Merge changes I97807db6,I7d350bc0

* changes:
  workaround for an issue where the screen would flicker sometimes
  fix an issue in SF where we could miss some updates
This commit is contained in:
Mathias Agopian 2012-02-23 21:23:02 -08:00 committed by Android (Google) Code Review
commit 0c76ba2dd9
3 changed files with 33 additions and 30 deletions

View File

@ -42,7 +42,6 @@
#define DEBUG_RESIZE 0
namespace android {
// ---------------------------------------------------------------------------
@ -55,7 +54,7 @@ Layer::Layer(SurfaceFlinger* flinger,
mCurrentTransform(0),
mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
mCurrentOpacity(true),
mRefreshPending(0),
mRefreshPending(false),
mFrameLatencyNeeded(false),
mFrameLatencyOffset(0),
mFormat(PIXEL_FORMAT_NONE),
@ -408,15 +407,9 @@ bool Layer::isCropped() const {
// pageflip handling...
// ----------------------------------------------------------------------------
bool Layer::onPreComposition()
{
// if there was more than one pending update, request a refresh
if (mRefreshPending >= 2) {
mRefreshPending = 0;
return true;
}
mRefreshPending = 0;
return false;
bool Layer::onPreComposition() {
mRefreshPending = false;
return mQueuedFrames > 0;
}
void Layer::lockPageFlip(bool& recomputeVisibleRegions)
@ -428,9 +421,11 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
// because we cannot call updateTeximage() without a corresponding
// compositionComplete() call.
// we'll trigger an update in onPreComposition().
if (mRefreshPending++) {
if (mRefreshPending) {
mPostedDirtyRegion.clear();
return;
}
mRefreshPending = true;
// Capture the old state of the layer for comparisons later
const bool oldOpacity = isOpaque();
@ -541,25 +536,23 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
void Layer::unlockPageFlip(
const Transform& planeTransform, Region& outDirtyRegion)
{
if (mRefreshPending >= 2) {
return;
}
Region dirtyRegion(mPostedDirtyRegion);
if (!dirtyRegion.isEmpty()) {
Region postedRegion(mPostedDirtyRegion);
if (!postedRegion.isEmpty()) {
mPostedDirtyRegion.clear();
// The dirty region is given in the layer's coordinate space
// transform the dirty region by the surface's transformation
// and the global transformation.
const Layer::State& s(drawingState());
const Transform tr(planeTransform * s.transform);
dirtyRegion = tr.transform(dirtyRegion);
if (!visibleRegionScreen.isEmpty()) {
// The dirty region is given in the layer's coordinate space
// transform the dirty region by the surface's transformation
// and the global transformation.
const Layer::State& s(drawingState());
const Transform tr(planeTransform * s.transform);
postedRegion = tr.transform(postedRegion);
// At this point, the dirty region is in screen space.
// Make sure it's constrained by the visible region (which
// is in screen space as well).
dirtyRegion.andSelf(visibleRegionScreen);
outDirtyRegion.orSelf(dirtyRegion);
// At this point, the dirty region is in screen space.
// Make sure it's constrained by the visible region (which
// is in screen space as well).
postedRegion.andSelf(visibleRegionScreen);
outDirtyRegion.orSelf(postedRegion);
}
}
}

View File

@ -116,7 +116,7 @@ private:
uint32_t mCurrentTransform;
uint32_t mCurrentScalingMode;
bool mCurrentOpacity;
size_t mRefreshPending;
bool mRefreshPending;
bool mFrameLatencyNeeded;
int mFrameLatencyOffset;

View File

@ -1000,6 +1000,12 @@ void SurfaceFlinger::composeSurfaces(const Region& dirty)
drawWormhole();
}
// FIXME: workaroud for b/6020860
glEnable(GL_SCISSOR_TEST);
glScissor(0,0,0,0);
glClear(GL_COLOR_BUFFER_BIT);
// end-workaround
/*
* and then, render the layers targeted at the framebuffer
*/
@ -1776,6 +1782,10 @@ status_t SurfaceFlinger::onTransact(
setTransactionFlags(eTransactionNeeded|eTraversalNeeded);
return NO_ERROR;
}
case 1006:{ // send empty update
signalRefresh();
return NO_ERROR;
}
case 1008: // toggle use of hw composer
n = data.readInt32();
mDebugDisableHWC = n ? 1 : 0;