Fix some type fails in EGL renderer override

This commit is contained in:
JeremyRand 2019-08-15 21:04:29 +02:00 committed by Joonas Kylmälä
parent 1346c0d7f5
commit 2969fcbbe8
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GPG Key ID: 132DEBCE65522635
1 changed files with 2 additions and 2 deletions

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@ -141,7 +141,7 @@ static char const * getProcessCmdline() {
*
* where %s is determined at runtime to be GLES, EGL, GLESv1_CM, or GLESv2.
*/
static char* getOverridePath(void) {
static const char* getOverridePath(void) {
// only really useful if ro.zygote.disable_gl_preload is enabled
// otherwise overrides only happen once, to zygote
if (!property_get_bool("ro.zygote.disable_gl_preload", 0)) {
@ -341,7 +341,7 @@ void *Loader::load_driver(const char* kind,
String8 result;
// check for overrides first
char* overridePath = getOverridePath();
const char* overridePath = getOverridePath();
if (overridePath) {
result.setTo(overridePath);
return result;