crash if getNativeBuffer() called on NULL GraphicBuffer
If getNativeBuffer() is called on a NULL GraphicBuffer the static_cast of this from GraphicBuffer* to ANativeWindowBuffer* will return a small pointer like (ANativeWindowBuffer*)0x10. This value can propagate past NULL checks until it causes a crash far away from the original NULL pointer. Crash immediately instead. Change-Id: Id614b9eb1484108b3c3c733545309844c4b87532
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@ -126,6 +126,7 @@ void GraphicBuffer::dumpAllocationsToSystemLog()
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ANativeWindowBuffer* GraphicBuffer::getNativeBuffer() const
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{
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LOG_ALWAYS_FATAL_IF(this == NULL, "getNativeBuffer() called on NULL GraphicBuffer");
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return static_cast<ANativeWindowBuffer*>(
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const_cast<GraphicBuffer*>(this));
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}
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