Merge "SurfaceFlinger: abandon Layer SurfaceTextures"
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1ad0da83fd
@ -105,6 +105,7 @@ void Layer::onFrameQueued() {
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// in the purgatory list
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void Layer::onRemoved()
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{
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mSurfaceTexture->abandon();
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}
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sp<ISurface> Layer::createSurface()
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