Merge "Avoid overwriting EGL14.EGL_NO_SURFACE"

This commit is contained in:
Jesse Hall 2014-12-02 00:34:50 +00:00 committed by Gerrit Code Review
commit 4aaa39358f

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@ -85,23 +85,19 @@ nativeClassInit(JNIEnv *_env, jclass glImplClass)
eglsurfaceConstructor = _env->GetMethodID(eglsurfaceClass, "<init>", "(J)V");
eglconfigConstructor = _env->GetMethodID(eglconfigClass, "<init>", "(J)V");
jobject localeglNoContextObject = _env->NewObject(eglcontextClass, eglcontextConstructor, reinterpret_cast<jlong>(EGL_NO_CONTEXT));
eglNoContextObject = _env->NewGlobalRef(localeglNoContextObject);
jobject localeglNoDisplayObject = _env->NewObject(egldisplayClass, egldisplayConstructor, reinterpret_cast<jlong>(EGL_NO_DISPLAY));
eglNoDisplayObject = _env->NewGlobalRef(localeglNoDisplayObject);
jobject localeglNoSurfaceObject = _env->NewObject(eglsurfaceClass, eglsurfaceConstructor, reinterpret_cast<jlong>(EGL_NO_SURFACE));
eglNoSurfaceObject = _env->NewGlobalRef(localeglNoSurfaceObject);
jclass eglClass = _env->FindClass("android/opengl/EGL14");
jfieldID noContextFieldID = _env->GetStaticFieldID(eglClass, "EGL_NO_CONTEXT", "Landroid/opengl/EGLContext;");
_env->SetStaticObjectField(eglClass, noContextFieldID, eglNoContextObject);
jobject localeglNoContextObject = _env->GetStaticObjectField(eglClass, noContextFieldID);
eglNoContextObject = _env->NewGlobalRef(localeglNoContextObject);
jfieldID noDisplayFieldID = _env->GetStaticFieldID(eglClass, "EGL_NO_DISPLAY", "Landroid/opengl/EGLDisplay;");
_env->SetStaticObjectField(eglClass, noDisplayFieldID, eglNoDisplayObject);
jobject localeglNoDisplayObject = _env->GetStaticObjectField(eglClass, noDisplayFieldID);
eglNoDisplayObject = _env->NewGlobalRef(localeglNoDisplayObject);
jfieldID noSurfaceFieldID = _env->GetStaticFieldID(eglClass, "EGL_NO_SURFACE", "Landroid/opengl/EGLSurface;");
_env->SetStaticObjectField(eglClass, noSurfaceFieldID, eglNoSurfaceObject);
jobject localeglNoSurfaceObject = _env->GetStaticObjectField(eglClass, noSurfaceFieldID);
eglNoSurfaceObject = _env->NewGlobalRef(localeglNoSurfaceObject);
}
static void *