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Colin Cross 18fae75350 crash if getNativeBuffer() called on NULL GraphicBuffer
If getNativeBuffer() is called on a NULL GraphicBuffer the
static_cast of this from GraphicBuffer* to ANativeWindowBuffer*
will return a small pointer like (ANativeWindowBuffer*)0x10.
This value can propagate past NULL checks until it causes a crash
far away from the original NULL pointer.  Crash immediately
instead.

Change-Id: Id614b9eb1484108b3c3c733545309844c4b87532
2014-07-22 17:47:03 -07:00
build Add Dalvik heap definition for 7" xhdpi devices. 2013-05-06 15:06:20 -07:00
cmds Always #include <sys/...>, not <linux/...>. 2014-07-18 18:19:54 -07:00
data/etc Add OpenGL ES AEP feature xml. 2014-07-18 14:25:39 -07:00
include BufferQueue: release mutex while allocating. DO NOT MERGE 2014-07-22 19:45:55 +00:00
libs crash if getNativeBuffer() called on NULL GraphicBuffer 2014-07-22 17:47:03 -07:00
opengl Use the count parameter to store all the uniform vectors, not just the first one. DO NOT MERGE. 2014-07-21 09:52:48 +00:00
services CW on L: Fix a SIGSEGV crash in sensor service. 2014-07-15 11:10:44 -07:00
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