] > 0) {
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EventLog::logFrameDurations(name, mNumFrames, NUM_FRAME_BUCKETS);
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return;
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}
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}
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}
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bool FrameTracker::isFrameValidLocked(size_t idx) const {
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return mFrameRecords[idx].actualPresentTime > 0 &&
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mFrameRecords[idx].actualPresentTime < INT64_MAX;
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}
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void FrameTracker::dump(String8& result) const {
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@ -43,6 +43,8 @@ public:
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// frame time history.
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enum { NUM_FRAME_RECORDS = 128 };
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enum { NUM_FRAME_BUCKETS = 7 };
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FrameTracker();
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// setDesiredPresentTime sets the time at which the current frame
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@ -68,12 +70,21 @@ public:
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// at which the current frame became visible to the user.
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void setActualPresentFence(const sp<Fence>& fence);
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// setDisplayRefreshPeriod sets the display refresh period in nanoseconds.
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// This is used to compute frame presentation duration statistics relative
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// to this period.
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void setDisplayRefreshPeriod(nsecs_t displayPeriod);
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// advanceFrame advances the frame tracker to the next frame.
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void advanceFrame();
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// clear resets all the tracked frame data to zero.
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void clear();
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// logAndResetStats dumps the current statistics to the binary event log
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// and then resets the accumulated statistics to their initial values.
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void logAndResetStats(const String8& name);
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// dump appends the current frame display time history to the result string.
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void dump(String8& result) const;
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@ -99,6 +110,21 @@ private:
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// change. This allows it to be called from the dump method.
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void processFencesLocked() const;
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// updateStatsLocked updates the running statistics that are gathered
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// about the frame times.
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void updateStatsLocked(size_t newFrameIdx) const;
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// resetFrameCounteresLocked sets all elements of the mNumFrames array to
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// 0.
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void resetFrameCountersLocked();
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// logStatsLocked dumps the current statistics to the binary event log.
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void logStatsLocked(const String8& name) const;
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// isFrameValidLocked returns true if the data for the given frame index is
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// valid and has all arrived (i.e. there are no oustanding fences).
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bool isFrameValidLocked(size_t idx) const;
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// mFrameRecords is the circular buffer storing the tracked data for each
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// frame.
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FrameRecord mFrameRecords[NUM_FRAME_RECORDS];
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@ -115,6 +141,17 @@ private:
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// doesn't grow with NUM_FRAME_RECORDS.
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int mNumFences;
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// mNumFrames keeps a count of the number of frames with a duration in a
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// particular range of vsync periods. Element n of the array stores the
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// number of frames with duration in the half-inclusive range
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// [2^n, 2^(n+1)). The last element of the array contains the count for
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// all frames with duration greater than 2^(NUM_FRAME_BUCKETS-1).
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int32_t mNumFrames[NUM_FRAME_BUCKETS];
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// mDisplayPeriod is the display refresh period of the display for which
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// this FrameTracker is gathering information.
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nsecs_t mDisplayPeriod;
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// mMutex is used to protect access to all member variables.
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mutable Mutex mMutex;
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};
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@ -104,6 +104,10 @@ Layer::Layer(SurfaceFlinger* flinger, const sp<Client>& client,
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// drawing state & current state are identical
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mDrawingState = mCurrentState;
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nsecs_t displayPeriod =
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flinger->getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY);
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mFrameTracker.setDisplayRefreshPeriod(displayPeriod);
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}
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void Layer::onFirstRef()
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@ -134,6 +138,7 @@ Layer::~Layer() {
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c->detachLayer(this);
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}
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mFlinger->deleteTextureAsync(mTextureName);
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mFrameTracker.logAndResetStats(mName);
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}
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// ---------------------------------------------------------------------------
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@ -1179,6 +1184,10 @@ void Layer::clearStats() {
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mFrameTracker.clear();
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}
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void Layer::logFrameStats() {
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mFrameTracker.logAndResetStats(mName);
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}
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// ---------------------------------------------------------------------------
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Layer::LayerCleaner::LayerCleaner(const sp<SurfaceFlinger>& flinger,
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@ -298,6 +298,7 @@ public:
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void dump(String8& result, Colorizer& colorizer) const;
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void dumpStats(String8& result) const;
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void clearStats();
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void logFrameStats();
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protected:
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// constant
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@ -964,6 +964,11 @@ void SurfaceFlinger::postFramebuffer()
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mLastSwapBufferTime = systemTime() - now;
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mDebugInSwapBuffers = 0;
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uint32_t flipCount = getDefaultDisplayDevice()->getPageFlipCount();
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if (flipCount % LOG_FRAME_STATS_PERIOD == 0) {
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logFrameStats();
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}
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}
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void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
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@ -1972,6 +1977,10 @@ void SurfaceFlinger::onInitializeDisplays() {
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displays.add(d);
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setTransactionState(state, displays, 0);
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onScreenAcquired(getDefaultDisplayDevice());
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const nsecs_t period =
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getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY);
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mAnimFrameTracker.setDisplayRefreshPeriod(period);
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}
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void SurfaceFlinger::initializeDisplays() {
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@ -2205,6 +2214,19 @@ void SurfaceFlinger::clearStatsLocked(const Vector<String16>& args, size_t& inde
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mAnimFrameTracker.clear();
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}
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// This should only be called from the main thread. Otherwise it would need
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// the lock and should use mCurrentState rather than mDrawingState.
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void SurfaceFlinger::logFrameStats() {
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const LayerVector& drawingLayers = mDrawingState.layersSortedByZ;
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const size_t count = drawingLayers.size();
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for (size_t i=0 ; i<count ; i++) {
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const sp<Layer>& layer(drawingLayers[i]);
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layer->logFrameStats();
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}
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mAnimFrameTracker.logAndResetStats(String8("<win-anim>"));
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}
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/*static*/ void SurfaceFlinger::appendSfConfigString(String8& result)
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{
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static const char* config =
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@ -132,6 +132,10 @@ private:
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friend class Layer;
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friend class SurfaceTextureLayer;
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// This value is specified in number of frames. Log frame stats at most
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// every half hour.
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enum { LOG_FRAME_STATS_PERIOD = 30*60*60 };
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// We're reference counted, never destroy SurfaceFlinger directly
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virtual ~SurfaceFlinger();
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@ -392,6 +396,8 @@ private:
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const sp<const DisplayDevice>& hw,
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uint32_t minLayerZ, uint32_t maxLayerZ);
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void logFrameStats();
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/* ------------------------------------------------------------------------
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* Attributes
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*/
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