Merge changes Ic45929f3,Ic63f4f96,I1e703d36,I691f9507
* changes: make sure to reset the framenumber when a buffer is marked FREE Make ANW.setSwapInterval(0) work again BuffferQueue disconnect is now always asynchrnous BufferQueue improvements and APIs changes
This commit is contained in:
commit
bdce817047
@ -198,7 +198,7 @@ bool GLHelper::getShaderProgram(const char* name, GLuint* outPgm) {
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bool GLHelper::createNamedSurfaceTexture(GLuint name, uint32_t w, uint32_t h,
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sp<GLConsumer>* glConsumer, EGLSurface* surface) {
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sp<BufferQueue> bq = new BufferQueue(true, mGraphicBufferAlloc);
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sp<BufferQueue> bq = new BufferQueue(mGraphicBufferAlloc);
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sp<GLConsumer> glc = new GLConsumer(bq, name,
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GL_TEXTURE_EXTERNAL_OES, false);
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glc->setDefaultBufferSize(w, h);
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@ -51,9 +51,11 @@ class BufferItemConsumer: public ConsumerBase
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// the consumer usage flags passed to the graphics allocator. The
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// bufferCount parameter specifies how many buffers can be locked for user
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// access at the same time.
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// controlledByApp tells whether this consumer is controlled by the
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// application.
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BufferItemConsumer(const sp<BufferQueue>& bq, uint32_t consumerUsage,
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int bufferCount = BufferQueue::MIN_UNDEQUEUED_BUFFERS,
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bool synchronousMode = false);
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bool controlledByApp = false);
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virtual ~BufferItemConsumer();
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@ -97,11 +97,9 @@ public:
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// BufferQueue manages a pool of gralloc memory slots to be used by
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// producers and consumers. allowSynchronousMode specifies whether or not
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// synchronous mode can be enabled by the producer. allocator is used to
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// allocate all the needed gralloc buffers.
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BufferQueue(bool allowSynchronousMode = true,
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const sp<IGraphicBufferAlloc>& allocator = NULL);
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// producers and consumers. allocator is used to allocate all the
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// needed gralloc buffers.
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BufferQueue(const sp<IGraphicBufferAlloc>& allocator = NULL);
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virtual ~BufferQueue();
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// Query native window attributes. The "what" values are enumerated in
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@ -169,7 +167,7 @@ public:
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//
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// In both cases, the producer will need to call requestBuffer to get a
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// GraphicBuffer handle for the returned slot.
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virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence,
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virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence, bool async,
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uint32_t width, uint32_t height, uint32_t format, uint32_t usage);
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// queueBuffer returns a filled buffer to the BufferQueue.
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@ -197,15 +195,6 @@ public:
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// will usually be the one obtained from dequeueBuffer.
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virtual void cancelBuffer(int buf, const sp<Fence>& fence);
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// setSynchronousMode sets whether dequeueBuffer is synchronous or
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// asynchronous. In synchronous mode, dequeueBuffer blocks until
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// a buffer is available, the currently bound buffer can be dequeued and
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// queued buffers will be acquired in order. In asynchronous mode,
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// a queued buffer may be replaced by a subsequently queued buffer.
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//
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// The default mode is asynchronous.
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virtual status_t setSynchronousMode(bool enabled);
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// connect attempts to connect a producer API to the BufferQueue. This
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// must be called before any other IGraphicBufferProducer methods are
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// called except for getAllocator. A consumer must already be connected.
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@ -215,7 +204,7 @@ public:
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// it's still connected to a producer).
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//
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// APIs are enumerated in window.h (e.g. NATIVE_WINDOW_API_CPU).
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virtual status_t connect(int api, QueueBufferOutput* output);
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virtual status_t connect(int api, bool producerControlledByApp, QueueBufferOutput* output);
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// disconnect attempts to disconnect a producer API from the BufferQueue.
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// Calling this method will cause any subsequent calls to other
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@ -234,13 +223,13 @@ public:
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// public facing structure for BufferSlot
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struct BufferItem {
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BufferItem()
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:
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BufferItem() :
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mTransform(0),
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mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
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mTimestamp(0),
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mFrameNumber(0),
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mBuf(INVALID_BUFFER_SLOT),
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mIsDroppable(false),
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mAcquireCalled(false) {
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mCrop.makeInvalid();
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}
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@ -271,6 +260,13 @@ public:
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// mFence is a fence that will signal when the buffer is idle.
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sp<Fence> mFence;
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// mIsDroppable whether this buffer was queued with the
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// property that it can be replaced by a new buffer for the purpose of
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// making sure dequeueBuffer() won't block.
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// i.e.: was the BufferQueue in "mDequeueBufferCannotBlock" when this buffer
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// was queued.
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bool mIsDroppable;
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// Indicates whether this buffer has been seen by a consumer yet
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bool mAcquireCalled;
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};
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@ -312,9 +308,11 @@ public:
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// consumer may be connected, and when that consumer disconnects the
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// BufferQueue is placed into the "abandoned" state, causing most
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// interactions with the BufferQueue by the producer to fail.
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// controlledByApp indicates whether the consumer is controlled by
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// the application.
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//
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// consumer may not be NULL.
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status_t consumerConnect(const sp<ConsumerListener>& consumer);
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status_t consumerConnect(const sp<ConsumerListener>& consumer, bool controlledByApp);
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// consumerDisconnect disconnects a consumer from the BufferQueue. All
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// buffers will be freed and the BufferQueue is placed in the "abandoned"
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@ -347,10 +345,6 @@ public:
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// fail if a producer is connected to the BufferQueue.
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status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
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// isSynchronousMode returns whether the BufferQueue is currently in
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// synchronous mode.
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bool isSynchronousMode() const;
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// setConsumerName sets the name used in logging
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void setConsumerName(const String8& name);
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@ -379,43 +373,35 @@ private:
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// all slots.
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void freeAllBuffersLocked();
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// drainQueueLocked waits for the buffer queue to empty if we're in
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// synchronous mode, or returns immediately otherwise. It returns NO_INIT
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// if the BufferQueue is abandoned (consumer disconnected) or disconnected
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// (producer disconnected) during the call.
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status_t drainQueueLocked();
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// drainQueueAndFreeBuffersLocked drains the buffer queue if we're in
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// synchronous mode and free all buffers. In asynchronous mode, all buffers
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// are freed except the currently queued buffer (if it exists).
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status_t drainQueueAndFreeBuffersLocked();
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// setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
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// that will be used if the producer does not override the buffer slot
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// count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
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// The initial default is 2.
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status_t setDefaultMaxBufferCountLocked(int count);
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// getMinUndequeuedBufferCount returns the minimum number of buffers
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// that must remain in a state other than DEQUEUED.
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// The async parameter tells whether we're in asynchronous mode.
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int getMinUndequeuedBufferCount(bool async) const;
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// getMinBufferCountLocked returns the minimum number of buffers allowed
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// given the current BufferQueue state.
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int getMinMaxBufferCountLocked() const;
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// getMinUndequeuedBufferCountLocked returns the minimum number of buffers
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// that must remain in a state other than DEQUEUED.
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int getMinUndequeuedBufferCountLocked() const;
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// The async parameter tells whether we're in asynchronous mode.
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int getMinMaxBufferCountLocked(bool async) const;
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// getMaxBufferCountLocked returns the maximum number of buffers that can
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// be allocated at once. This value depends upon the following member
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// variables:
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//
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// mSynchronousMode
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// mDequeueBufferCannotBlock
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// mMaxAcquiredBufferCount
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// mDefaultMaxBufferCount
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// mOverrideMaxBufferCount
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// async parameter
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//
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// Any time one of these member variables is changed while a producer is
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// connected, mDequeueCondition must be broadcast.
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int getMaxBufferCountLocked() const;
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int getMaxBufferCountLocked(bool async) const;
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// stillTracking returns true iff the buffer item is still being tracked
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// in one of the slots.
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@ -568,12 +554,14 @@ private:
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// to NULL and is written by consumerConnect and consumerDisconnect.
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sp<ConsumerListener> mConsumerListener;
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// mSynchronousMode whether we're in synchronous mode or not
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bool mSynchronousMode;
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// mConsumerControlledByApp whether the connected consumer is controlled by the
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// application.
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bool mConsumerControlledByApp;
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// mAllowSynchronousMode whether we allow synchronous mode or not. Set
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// when the BufferQueue is created (by the consumer).
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const bool mAllowSynchronousMode;
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// mDequeueBufferCannotBlock whether dequeueBuffer() isn't allowed to block.
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// this flag is set durring connect() when both consumer and producer are controlled
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// by the application.
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bool mDequeueBufferCannotBlock;
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// mConnectedApi indicates the producer API that is currently connected
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// to this BufferQueue. It defaults to NO_CONNECTED_API (= 0), and gets
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@ -87,7 +87,9 @@ protected:
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// ConsumerBase constructs a new ConsumerBase object to consume image
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// buffers from the given BufferQueue.
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ConsumerBase(const sp<BufferQueue> &bufferQueue);
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// The controlledByApp flag indicates that this consumer is under the application's
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// control.
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ConsumerBase(const sp<BufferQueue> &bufferQueue, bool controlledByApp = false);
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// onLastStrongRef gets called by RefBase just before the dtor of the most
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// derived class. It is used to clean up the buffers so that ConsumerBase
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@ -67,7 +67,7 @@ class CpuConsumer : public ConsumerBase
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// Create a new CPU consumer. The maxLockedBuffers parameter specifies
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// how many buffers can be locked for user access at the same time.
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CpuConsumer(const sp<BufferQueue>& bq,
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uint32_t maxLockedBuffers, bool synchronousMode = true);
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uint32_t maxLockedBuffers, bool controlledByApp = false);
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virtual ~CpuConsumer();
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@ -1,46 +0,0 @@
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/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_GUI_DUMMYCONSUMER_H
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#define ANDROID_GUI_DUMMYCONSUMER_H
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#include <gui/BufferQueue.h>
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namespace android {
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// ----------------------------------------------------------------------------
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// The DummyConsumer does not keep a reference to BufferQueue
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// unlike GLConsumer. This prevents a circular reference from
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// forming without having to use a ProxyConsumerListener
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class DummyConsumer : public BufferQueue::ConsumerListener {
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public:
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DummyConsumer();
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virtual ~DummyConsumer();
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protected:
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// Implementation of the BufferQueue::ConsumerListener interface. These
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// calls are used to notify the GLConsumer of asynchronous events in the
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// BufferQueue.
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virtual void onFrameAvailable();
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virtual void onBuffersReleased();
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};
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// ----------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_GUI_DUMMYCONSUMER_H
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@ -87,7 +87,7 @@ public:
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// requirement that either of these methods be called.
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GLConsumer(const sp<BufferQueue>& bq,
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GLuint tex, GLenum texTarget = GL_TEXTURE_EXTERNAL_OES,
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bool useFenceSync = true);
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bool useFenceSync = true, bool isControlledByApp = false);
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// updateTexImage acquires the most recently queued buffer, and sets the
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// image contents of the target texture to it.
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@ -177,10 +177,6 @@ public:
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// current texture buffer.
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status_t doGLFenceWait() const;
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// isSynchronousMode returns whether the GLConsumer is currently in
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// synchronous mode.
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bool isSynchronousMode() const;
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// set the name of the GLConsumer that will be used to identify it in
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// log messages.
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void setName(const String8& name);
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@ -190,7 +186,6 @@ public:
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status_t setDefaultBufferFormat(uint32_t defaultFormat);
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status_t setConsumerUsageBits(uint32_t usage);
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status_t setTransformHint(uint32_t hint);
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virtual status_t setSynchronousMode(bool enabled);
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// getBufferQueue returns the BufferQueue object to which this
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// GLConsumer is connected.
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@ -84,7 +84,10 @@ public:
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// the buffer. The contents of the buffer must not be overwritten until the
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// fence signals. If the fence is NULL, the buffer may be written
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// immediately.
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virtual status_t dequeueBuffer(int *slot, sp<Fence>* fence,
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//
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// The async parameter sets whether we're in asynchrnous mode for this
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// deququeBuffer() call.
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virtual status_t dequeueBuffer(int *slot, sp<Fence>* fence, bool async,
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uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0;
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// queueBuffer indicates that the client has finished filling in the
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@ -96,6 +99,8 @@ public:
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// must be monotonically increasing. Its other properties (zero point, etc)
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// are client-dependent, and should be documented by the client.
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//
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// The async parameter sets whether we're queuing a buffer in asynchronous mode.
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//
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// outWidth, outHeight and outTransform are filled with the default width
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// and height of the window and current transform applied to buffers,
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// respectively.
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@ -103,17 +108,18 @@ public:
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struct QueueBufferInput : public Flattenable {
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inline QueueBufferInput(const Parcel& parcel);
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inline QueueBufferInput(int64_t timestamp,
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const Rect& crop, int scalingMode, uint32_t transform,
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sp<Fence> fence)
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const Rect& crop, int scalingMode, uint32_t transform, bool async,
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const sp<Fence>& fence)
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: timestamp(timestamp), crop(crop), scalingMode(scalingMode),
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transform(transform), fence(fence) { }
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transform(transform), async(async), fence(fence) { }
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inline void deflate(int64_t* outTimestamp, Rect* outCrop,
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int* outScalingMode, uint32_t* outTransform,
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int* outScalingMode, uint32_t* outTransform, bool* outAsync,
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sp<Fence>* outFence) const {
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*outTimestamp = timestamp;
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*outCrop = crop;
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*outScalingMode = scalingMode;
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*outTransform = transform;
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*outAsync = bool(async);
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*outFence = fence;
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}
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@ -130,6 +136,7 @@ public:
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Rect crop;
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int scalingMode;
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uint32_t transform;
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int async;
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sp<Fence> fence;
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};
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@ -171,13 +178,6 @@ public:
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// 'what' tokens allowed are that of android_natives.h
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virtual int query(int what, int* value) = 0;
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// setSynchronousMode set whether dequeueBuffer is synchronous or
|
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// asynchronous. In synchronous mode, dequeueBuffer blocks until
|
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// a buffer is available, the currently bound buffer can be dequeued and
|
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// queued buffers will be retired in order.
|
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// The default mode is asynchronous.
|
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virtual status_t setSynchronousMode(bool enabled) = 0;
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|
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// connect attempts to connect a client API to the IGraphicBufferProducer.
|
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// This must be called before any other IGraphicBufferProducer methods are
|
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// called except for getAllocator.
|
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@ -188,7 +188,7 @@ public:
|
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// outWidth, outHeight and outTransform are filled with the default width
|
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// and height of the window and current transform applied to buffers,
|
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// respectively.
|
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virtual status_t connect(int api, QueueBufferOutput* output) = 0;
|
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virtual status_t connect(int api, bool producerControlledByApp, QueueBufferOutput* output) = 0;
|
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|
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// disconnect attempts to disconnect a client API from the
|
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// IGraphicBufferProducer. Calling this method will cause any subsequent
|
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|
@ -61,8 +61,11 @@ public:
|
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* However, once a Surface is connected, it'll prevent other Surfaces
|
||||
* referring to the same IGraphicBufferProducer to become connected and
|
||||
* therefore prevent them to be used as actual producers of buffers.
|
||||
*
|
||||
* the controlledByApp flag indicates that this Surface (producer) is
|
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* controlled by the application. This flag is used at connect time.
|
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*/
|
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Surface(const sp<IGraphicBufferProducer>& bufferProducer);
|
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Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false);
|
||||
|
||||
/* getIGraphicBufferProducer() returns the IGraphicBufferProducer this
|
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* Surface was created with. Usually it's an error to use the
|
||||
@ -228,6 +231,14 @@ private:
|
||||
// window. this is only a hint, actual transform may differ.
|
||||
uint32_t mTransformHint;
|
||||
|
||||
// mProducerControlledByApp whether this buffer producer is controlled
|
||||
// by the application
|
||||
bool mProducerControlledByApp;
|
||||
|
||||
// mSwapIntervalZero set if we should drop buffers at queue() time to
|
||||
// achieve an asynchronous swap interval
|
||||
bool mSwapIntervalZero;
|
||||
|
||||
// mConsumerRunningBehind whether the consumer is running more than
|
||||
// one buffer behind the producer.
|
||||
mutable bool mConsumerRunningBehind;
|
||||
|
@ -8,7 +8,6 @@ LOCAL_SRC_FILES:= \
|
||||
ConsumerBase.cpp \
|
||||
CpuConsumer.cpp \
|
||||
DisplayEventReceiver.cpp \
|
||||
DummyConsumer.cpp \
|
||||
GLConsumer.cpp \
|
||||
GraphicBufferAlloc.cpp \
|
||||
GuiConfig.cpp \
|
||||
|
@ -30,11 +30,10 @@
|
||||
namespace android {
|
||||
|
||||
BufferItemConsumer::BufferItemConsumer(const sp<BufferQueue>& bq,
|
||||
uint32_t consumerUsage, int bufferCount, bool synchronousMode) :
|
||||
ConsumerBase(bq)
|
||||
uint32_t consumerUsage, int bufferCount, bool controlledByApp) :
|
||||
ConsumerBase(bq, controlledByApp)
|
||||
{
|
||||
mBufferQueue->setConsumerUsageBits(consumerUsage);
|
||||
mBufferQueue->setSynchronousMode(synchronousMode);
|
||||
mBufferQueue->setMaxAcquiredBufferCount(bufferCount);
|
||||
}
|
||||
|
||||
|
@ -30,6 +30,7 @@
|
||||
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Trace.h>
|
||||
#include <utils/CallStack.h>
|
||||
|
||||
// Macros for including the BufferQueue name in log messages
|
||||
#define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__)
|
||||
@ -63,15 +64,14 @@ static const char* scalingModeName(int scalingMode) {
|
||||
}
|
||||
}
|
||||
|
||||
BufferQueue::BufferQueue(bool allowSynchronousMode,
|
||||
const sp<IGraphicBufferAlloc>& allocator) :
|
||||
BufferQueue::BufferQueue(const sp<IGraphicBufferAlloc>& allocator) :
|
||||
mDefaultWidth(1),
|
||||
mDefaultHeight(1),
|
||||
mMaxAcquiredBufferCount(1),
|
||||
mDefaultMaxBufferCount(2),
|
||||
mOverrideMaxBufferCount(0),
|
||||
mSynchronousMode(false),
|
||||
mAllowSynchronousMode(allowSynchronousMode),
|
||||
mConsumerControlledByApp(false),
|
||||
mDequeueBufferCannotBlock(false),
|
||||
mConnectedApi(NO_CONNECTED_API),
|
||||
mAbandoned(false),
|
||||
mFrameCounter(0),
|
||||
@ -109,11 +109,6 @@ status_t BufferQueue::setDefaultMaxBufferCountLocked(int count) {
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
bool BufferQueue::isSynchronousMode() const {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
return mSynchronousMode;
|
||||
}
|
||||
|
||||
void BufferQueue::setConsumerName(const String8& name) {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mConsumerName = name;
|
||||
@ -156,21 +151,21 @@ status_t BufferQueue::setBufferCount(int bufferCount) {
|
||||
}
|
||||
|
||||
// Error out if the user has dequeued buffers
|
||||
int maxBufferCount = getMaxBufferCountLocked();
|
||||
for (int i=0 ; i<maxBufferCount; i++) {
|
||||
for (int i=0 ; i<NUM_BUFFER_SLOTS; i++) {
|
||||
if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
|
||||
ST_LOGE("setBufferCount: client owns some buffers");
|
||||
return -EINVAL;
|
||||
}
|
||||
}
|
||||
|
||||
const int minBufferSlots = getMinMaxBufferCountLocked();
|
||||
if (bufferCount == 0) {
|
||||
mOverrideMaxBufferCount = 0;
|
||||
mDequeueCondition.broadcast();
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
// fine to assume async to false before we're setting the buffer count
|
||||
const int minBufferSlots = getMinMaxBufferCountLocked(false);
|
||||
if (bufferCount < minBufferSlots) {
|
||||
ST_LOGE("setBufferCount: requested buffer count (%d) is less than "
|
||||
"minimum (%d)", bufferCount, minBufferSlots);
|
||||
@ -215,7 +210,7 @@ int BufferQueue::query(int what, int* outValue)
|
||||
value = mDefaultBufferFormat;
|
||||
break;
|
||||
case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
|
||||
value = getMinUndequeuedBufferCountLocked();
|
||||
value = getMinUndequeuedBufferCount(false);
|
||||
break;
|
||||
case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
|
||||
value = (mQueue.size() >= 2);
|
||||
@ -235,15 +230,11 @@ status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
|
||||
ST_LOGE("requestBuffer: BufferQueue has been abandoned!");
|
||||
return NO_INIT;
|
||||
}
|
||||
int maxBufferCount = getMaxBufferCountLocked();
|
||||
if (slot < 0 || maxBufferCount <= slot) {
|
||||
if (slot < 0 || slot >= NUM_BUFFER_SLOTS) {
|
||||
ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
|
||||
maxBufferCount, slot);
|
||||
NUM_BUFFER_SLOTS, slot);
|
||||
return BAD_VALUE;
|
||||
} else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
|
||||
// XXX: I vaguely recall there was some reason this can be valid, but
|
||||
// for the life of me I can't recall under what circumstances that's
|
||||
// the case.
|
||||
ST_LOGE("requestBuffer: slot %d is not owned by the client (state=%d)",
|
||||
slot, mSlots[slot].mBufferState);
|
||||
return BAD_VALUE;
|
||||
@ -253,7 +244,7 @@ status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence,
|
||||
status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, bool async,
|
||||
uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
|
||||
ATRACE_CALL();
|
||||
ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
|
||||
@ -285,7 +276,16 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence,
|
||||
return NO_INIT;
|
||||
}
|
||||
|
||||
const int maxBufferCount = getMaxBufferCountLocked();
|
||||
const int maxBufferCount = getMaxBufferCountLocked(async);
|
||||
if (async && mOverrideMaxBufferCount) {
|
||||
// FIXME: some drivers are manually setting the buffer-count (which they
|
||||
// shouldn't), so we do this extra test here to handle that case.
|
||||
// This is TEMPORARY, until we get this fixed.
|
||||
if (mOverrideMaxBufferCount < maxBufferCount) {
|
||||
ST_LOGE("dequeueBuffer: async mode is invalid with buffercount override");
|
||||
return BAD_VALUE;
|
||||
}
|
||||
}
|
||||
|
||||
// Free up any buffers that are in slots beyond the max buffer
|
||||
// count.
|
||||
@ -334,7 +334,7 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence,
|
||||
// make sure the client is not trying to dequeue more buffers
|
||||
// than allowed.
|
||||
const int newUndequeuedCount = maxBufferCount - (dequeuedCount+1);
|
||||
const int minUndequeuedCount = getMinUndequeuedBufferCountLocked();
|
||||
const int minUndequeuedCount = getMinUndequeuedBufferCount(async);
|
||||
if (newUndequeuedCount < minUndequeuedCount) {
|
||||
ST_LOGE("dequeueBuffer: min undequeued buffer count (%d) "
|
||||
"exceeded (dequeued=%d undequeudCount=%d)",
|
||||
@ -348,6 +348,10 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence,
|
||||
// the max buffer count to change.
|
||||
tryAgain = found == INVALID_BUFFER_SLOT;
|
||||
if (tryAgain) {
|
||||
if (mDequeueBufferCannotBlock) {
|
||||
ST_LOGE("dequeueBuffer: would block! returning an error instead.");
|
||||
return WOULD_BLOCK;
|
||||
}
|
||||
mDequeueCondition.wait(mMutex);
|
||||
}
|
||||
}
|
||||
@ -441,38 +445,6 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence,
|
||||
return returnFlags;
|
||||
}
|
||||
|
||||
status_t BufferQueue::setSynchronousMode(bool enabled) {
|
||||
ATRACE_CALL();
|
||||
ST_LOGV("setSynchronousMode: enabled=%d", enabled);
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
if (mAbandoned) {
|
||||
ST_LOGE("setSynchronousMode: BufferQueue has been abandoned!");
|
||||
return NO_INIT;
|
||||
}
|
||||
|
||||
status_t err = OK;
|
||||
if (!mAllowSynchronousMode && enabled)
|
||||
return err;
|
||||
|
||||
if (!enabled) {
|
||||
// going to asynchronous mode, drain the queue
|
||||
err = drainQueueLocked();
|
||||
if (err != NO_ERROR)
|
||||
return err;
|
||||
}
|
||||
|
||||
if (mSynchronousMode != enabled) {
|
||||
// - if we're going to asynchronous mode, the queue is guaranteed to be
|
||||
// empty here
|
||||
// - if the client set the number of buffers, we're guaranteed that
|
||||
// we have at least 3 (because we don't allow less)
|
||||
mSynchronousMode = enabled;
|
||||
mDequeueCondition.broadcast();
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t BufferQueue::queueBuffer(int buf,
|
||||
const QueueBufferInput& input, QueueBufferOutput* output) {
|
||||
ATRACE_CALL();
|
||||
@ -482,9 +454,10 @@ status_t BufferQueue::queueBuffer(int buf,
|
||||
uint32_t transform;
|
||||
int scalingMode;
|
||||
int64_t timestamp;
|
||||
bool async;
|
||||
sp<Fence> fence;
|
||||
|
||||
input.deflate(×tamp, &crop, &scalingMode, &transform, &fence);
|
||||
input.deflate(×tamp, &crop, &scalingMode, &transform, &async, &fence);
|
||||
|
||||
if (fence == NULL) {
|
||||
ST_LOGE("queueBuffer: fence is NULL");
|
||||
@ -511,7 +484,17 @@ status_t BufferQueue::queueBuffer(int buf,
|
||||
ST_LOGE("queueBuffer: BufferQueue has been abandoned!");
|
||||
return NO_INIT;
|
||||
}
|
||||
int maxBufferCount = getMaxBufferCountLocked();
|
||||
|
||||
const int maxBufferCount = getMaxBufferCountLocked(async);
|
||||
if (async && mOverrideMaxBufferCount) {
|
||||
// FIXME: some drivers are manually setting the buffer-count (which they
|
||||
// shouldn't), so we do this extra test here to handle that case.
|
||||
// This is TEMPORARY, until we get this fixed.
|
||||
if (mOverrideMaxBufferCount < maxBufferCount) {
|
||||
ST_LOGE("queueBuffer: async mode is invalid with buffercount override");
|
||||
return BAD_VALUE;
|
||||
}
|
||||
}
|
||||
if (buf < 0 || buf >= maxBufferCount) {
|
||||
ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
|
||||
maxBufferCount, buf);
|
||||
@ -557,31 +540,30 @@ status_t BufferQueue::queueBuffer(int buf,
|
||||
item.mFrameNumber = mFrameCounter;
|
||||
item.mBuf = buf;
|
||||
item.mFence = fence;
|
||||
item.mIsDroppable = mDequeueBufferCannotBlock || async;
|
||||
|
||||
if (mSynchronousMode) {
|
||||
// In synchronous mode we queue all buffers in a FIFO.
|
||||
if (mQueue.empty()) {
|
||||
// when the queue is empty, we can ignore "mDequeueBufferCannotBlock", and
|
||||
// simply queue this buffer.
|
||||
mQueue.push_back(item);
|
||||
|
||||
// Synchronous mode always signals that an additional frame should
|
||||
// be consumed.
|
||||
listener = mConsumerListener;
|
||||
} else {
|
||||
// In asynchronous mode we only keep the most recent buffer.
|
||||
if (mQueue.empty()) {
|
||||
mQueue.push_back(item);
|
||||
|
||||
// Asynchronous mode only signals that a frame should be
|
||||
// consumed if no previous frame was pending. If a frame were
|
||||
// pending then the consumer would have already been notified.
|
||||
listener = mConsumerListener;
|
||||
} else {
|
||||
Fifo::iterator front(mQueue.begin());
|
||||
// when the queue is not empty, we need to look at the front buffer
|
||||
// state and see if we need to replace it.
|
||||
Fifo::iterator front(mQueue.begin());
|
||||
if (front->mIsDroppable) {
|
||||
// buffer slot currently queued is marked free if still tracked
|
||||
if (stillTracking(front)) {
|
||||
mSlots[front->mBuf].mBufferState = BufferSlot::FREE;
|
||||
// reset the frame number of the freed buffer so that it is the first in
|
||||
// line to be dequeued again.
|
||||
mSlots[front->mBuf].mFrameNumber = 0;
|
||||
}
|
||||
// and we record the new buffer index in the queued list
|
||||
// and we record the new buffer in the queued list
|
||||
*front = item;
|
||||
} else {
|
||||
mQueue.push_back(item);
|
||||
listener = mConsumerListener;
|
||||
}
|
||||
}
|
||||
|
||||
@ -611,10 +593,9 @@ void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) {
|
||||
return;
|
||||
}
|
||||
|
||||
int maxBufferCount = getMaxBufferCountLocked();
|
||||
if (buf < 0 || buf >= maxBufferCount) {
|
||||
if (buf < 0 || buf >= NUM_BUFFER_SLOTS) {
|
||||
ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
|
||||
maxBufferCount, buf);
|
||||
NUM_BUFFER_SLOTS, buf);
|
||||
return;
|
||||
} else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
|
||||
ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
|
||||
@ -630,7 +611,7 @@ void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) {
|
||||
mDequeueCondition.broadcast();
|
||||
}
|
||||
|
||||
status_t BufferQueue::connect(int api, QueueBufferOutput* output) {
|
||||
status_t BufferQueue::connect(int api, bool producerControlledByApp, QueueBufferOutput* output) {
|
||||
ATRACE_CALL();
|
||||
ST_LOGV("connect: api=%d", api);
|
||||
Mutex::Autolock lock(mMutex);
|
||||
@ -667,6 +648,7 @@ status_t BufferQueue::connect(int api, QueueBufferOutput* output) {
|
||||
}
|
||||
|
||||
mBufferHasBeenQueued = false;
|
||||
mDequeueBufferCannotBlock = mConsumerControlledByApp && producerControlledByApp;
|
||||
|
||||
return err;
|
||||
}
|
||||
@ -693,7 +675,7 @@ status_t BufferQueue::disconnect(int api) {
|
||||
case NATIVE_WINDOW_API_MEDIA:
|
||||
case NATIVE_WINDOW_API_CAMERA:
|
||||
if (mConnectedApi == api) {
|
||||
drainQueueAndFreeBuffersLocked();
|
||||
freeAllBuffersLocked();
|
||||
mConnectedApi = NO_CONNECTED_API;
|
||||
mDequeueCondition.broadcast();
|
||||
listener = mConsumerListener;
|
||||
@ -739,12 +721,11 @@ void BufferQueue::dump(String8& result, const char* prefix) const {
|
||||
fifoSize++;
|
||||
}
|
||||
|
||||
int maxBufferCount = getMaxBufferCountLocked();
|
||||
|
||||
result.appendFormat(
|
||||
"%s-BufferQueue maxBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
|
||||
"%s-BufferQueue mMaxAcquiredBufferCount=%d, mDequeueBufferCannotBlock=%d, default-size=[%dx%d], "
|
||||
"default-format=%d, transform-hint=%02x, FIFO(%d)={%s}\n",
|
||||
prefix, maxBufferCount, mSynchronousMode, mDefaultWidth,
|
||||
prefix, mMaxAcquiredBufferCount, mDequeueBufferCannotBlock, mDefaultWidth,
|
||||
mDefaultHeight, mDefaultBufferFormat, mTransformHint,
|
||||
fifoSize, fifo.string());
|
||||
|
||||
@ -760,16 +741,25 @@ void BufferQueue::dump(String8& result, const char* prefix) const {
|
||||
}
|
||||
} stateName;
|
||||
|
||||
// just trim the free buffers to not spam the dump
|
||||
int maxBufferCount = 0;
|
||||
for (int i=NUM_BUFFER_SLOTS-1 ; i>=0 ; i--) {
|
||||
const BufferSlot& slot(mSlots[i]);
|
||||
if ((slot.mBufferState != BufferSlot::FREE) || (slot.mGraphicBuffer != NULL)) {
|
||||
maxBufferCount = i+1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i=0 ; i<maxBufferCount ; i++) {
|
||||
const BufferSlot& slot(mSlots[i]);
|
||||
const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);
|
||||
result.appendFormat(
|
||||
"%s%s[%02d:%p] state=%-8s",
|
||||
prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i,
|
||||
slot.mGraphicBuffer.get(),
|
||||
prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i, buf.get(),
|
||||
stateName(slot.mBufferState)
|
||||
);
|
||||
|
||||
const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);
|
||||
if (buf != NULL) {
|
||||
result.appendFormat(
|
||||
", %p [%4ux%4u:%4u,%3X]",
|
||||
@ -799,8 +789,6 @@ void BufferQueue::freeBufferLocked(int slot) {
|
||||
}
|
||||
|
||||
void BufferQueue::freeAllBuffersLocked() {
|
||||
ALOGD_IF(!mQueue.isEmpty(),
|
||||
"freeAllBuffersLocked called with non-empty mQueue");
|
||||
mBufferHasBeenQueued = false;
|
||||
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
||||
freeBufferLocked(i);
|
||||
@ -950,7 +938,8 @@ status_t BufferQueue::releaseBuffer(
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t BufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListener) {
|
||||
status_t BufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListener,
|
||||
bool controlledByApp) {
|
||||
ST_LOGV("consumerConnect");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
@ -964,6 +953,7 @@ status_t BufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListen
|
||||
}
|
||||
|
||||
mConsumerListener = consumerListener;
|
||||
mConsumerControlledByApp = controlledByApp;
|
||||
|
||||
return NO_ERROR;
|
||||
}
|
||||
@ -1053,40 +1043,17 @@ status_t BufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t BufferQueue::drainQueueLocked() {
|
||||
while (mSynchronousMode && mQueue.size() > 1) {
|
||||
mDequeueCondition.wait(mMutex);
|
||||
if (mAbandoned) {
|
||||
ST_LOGE("drainQueueLocked: BufferQueue has been abandoned!");
|
||||
return NO_INIT;
|
||||
}
|
||||
if (mConnectedApi == NO_CONNECTED_API) {
|
||||
ST_LOGE("drainQueueLocked: BufferQueue is not connected!");
|
||||
return NO_INIT;
|
||||
}
|
||||
}
|
||||
return NO_ERROR;
|
||||
int BufferQueue::getMinUndequeuedBufferCount(bool async) const {
|
||||
return (mDequeueBufferCannotBlock || async) ?
|
||||
mMaxAcquiredBufferCount+1 : mMaxAcquiredBufferCount;
|
||||
}
|
||||
|
||||
status_t BufferQueue::drainQueueAndFreeBuffersLocked() {
|
||||
status_t err = drainQueueLocked();
|
||||
if (err == NO_ERROR) {
|
||||
freeAllBuffersLocked();
|
||||
}
|
||||
return err;
|
||||
int BufferQueue::getMinMaxBufferCountLocked(bool async) const {
|
||||
return getMinUndequeuedBufferCount(async) + 1;
|
||||
}
|
||||
|
||||
int BufferQueue::getMinMaxBufferCountLocked() const {
|
||||
return getMinUndequeuedBufferCountLocked() + 1;
|
||||
}
|
||||
|
||||
int BufferQueue::getMinUndequeuedBufferCountLocked() const {
|
||||
return mSynchronousMode ? mMaxAcquiredBufferCount :
|
||||
mMaxAcquiredBufferCount + 1;
|
||||
}
|
||||
|
||||
int BufferQueue::getMaxBufferCountLocked() const {
|
||||
int minMaxBufferCount = getMinMaxBufferCountLocked();
|
||||
int BufferQueue::getMaxBufferCountLocked(bool async) const {
|
||||
int minMaxBufferCount = getMinMaxBufferCountLocked(async);
|
||||
|
||||
int maxBufferCount = mDefaultMaxBufferCount;
|
||||
if (maxBufferCount < minMaxBufferCount) {
|
||||
|
@ -51,7 +51,7 @@ static int32_t createProcessUniqueId() {
|
||||
return android_atomic_inc(&globalCounter);
|
||||
}
|
||||
|
||||
ConsumerBase::ConsumerBase(const sp<BufferQueue>& bufferQueue) :
|
||||
ConsumerBase::ConsumerBase(const sp<BufferQueue>& bufferQueue, bool controlledByApp) :
|
||||
mAbandoned(false),
|
||||
mBufferQueue(bufferQueue) {
|
||||
// Choose a name using the PID and a process-unique ID.
|
||||
@ -66,7 +66,7 @@ ConsumerBase::ConsumerBase(const sp<BufferQueue>& bufferQueue) :
|
||||
listener = static_cast<BufferQueue::ConsumerListener*>(this);
|
||||
proxy = new BufferQueue::ProxyConsumerListener(listener);
|
||||
|
||||
status_t err = mBufferQueue->consumerConnect(proxy);
|
||||
status_t err = mBufferQueue->consumerConnect(proxy, controlledByApp);
|
||||
if (err != NO_ERROR) {
|
||||
CB_LOGE("ConsumerBase: error connecting to BufferQueue: %s (%d)",
|
||||
strerror(-err), err);
|
||||
|
@ -31,15 +31,14 @@
|
||||
namespace android {
|
||||
|
||||
CpuConsumer::CpuConsumer(const sp<BufferQueue>& bq,
|
||||
uint32_t maxLockedBuffers, bool synchronousMode) :
|
||||
ConsumerBase(bq),
|
||||
uint32_t maxLockedBuffers, bool controlledByApp) :
|
||||
ConsumerBase(bq, controlledByApp),
|
||||
mMaxLockedBuffers(maxLockedBuffers),
|
||||
mCurrentLockedBuffers(0)
|
||||
{
|
||||
// Create tracking entries for locked buffers
|
||||
mAcquiredBuffers.insertAt(0, maxLockedBuffers);
|
||||
|
||||
mBufferQueue->setSynchronousMode(synchronousMode);
|
||||
mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN);
|
||||
mBufferQueue->setMaxAcquiredBufferCount(maxLockedBuffers);
|
||||
}
|
||||
|
@ -1,43 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#define LOG_TAG "DummyConsumer"
|
||||
// #define LOG_NDEBUG 0
|
||||
|
||||
#include <gui/DummyConsumer.h>
|
||||
|
||||
#include <utils/Log.h>
|
||||
#include <utils/String8.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
DummyConsumer::DummyConsumer() {
|
||||
ALOGV("DummyConsumer");
|
||||
}
|
||||
|
||||
DummyConsumer::~DummyConsumer() {
|
||||
ALOGV("~DummyConsumer");
|
||||
}
|
||||
|
||||
void DummyConsumer::onFrameAvailable() {
|
||||
ALOGV("onFrameAvailable");
|
||||
}
|
||||
|
||||
void DummyConsumer::onBuffersReleased() {
|
||||
ALOGV("onBuffersReleased");
|
||||
}
|
||||
|
||||
}; // namespace android
|
@ -79,8 +79,8 @@ static void mtxMul(float out[16], const float a[16], const float b[16]);
|
||||
|
||||
|
||||
GLConsumer::GLConsumer(const sp<BufferQueue>& bq, GLuint tex,
|
||||
GLenum texTarget, bool useFenceSync) :
|
||||
ConsumerBase(bq),
|
||||
GLenum texTarget, bool useFenceSync, bool isControlledByApp) :
|
||||
ConsumerBase(bq, isControlledByApp),
|
||||
mCurrentTransform(0),
|
||||
mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
|
||||
mCurrentFence(Fence::NO_FENCE),
|
||||
@ -844,11 +844,6 @@ status_t GLConsumer::doGLFenceWaitLocked() const {
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
bool GLConsumer::isSynchronousMode() const {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
return mBufferQueue->isSynchronousMode();
|
||||
}
|
||||
|
||||
void GLConsumer::freeBufferLocked(int slotIndex) {
|
||||
ST_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
|
||||
if (slotIndex == mCurrentTexture) {
|
||||
@ -891,13 +886,6 @@ status_t GLConsumer::setTransformHint(uint32_t hint) {
|
||||
return mBufferQueue->setTransformHint(hint);
|
||||
}
|
||||
|
||||
// Used for refactoring BufferQueue from GLConsumer
|
||||
// Should not be in final interface once users of GLConsumer are clean up.
|
||||
status_t GLConsumer::setSynchronousMode(bool enabled) {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
return mBufferQueue->setSynchronousMode(enabled);
|
||||
}
|
||||
|
||||
void GLConsumer::dumpLocked(String8& result, const char* prefix) const
|
||||
{
|
||||
result.appendFormat(
|
||||
|
@ -37,7 +37,6 @@ enum {
|
||||
QUEUE_BUFFER,
|
||||
CANCEL_BUFFER,
|
||||
QUERY,
|
||||
SET_SYNCHRONOUS_MODE,
|
||||
CONNECT,
|
||||
DISCONNECT,
|
||||
};
|
||||
@ -81,10 +80,11 @@ public:
|
||||
return result;
|
||||
}
|
||||
|
||||
virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence,
|
||||
virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence, bool async,
|
||||
uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
|
||||
data.writeInt32(async);
|
||||
data.writeInt32(w);
|
||||
data.writeInt32(h);
|
||||
data.writeInt32(format);
|
||||
@ -142,22 +142,11 @@ public:
|
||||
return result;
|
||||
}
|
||||
|
||||
virtual status_t setSynchronousMode(bool enabled) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
|
||||
data.writeInt32(enabled);
|
||||
status_t result = remote()->transact(SET_SYNCHRONOUS_MODE, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
result = reply.readInt32();
|
||||
return result;
|
||||
}
|
||||
|
||||
virtual status_t connect(int api, QueueBufferOutput* output) {
|
||||
virtual status_t connect(int api, bool producerControlledByApp, QueueBufferOutput* output) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
|
||||
data.writeInt32(api);
|
||||
data.writeInt32(producerControlledByApp);
|
||||
status_t result = remote()->transact(CONNECT, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
@ -209,13 +198,14 @@ status_t BnGraphicBufferProducer::onTransact(
|
||||
} break;
|
||||
case DEQUEUE_BUFFER: {
|
||||
CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
|
||||
bool async = data.readInt32();
|
||||
uint32_t w = data.readInt32();
|
||||
uint32_t h = data.readInt32();
|
||||
uint32_t format = data.readInt32();
|
||||
uint32_t usage = data.readInt32();
|
||||
int buf;
|
||||
sp<Fence> fence;
|
||||
int result = dequeueBuffer(&buf, &fence, w, h, format, usage);
|
||||
int result = dequeueBuffer(&buf, &fence, async, w, h, format, usage);
|
||||
reply->writeInt32(buf);
|
||||
reply->writeInt32(fence != NULL);
|
||||
if (fence != NULL) {
|
||||
@ -252,20 +242,14 @@ status_t BnGraphicBufferProducer::onTransact(
|
||||
reply->writeInt32(res);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
case SET_SYNCHRONOUS_MODE: {
|
||||
CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
|
||||
bool enabled = data.readInt32();
|
||||
status_t res = setSynchronousMode(enabled);
|
||||
reply->writeInt32(res);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
case CONNECT: {
|
||||
CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
|
||||
int api = data.readInt32();
|
||||
bool producerControlledByApp = data.readInt32();
|
||||
QueueBufferOutput* const output =
|
||||
reinterpret_cast<QueueBufferOutput *>(
|
||||
reply->writeInplace(sizeof(QueueBufferOutput)));
|
||||
status_t res = connect(api, output);
|
||||
status_t res = connect(api, producerControlledByApp, output);
|
||||
reply->writeInt32(res);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
@ -292,6 +276,7 @@ size_t IGraphicBufferProducer::QueueBufferInput::getFlattenedSize() const
|
||||
+ sizeof(crop)
|
||||
+ sizeof(scalingMode)
|
||||
+ sizeof(transform)
|
||||
+ sizeof(async)
|
||||
+ fence->getFlattenedSize();
|
||||
}
|
||||
|
||||
@ -309,6 +294,7 @@ status_t IGraphicBufferProducer::QueueBufferInput::flatten(void* buffer, size_t
|
||||
memcpy(p, &crop, sizeof(crop)); p += sizeof(crop);
|
||||
memcpy(p, &scalingMode, sizeof(scalingMode)); p += sizeof(scalingMode);
|
||||
memcpy(p, &transform, sizeof(transform)); p += sizeof(transform);
|
||||
memcpy(p, &async, sizeof(async)); p += sizeof(async);
|
||||
err = fence->flatten(p, size - (p - (char*)buffer), fds, count);
|
||||
return err;
|
||||
}
|
||||
@ -322,6 +308,7 @@ status_t IGraphicBufferProducer::QueueBufferInput::unflatten(void const* buffer,
|
||||
memcpy(&crop, p, sizeof(crop)); p += sizeof(crop);
|
||||
memcpy(&scalingMode, p, sizeof(scalingMode)); p += sizeof(scalingMode);
|
||||
memcpy(&transform, p, sizeof(transform)); p += sizeof(transform);
|
||||
memcpy(&async, p, sizeof(async)); p += sizeof(async);
|
||||
fence = new Fence();
|
||||
err = fence->unflatten(p, size - (p - (const char*)buffer), fds, count);
|
||||
return err;
|
||||
|
@ -37,7 +37,8 @@
|
||||
namespace android {
|
||||
|
||||
Surface::Surface(
|
||||
const sp<IGraphicBufferProducer>& bufferProducer)
|
||||
const sp<IGraphicBufferProducer>& bufferProducer,
|
||||
bool controlledByApp)
|
||||
: mGraphicBufferProducer(bufferProducer)
|
||||
{
|
||||
// Initialize the ANativeWindow function pointers.
|
||||
@ -71,6 +72,8 @@ Surface::Surface(
|
||||
mTransformHint = 0;
|
||||
mConsumerRunningBehind = false;
|
||||
mConnectedToCpu = false;
|
||||
mProducerControlledByApp = true;
|
||||
mSwapIntervalZero = false;
|
||||
}
|
||||
|
||||
Surface::~Surface() {
|
||||
@ -160,7 +163,6 @@ int Surface::setSwapInterval(int interval) {
|
||||
// EGL specification states:
|
||||
// interval is silently clamped to minimum and maximum implementation
|
||||
// dependent values before being stored.
|
||||
// Although we don't have to, we apply the same logic here.
|
||||
|
||||
if (interval < minSwapInterval)
|
||||
interval = minSwapInterval;
|
||||
@ -168,9 +170,9 @@ int Surface::setSwapInterval(int interval) {
|
||||
if (interval > maxSwapInterval)
|
||||
interval = maxSwapInterval;
|
||||
|
||||
status_t res = mGraphicBufferProducer->setSynchronousMode(interval ? true : false);
|
||||
mSwapIntervalZero = (interval == 0);
|
||||
|
||||
return res;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
int Surface::dequeueBuffer(android_native_buffer_t** buffer,
|
||||
@ -182,7 +184,7 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer,
|
||||
int reqW = mReqWidth ? mReqWidth : mUserWidth;
|
||||
int reqH = mReqHeight ? mReqHeight : mUserHeight;
|
||||
sp<Fence> fence;
|
||||
status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence,
|
||||
status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence, mSwapIntervalZero,
|
||||
reqW, reqH, mReqFormat, mReqUsage);
|
||||
if (result < 0) {
|
||||
ALOGV("dequeueBuffer: IGraphicBufferProducer::dequeueBuffer(%d, %d, %d, %d)"
|
||||
@ -278,7 +280,7 @@ int Surface::queueBuffer(android_native_buffer_t* buffer, int fenceFd) {
|
||||
sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE);
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
IGraphicBufferProducer::QueueBufferInput input(timestamp, crop, mScalingMode,
|
||||
mTransform, fence);
|
||||
mTransform, mSwapIntervalZero, fence);
|
||||
status_t err = mGraphicBufferProducer->queueBuffer(i, input, &output);
|
||||
if (err != OK) {
|
||||
ALOGE("queueBuffer: error queuing buffer to SurfaceTexture, %d", err);
|
||||
@ -486,7 +488,7 @@ int Surface::connect(int api) {
|
||||
ALOGV("Surface::connect");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
int err = mGraphicBufferProducer->connect(api, &output);
|
||||
int err = mGraphicBufferProducer->connect(api, mProducerControlledByApp, &output);
|
||||
if (err == NO_ERROR) {
|
||||
uint32_t numPendingBuffers = 0;
|
||||
output.deflate(&mDefaultWidth, &mDefaultHeight, &mTransformHint,
|
||||
|
@ -62,21 +62,21 @@ struct DummyConsumer : public BufferQueue::ConsumerListener {
|
||||
|
||||
TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
|
||||
sp<DummyConsumer> dc(new DummyConsumer);
|
||||
mBQ->consumerConnect(dc);
|
||||
mBQ->consumerConnect(dc, false);
|
||||
IGraphicBufferProducer::QueueBufferOutput qbo;
|
||||
mBQ->connect(NATIVE_WINDOW_API_CPU, &qbo);
|
||||
mBQ->connect(NATIVE_WINDOW_API_CPU, false, &qbo);
|
||||
mBQ->setBufferCount(4);
|
||||
|
||||
int slot;
|
||||
sp<Fence> fence;
|
||||
sp<GraphicBuffer> buf;
|
||||
IGraphicBufferProducer::QueueBufferInput qbi(0, Rect(0, 0, 1, 1),
|
||||
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
|
||||
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
|
||||
BufferQueue::BufferItem item;
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
|
||||
mBQ->dequeueBuffer(&slot, &fence, 1, 1, 0,
|
||||
mBQ->dequeueBuffer(&slot, &fence, false, 1, 1, 0,
|
||||
GRALLOC_USAGE_SW_READ_OFTEN));
|
||||
ASSERT_EQ(OK, mBQ->requestBuffer(slot, &buf));
|
||||
ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
|
||||
@ -84,7 +84,7 @@ TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
|
||||
}
|
||||
|
||||
ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
|
||||
mBQ->dequeueBuffer(&slot, &fence, 1, 1, 0,
|
||||
mBQ->dequeueBuffer(&slot, &fence, false, 1, 1, 0,
|
||||
GRALLOC_USAGE_SW_READ_OFTEN));
|
||||
ASSERT_EQ(OK, mBQ->requestBuffer(slot, &buf));
|
||||
ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
|
||||
@ -95,7 +95,7 @@ TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
|
||||
|
||||
TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithIllegalValues_ReturnsError) {
|
||||
sp<DummyConsumer> dc(new DummyConsumer);
|
||||
mBQ->consumerConnect(dc);
|
||||
mBQ->consumerConnect(dc, false);
|
||||
|
||||
ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(0));
|
||||
ASSERT_EQ(BAD_VALUE, mBQ->setMaxAcquiredBufferCount(-3));
|
||||
@ -106,7 +106,7 @@ TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithIllegalValues_ReturnsError)
|
||||
|
||||
TEST_F(BufferQueueTest, SetMaxAcquiredBufferCountWithLegalValues_Succeeds) {
|
||||
sp<DummyConsumer> dc(new DummyConsumer);
|
||||
mBQ->consumerConnect(dc);
|
||||
mBQ->consumerConnect(dc, false);
|
||||
|
||||
ASSERT_EQ(OK, mBQ->setMaxAcquiredBufferCount(1));
|
||||
ASSERT_EQ(OK, mBQ->setMaxAcquiredBufferCount(2));
|
||||
|
@ -338,7 +338,7 @@ TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeVsGeometry) {
|
||||
|
||||
TEST_F(SurfaceTextureClientTest, SurfaceTextureTooManyUpdateTexImage) {
|
||||
android_native_buffer_t* buf[3];
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(false));
|
||||
ASSERT_EQ(OK, mANW->setSwapInterval(mANW.get(), 0));
|
||||
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
|
||||
|
||||
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
|
||||
@ -346,7 +346,7 @@ TEST_F(SurfaceTextureClientTest, SurfaceTextureTooManyUpdateTexImage) {
|
||||
EXPECT_EQ(OK, mST->updateTexImage());
|
||||
EXPECT_EQ(OK, mST->updateTexImage());
|
||||
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
ASSERT_EQ(OK, mANW->setSwapInterval(mANW.get(), 1));
|
||||
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
|
||||
|
||||
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
|
||||
@ -361,7 +361,6 @@ TEST_F(SurfaceTextureClientTest, SurfaceTextureTooManyUpdateTexImage) {
|
||||
|
||||
TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeSlowRetire) {
|
||||
android_native_buffer_t* buf[3];
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
|
||||
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
|
||||
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
|
||||
@ -382,7 +381,6 @@ TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeSlowRetire) {
|
||||
|
||||
TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeFastRetire) {
|
||||
android_native_buffer_t* buf[3];
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
|
||||
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
|
||||
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
|
||||
@ -403,7 +401,6 @@ TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeFastRetire) {
|
||||
|
||||
TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeDQQR) {
|
||||
android_native_buffer_t* buf[3];
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
|
||||
|
||||
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
|
||||
@ -429,7 +426,6 @@ TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeDQQR) {
|
||||
TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeDequeueCurrent) {
|
||||
android_native_buffer_t* buf[3];
|
||||
android_native_buffer_t* firstBuf;
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
|
||||
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &firstBuf));
|
||||
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), firstBuf, -1));
|
||||
@ -449,7 +445,6 @@ TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeDequeueCurrent)
|
||||
|
||||
TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeMinUndequeued) {
|
||||
android_native_buffer_t* buf[3];
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
|
||||
|
||||
// We should be able to dequeue all the buffers before we've queued mANWy.
|
||||
@ -528,7 +523,6 @@ TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeWaitRetire) {
|
||||
};
|
||||
|
||||
android_native_buffer_t* buf[3];
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
|
||||
// dequeue/queue/update so we have a current buffer
|
||||
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
|
||||
|
@ -944,7 +944,6 @@ TEST_F(SurfaceTextureGLTest, TexturingFromCpuFilledYV12BuffersRepeatedly) {
|
||||
enum { texHeight = 16 };
|
||||
enum { numFrames = 1024 };
|
||||
|
||||
ASSERT_EQ(NO_ERROR, mST->setSynchronousMode(true));
|
||||
ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
|
||||
ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(mANW.get(),
|
||||
texWidth, texHeight, HAL_PIXEL_FORMAT_YV12));
|
||||
@ -1211,10 +1210,8 @@ TEST_F(SurfaceTextureGLTest, DisconnectStressTest) {
|
||||
sp<ANativeWindow> mANW;
|
||||
};
|
||||
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
|
||||
sp<DisconnectWaiter> dw(new DisconnectWaiter());
|
||||
mST->getBufferQueue()->consumerConnect(dw);
|
||||
mST->getBufferQueue()->consumerConnect(dw, false);
|
||||
|
||||
|
||||
sp<Thread> pt(new ProducerThread(mANW));
|
||||
@ -1237,8 +1234,6 @@ TEST_F(SurfaceTextureGLTest, DisconnectStressTest) {
|
||||
// when it is disconnected and reconnected. Otherwise it will
|
||||
// attempt to release a buffer that it does not owned
|
||||
TEST_F(SurfaceTextureGLTest, DisconnectClearsCurrentTexture) {
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
|
||||
ASSERT_EQ(OK, native_window_api_connect(mANW.get(),
|
||||
NATIVE_WINDOW_API_EGL));
|
||||
|
||||
@ -1258,8 +1253,6 @@ TEST_F(SurfaceTextureGLTest, DisconnectClearsCurrentTexture) {
|
||||
ASSERT_EQ(OK, native_window_api_connect(mANW.get(),
|
||||
NATIVE_WINDOW_API_EGL));
|
||||
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
|
||||
EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &anb));
|
||||
EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
|
||||
|
||||
@ -1272,8 +1265,6 @@ TEST_F(SurfaceTextureGLTest, DisconnectClearsCurrentTexture) {
|
||||
}
|
||||
|
||||
TEST_F(SurfaceTextureGLTest, ScaleToWindowMode) {
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
|
||||
ASSERT_EQ(OK, native_window_set_scaling_mode(mANW.get(),
|
||||
NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW));
|
||||
|
||||
@ -1306,8 +1297,6 @@ TEST_F(SurfaceTextureGLTest, ScaleToWindowMode) {
|
||||
// the image such that it has the same aspect ratio as the
|
||||
// default buffer size
|
||||
TEST_F(SurfaceTextureGLTest, CroppedScalingMode) {
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
|
||||
ASSERT_EQ(OK, native_window_set_scaling_mode(mANW.get(),
|
||||
NATIVE_WINDOW_SCALING_MODE_SCALE_CROP));
|
||||
|
||||
@ -1417,7 +1406,6 @@ TEST_F(SurfaceTextureGLTest, AbandonUnblocksDequeueBuffer) {
|
||||
Mutex mMutex;
|
||||
};
|
||||
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2));
|
||||
|
||||
sp<Thread> pt(new ProducerThread(mANW));
|
||||
@ -1810,32 +1798,6 @@ TEST_F(SurfaceTextureGLToGLTest, EglMakeCurrentAfterConsumerDeathUnrefsBuffers)
|
||||
EXPECT_EQ(1, buffer->getStrongCount());
|
||||
}
|
||||
|
||||
|
||||
TEST_F(SurfaceTextureGLToGLTest, EglSurfaceDefaultsToSynchronousMode) {
|
||||
// This test requires 3 buffers to run on a single thread.
|
||||
mST->setDefaultMaxBufferCount(3);
|
||||
|
||||
ASSERT_TRUE(mST->isSynchronousMode());
|
||||
|
||||
for (int i = 0; i < 10; i++) {
|
||||
// Produce a frame
|
||||
EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
|
||||
mProducerEglSurface, mProducerEglContext));
|
||||
ASSERT_EQ(EGL_SUCCESS, eglGetError());
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
EXPECT_TRUE(eglSwapBuffers(mEglDisplay, mProducerEglSurface));
|
||||
ASSERT_EQ(EGL_SUCCESS, eglGetError());
|
||||
|
||||
// Consume a frame
|
||||
EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
|
||||
mEglContext));
|
||||
ASSERT_EQ(EGL_SUCCESS, eglGetError());
|
||||
ASSERT_EQ(NO_ERROR, mST->updateTexImage());
|
||||
}
|
||||
|
||||
ASSERT_TRUE(mST->isSynchronousMode());
|
||||
}
|
||||
|
||||
TEST_F(SurfaceTextureGLToGLTest, TexturingFromUserSizedGLFilledBuffer) {
|
||||
enum { texWidth = 64 };
|
||||
enum { texHeight = 64 };
|
||||
@ -2285,7 +2247,6 @@ TEST_F(SurfaceTextureGLThreadToGLTest,
|
||||
}
|
||||
};
|
||||
|
||||
ASSERT_EQ(OK, mST->setSynchronousMode(true));
|
||||
ASSERT_EQ(OK, mST->setDefaultMaxBufferCount(2));
|
||||
|
||||
runProducerThread(new PT());
|
||||
@ -2826,7 +2787,6 @@ TEST_F(SurfaceTextureMultiContextGLTest,
|
||||
|
||||
TEST_F(SurfaceTextureMultiContextGLTest,
|
||||
UpdateTexImageSucceedsForBufferConsumedBeforeDetach) {
|
||||
ASSERT_EQ(NO_ERROR, mST->setSynchronousMode(true));
|
||||
ASSERT_EQ(NO_ERROR, mST->setDefaultMaxBufferCount(2));
|
||||
|
||||
// produce two frames and consume them both on the primary context
|
||||
|
@ -20,7 +20,6 @@
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <gui/Surface.h>
|
||||
#include <gui/DummyConsumer.h>
|
||||
|
||||
|
||||
namespace android {
|
||||
@ -101,9 +100,14 @@ TEST_F(EGLTest, EGLTerminateSucceedsWithRemainingObjects) {
|
||||
};
|
||||
EXPECT_TRUE(eglChooseConfig(mEglDisplay, attrs, &config, 1, &numConfigs));
|
||||
|
||||
struct DummyConsumer : public BufferQueue::ConsumerListener {
|
||||
virtual void onFrameAvailable() {}
|
||||
virtual void onBuffersReleased() {}
|
||||
};
|
||||
|
||||
// Create a EGLSurface
|
||||
sp<BufferQueue> bq = new BufferQueue();
|
||||
bq->consumerConnect(new DummyConsumer());
|
||||
bq->consumerConnect(new DummyConsumer, false);
|
||||
sp<Surface> mSTC = new Surface(static_cast<sp<IGraphicBufferProducer> >( bq));
|
||||
sp<ANativeWindow> mANW = mSTC;
|
||||
|
||||
|
@ -36,7 +36,6 @@ ifeq ($(TARGET_BOARD_PLATFORM),omap4)
|
||||
endif
|
||||
ifeq ($(TARGET_BOARD_PLATFORM),s5pc110)
|
||||
LOCAL_CFLAGS += -DHAS_CONTEXT_PRIORITY
|
||||
LOCAL_CFLAGS += -DNEVER_DEFAULT_TO_ASYNC_MODE
|
||||
endif
|
||||
|
||||
ifeq ($(TARGET_DISABLE_TRIPLE_BUFFERING),true)
|
||||
|
@ -51,7 +51,7 @@ namespace android {
|
||||
*/
|
||||
|
||||
FramebufferSurface::FramebufferSurface(HWComposer& hwc, int disp) :
|
||||
ConsumerBase(new BufferQueue(true, new GraphicBufferAlloc())),
|
||||
ConsumerBase(new BufferQueue(new GraphicBufferAlloc())),
|
||||
mDisplayType(disp),
|
||||
mCurrentBufferSlot(-1),
|
||||
mCurrentBuffer(0),
|
||||
@ -64,7 +64,6 @@ FramebufferSurface::FramebufferSurface(HWComposer& hwc, int disp) :
|
||||
GRALLOC_USAGE_HW_COMPOSER);
|
||||
mBufferQueue->setDefaultBufferFormat(mHwc.getFormat(disp));
|
||||
mBufferQueue->setDefaultBufferSize(mHwc.getWidth(disp), mHwc.getHeight(disp));
|
||||
mBufferQueue->setSynchronousMode(true);
|
||||
mBufferQueue->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS);
|
||||
}
|
||||
|
||||
|
@ -41,7 +41,7 @@ static const char* dbgCompositionTypeStr(DisplaySurface::CompositionType type) {
|
||||
|
||||
VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId,
|
||||
const sp<IGraphicBufferProducer>& sink, const String8& name)
|
||||
: ConsumerBase(new BufferQueue(true)),
|
||||
: ConsumerBase(new BufferQueue()),
|
||||
mHwc(hwc),
|
||||
mDisplayId(dispId),
|
||||
mDisplayName(name),
|
||||
@ -126,7 +126,7 @@ status_t VirtualDisplaySurface::advanceFrame() {
|
||||
mQueueBufferOutput.deflate(&mSinkBufferWidth, &mSinkBufferHeight,
|
||||
&transformHint, &numPendingBuffers);
|
||||
int sslot;
|
||||
result = dequeueBuffer(SOURCE_SINK, 0, &sslot, &outFence);
|
||||
result = dequeueBuffer(SOURCE_SINK, 0, &sslot, &outFence, false);
|
||||
if (result < 0)
|
||||
return result;
|
||||
mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot);
|
||||
@ -196,7 +196,7 @@ void VirtualDisplaySurface::onFrameCommitted() {
|
||||
status_t result = mSource[SOURCE_SINK]->queueBuffer(sslot,
|
||||
QueueBufferInput(systemTime(),
|
||||
Rect(mSinkBufferWidth, mSinkBufferHeight),
|
||||
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, outFence),
|
||||
NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, outFence),
|
||||
&qbo);
|
||||
if (result == NO_ERROR) {
|
||||
updateQueueBufferOutput(qbo);
|
||||
@ -224,8 +224,8 @@ status_t VirtualDisplaySurface::setBufferCount(int bufferCount) {
|
||||
}
|
||||
|
||||
status_t VirtualDisplaySurface::dequeueBuffer(Source source,
|
||||
uint32_t format, int* sslot, sp<Fence>* fence) {
|
||||
status_t result = mSource[source]->dequeueBuffer(sslot, fence,
|
||||
uint32_t format, int* sslot, sp<Fence>* fence, bool async) {
|
||||
status_t result = mSource[source]->dequeueBuffer(sslot, fence, async,
|
||||
mSinkBufferWidth, mSinkBufferHeight, format, mProducerUsage);
|
||||
if (result < 0)
|
||||
return result;
|
||||
@ -257,7 +257,7 @@ status_t VirtualDisplaySurface::dequeueBuffer(Source source,
|
||||
return result;
|
||||
}
|
||||
|
||||
status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence,
|
||||
status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool async,
|
||||
uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
|
||||
VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED,
|
||||
"Unexpected dequeueBuffer() in %s state", dbgStateStr());
|
||||
@ -273,7 +273,7 @@ status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence,
|
||||
}
|
||||
|
||||
int sslot;
|
||||
status_t result = dequeueBuffer(source, format, &sslot, fence);
|
||||
status_t result = dequeueBuffer(source, format, &sslot, fence, async);
|
||||
if (result >= 0) {
|
||||
*pslot = mapSource2ProducerSlot(source, sslot);
|
||||
}
|
||||
@ -321,8 +321,9 @@ status_t VirtualDisplaySurface::queueBuffer(int pslot,
|
||||
Rect crop;
|
||||
int scalingMode;
|
||||
uint32_t transform;
|
||||
bool async;
|
||||
input.deflate(×tamp, &crop, &scalingMode, &transform,
|
||||
&mFbFence);
|
||||
&async, &mFbFence);
|
||||
|
||||
mFbProducerSlot = pslot;
|
||||
}
|
||||
@ -345,13 +346,10 @@ int VirtualDisplaySurface::query(int what, int* value) {
|
||||
return mSource[SOURCE_SINK]->query(what, value);
|
||||
}
|
||||
|
||||
status_t VirtualDisplaySurface::setSynchronousMode(bool enabled) {
|
||||
return mSource[SOURCE_SINK]->setSynchronousMode(enabled);
|
||||
}
|
||||
|
||||
status_t VirtualDisplaySurface::connect(int api, QueueBufferOutput* output) {
|
||||
status_t VirtualDisplaySurface::connect(int api, bool producerControlledByApp,
|
||||
QueueBufferOutput* output) {
|
||||
QueueBufferOutput qbo;
|
||||
status_t result = mSource[SOURCE_SINK]->connect(api, &qbo);
|
||||
status_t result = mSource[SOURCE_SINK]->connect(api, producerControlledByApp, &qbo);
|
||||
if (result == NO_ERROR) {
|
||||
updateQueueBufferOutput(qbo);
|
||||
*output = mQueueBufferOutput;
|
||||
|
@ -95,14 +95,13 @@ private:
|
||||
//
|
||||
virtual status_t requestBuffer(int pslot, sp<GraphicBuffer>* outBuf);
|
||||
virtual status_t setBufferCount(int bufferCount);
|
||||
virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence,
|
||||
virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, bool async,
|
||||
uint32_t w, uint32_t h, uint32_t format, uint32_t usage);
|
||||
virtual status_t queueBuffer(int pslot,
|
||||
const QueueBufferInput& input, QueueBufferOutput* output);
|
||||
virtual void cancelBuffer(int pslot, const sp<Fence>& fence);
|
||||
virtual int query(int what, int* value);
|
||||
virtual status_t setSynchronousMode(bool enabled);
|
||||
virtual status_t connect(int api, QueueBufferOutput* output);
|
||||
virtual status_t connect(int api, bool producerControlledByApp, QueueBufferOutput* output);
|
||||
virtual status_t disconnect(int api);
|
||||
|
||||
//
|
||||
@ -110,7 +109,7 @@ private:
|
||||
//
|
||||
static Source fbSourceForCompositionType(CompositionType type);
|
||||
status_t dequeueBuffer(Source source, uint32_t format,
|
||||
int* sslot, sp<Fence>* fence);
|
||||
int* sslot, sp<Fence>* fence, bool async);
|
||||
void updateQueueBufferOutput(const QueueBufferOutput& qbo);
|
||||
void resetPerFrameState();
|
||||
|
||||
|
@ -115,7 +115,6 @@ void Layer::onFirstRef()
|
||||
|
||||
mSurfaceFlingerConsumer->setConsumerUsageBits(getEffectiveUsage(0));
|
||||
mSurfaceFlingerConsumer->setFrameAvailableListener(this);
|
||||
mSurfaceFlingerConsumer->setSynchronousMode(true);
|
||||
mSurfaceFlingerConsumer->setName(mName);
|
||||
|
||||
#ifdef TARGET_DISABLE_TRIPLE_BUFFERING
|
||||
|
@ -28,7 +28,7 @@ namespace android {
|
||||
|
||||
|
||||
SurfaceTextureLayer::SurfaceTextureLayer(const sp<SurfaceFlinger>& flinger)
|
||||
: BufferQueue(true), flinger(flinger) {
|
||||
: BufferQueue(), flinger(flinger) {
|
||||
}
|
||||
|
||||
SurfaceTextureLayer::~SurfaceTextureLayer() {
|
||||
@ -51,32 +51,5 @@ SurfaceTextureLayer::~SurfaceTextureLayer() {
|
||||
flinger->postMessageAsync( new MessageCleanUpList(flinger, this) );
|
||||
}
|
||||
|
||||
status_t SurfaceTextureLayer::connect(int api, QueueBufferOutput* output) {
|
||||
status_t err = BufferQueue::connect(api, output);
|
||||
if (err == NO_ERROR) {
|
||||
switch(api) {
|
||||
case NATIVE_WINDOW_API_MEDIA:
|
||||
case NATIVE_WINDOW_API_CAMERA:
|
||||
// Camera preview and videos are rate-limited on the producer
|
||||
// side. If enabled for this build, we use async mode to always
|
||||
// show the most recent frame at the cost of requiring an
|
||||
// additional buffer.
|
||||
#ifndef NEVER_DEFAULT_TO_ASYNC_MODE
|
||||
err = setSynchronousMode(false);
|
||||
break;
|
||||
#endif
|
||||
// fall through to set synchronous mode when not defaulting to
|
||||
// async mode.
|
||||
default:
|
||||
err = setSynchronousMode(true);
|
||||
break;
|
||||
}
|
||||
if (err != NO_ERROR) {
|
||||
disconnect(api);
|
||||
}
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
|
@ -38,10 +38,6 @@ class SurfaceTextureLayer : public BufferQueue {
|
||||
public:
|
||||
SurfaceTextureLayer(const sp<SurfaceFlinger>& flinger);
|
||||
virtual ~SurfaceTextureLayer();
|
||||
|
||||
// After calling the superclass connect(), set or clear synchronous
|
||||
// mode appropriately for the specified API.
|
||||
virtual status_t connect(int api, QueueBufferOutput* output);
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
Loading…
Reference in New Issue
Block a user