Merge "fix [3361121] hang in glClear() - device unresponsive, OTA fails (DO NOT MERGE)" into gingerbread
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commit
01749e731c
@ -105,7 +105,7 @@ public:
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volatile int32_t head; // server's current front buffer
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volatile int32_t available; // number of dequeue-able buffers
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volatile int32_t queued; // number of buffers waiting for post
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volatile int32_t inUse; // buffer currently in use by SF
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volatile int32_t reserved1;
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volatile status_t status; // surface's status code
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// not part of the conditions
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@ -275,7 +275,6 @@ public:
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int32_t identity);
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ssize_t retireAndLock();
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status_t unlock(int buffer);
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void setStatus(status_t status);
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status_t reallocateAll();
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status_t reallocateAllExcept(int buffer);
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@ -346,11 +345,6 @@ private:
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int mNumBuffers;
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BufferList mBufferList;
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struct UnlockUpdate : public UpdateBase {
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const int lockedBuffer;
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inline UnlockUpdate(SharedBufferBase* sbb, int lockedBuffer);
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inline ssize_t operator()();
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};
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struct RetireUpdate : public UpdateBase {
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const int numBuffers;
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@ -58,7 +58,6 @@ SharedBufferStack::SharedBufferStack()
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void SharedBufferStack::init(int32_t i)
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{
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inUse = -2;
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status = NO_ERROR;
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identity = i;
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}
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@ -199,9 +198,9 @@ String8 SharedBufferBase::dump(char const* prefix) const
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SharedBufferStack& stack( *mSharedStack );
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snprintf(buffer, SIZE,
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"%s[ head=%2d, available=%2d, queued=%2d ] "
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"reallocMask=%08x, inUse=%2d, identity=%d, status=%d",
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"reallocMask=%08x, identity=%d, status=%d",
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prefix, stack.head, stack.available, stack.queued,
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stack.reallocMask, stack.inUse, stack.identity, stack.status);
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stack.reallocMask, stack.identity, stack.status);
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result.append(buffer);
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result.append("\n");
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return result;
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@ -261,8 +260,7 @@ bool SharedBufferClient::LockCondition::operator()() const {
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// NOTE: if stack.head is messed up, we could crash the client
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// or cause some drawing artifacts. This is okay, as long as it is
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// limited to the client.
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return (buf != stack.index[stack.head] ||
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(stack.queued > 0 && stack.inUse != buf));
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return (buf != stack.index[stack.head]);
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}
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// ----------------------------------------------------------------------------
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@ -295,22 +293,6 @@ ssize_t SharedBufferClient::CancelUpdate::operator()() {
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return NO_ERROR;
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}
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SharedBufferServer::UnlockUpdate::UnlockUpdate(
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SharedBufferBase* sbb, int lockedBuffer)
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: UpdateBase(sbb), lockedBuffer(lockedBuffer) {
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}
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ssize_t SharedBufferServer::UnlockUpdate::operator()() {
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if (stack.inUse != lockedBuffer) {
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LOGE("unlocking %d, but currently locked buffer is %d "
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"(identity=%d, token=%d)",
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lockedBuffer, stack.inUse,
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stack.identity, stack.token);
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return BAD_VALUE;
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}
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android_atomic_write(-1, &stack.inUse);
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return NO_ERROR;
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}
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SharedBufferServer::RetireUpdate::RetireUpdate(
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SharedBufferBase* sbb, int numBuffers)
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: UpdateBase(sbb), numBuffers(numBuffers) {
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@ -320,9 +302,6 @@ ssize_t SharedBufferServer::RetireUpdate::operator()() {
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if (uint32_t(head) >= SharedBufferStack::NUM_BUFFER_MAX)
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return BAD_VALUE;
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// Preventively lock the current buffer before updating queued.
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android_atomic_write(stack.headBuf, &stack.inUse);
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// Decrement the number of queued buffers
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int32_t queued;
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do {
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@ -338,7 +317,6 @@ ssize_t SharedBufferServer::RetireUpdate::operator()() {
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head = (head + 1) % numBuffers;
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const int8_t headBuf = stack.index[head];
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stack.headBuf = headBuf;
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android_atomic_write(headBuf, &stack.inUse);
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// head is only modified here, so we don't need to use cmpxchg
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android_atomic_write(head, &stack.head);
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@ -542,13 +520,6 @@ ssize_t SharedBufferServer::retireAndLock()
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return buf;
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}
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status_t SharedBufferServer::unlock(int buf)
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{
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UnlockUpdate update(this, buf);
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status_t err = updateCondition( update );
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return err;
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}
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void SharedBufferServer::setStatus(status_t status)
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{
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if (status < NO_ERROR) {
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@ -682,22 +682,6 @@ void Layer::unlockPageFlip(
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}
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}
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void Layer::finishPageFlip()
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{
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ClientRef::Access sharedClient(mUserClientRef);
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SharedBufferServer* lcblk(sharedClient.get());
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if (lcblk) {
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int buf = mBufferManager.getActiveBufferIndex();
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if (buf >= 0) {
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status_t err = lcblk->unlock( buf );
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LOGE_IF(err!=NO_ERROR,
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"layer %p, buffer=%d wasn't locked!",
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this, buf);
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}
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}
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}
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void Layer::dump(String8& result, char* buffer, size_t SIZE) const
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{
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LayerBaseClient::dump(result, buffer, SIZE);
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@ -73,7 +73,6 @@ public:
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virtual uint32_t doTransaction(uint32_t transactionFlags);
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virtual void lockPageFlip(bool& recomputeVisibleRegions);
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virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
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virtual void finishPageFlip();
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virtual bool needsBlending() const { return mNeedsBlending; }
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virtual bool needsDithering() const { return mNeedsDithering; }
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virtual bool needsFiltering() const;
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@ -273,10 +273,6 @@ void LayerBase::unlockPageFlip(
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}
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}
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void LayerBase::finishPageFlip()
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{
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}
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void LayerBase::invalidate()
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{
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if ((android_atomic_or(1, &mInvalidate)&1) == 0) {
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@ -173,11 +173,6 @@ public:
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*/
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virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
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/**
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* finishPageFlip - called after all surfaces have drawn.
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*/
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virtual void finishPageFlip();
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/**
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* needsBlending - true if this surface needs blending
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*/
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@ -396,10 +396,6 @@ bool SurfaceFlinger::threadLoop()
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logger.log(GraphicLog::SF_COMPOSITION_COMPLETE, index);
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hw.compositionComplete();
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// release the clients before we flip ('cause flip might block)
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logger.log(GraphicLog::SF_UNLOCK_CLIENTS, index);
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unlockClients();
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logger.log(GraphicLog::SF_SWAP_BUFFERS, index);
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postFramebuffer();
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@ -407,7 +403,6 @@ bool SurfaceFlinger::threadLoop()
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} else {
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// pretend we did the post
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hw.compositionComplete();
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unlockClients();
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usleep(16667); // 60 fps period
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}
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return true;
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@ -895,17 +890,6 @@ void SurfaceFlinger::composeSurfaces(const Region& dirty)
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}
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}
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void SurfaceFlinger::unlockClients()
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{
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const LayerVector& drawingLayers(mDrawingState.layersSortedByZ);
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const size_t count = drawingLayers.size();
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sp<LayerBase> const* const layers = drawingLayers.array();
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for (size_t i=0 ; i<count ; ++i) {
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const sp<LayerBase>& layer = layers[i];
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layer->finishPageFlip();
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}
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}
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void SurfaceFlinger::debugFlashRegions()
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{
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const DisplayHardware& hw(graphicPlane(0).displayHardware());
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@ -310,7 +310,6 @@ private:
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bool handleBypassLayer();
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void postFramebuffer();
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void composeSurfaces(const Region& dirty);
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void unlockClients();
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ssize_t addClientLayer(const sp<Client>& client,
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