Merge "partially fix [3306150] HTML5 video with H/W acceleration blackout (DO NOT MERGE)" into gingerbread
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commit
e3f0ec9f87
@ -63,7 +63,7 @@ void GraphicBufferAllocator::dump(String8& result) const
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const size_t c = list.size();
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for (size_t i=0 ; i<c ; i++) {
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const alloc_rec_t& rec(list.valueAt(i));
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snprintf(buffer, SIZE, "%10p: %7.2f KiB | %4u (%4u) x %4u | %2d | 0x%08x\n",
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snprintf(buffer, SIZE, "%10p: %7.2f KiB | %4u (%4u) x %4u | %8X | 0x%08x\n",
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list.keyAt(i), rec.size/1024.0f,
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rec.w, rec.s, rec.h, rec.format, rec.usage);
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result.append(buffer);
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@ -519,6 +519,12 @@ void LayerBase::dump(String8& result, char* buffer, size_t SIZE) const
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result.append(buffer);
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}
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void LayerBase::shortDump(String8& result, char* scratch, size_t size) const
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{
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LayerBase::dump(result, scratch, size);
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}
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// ---------------------------------------------------------------------------
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int32_t LayerBaseClient::sIdentity = 1;
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@ -570,6 +576,12 @@ void LayerBaseClient::dump(String8& result, char* buffer, size_t SIZE) const
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result.append(buffer);
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}
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void LayerBaseClient::shortDump(String8& result, char* scratch, size_t size) const
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{
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LayerBaseClient::dump(result, scratch, size);
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}
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// ---------------------------------------------------------------------------
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LayerBaseClient::Surface::Surface(
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@ -211,6 +211,7 @@ public:
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/** always call base class first */
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virtual void dump(String8& result, char* scratch, size_t size) const;
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virtual void shortDump(String8& result, char* scratch, size_t size) const;
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enum { // flags for doTransaction()
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@ -330,6 +331,7 @@ public:
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protected:
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virtual void dump(String8& result, char* scratch, size_t size) const;
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virtual void shortDump(String8& result, char* scratch, size_t size) const;
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private:
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mutable Mutex mLock;
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@ -1082,8 +1082,12 @@ status_t SurfaceFlinger::removeLayer_l(const sp<LayerBase>& layerBase)
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status_t SurfaceFlinger::purgatorizeLayer_l(const sp<LayerBase>& layerBase)
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{
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// remove the layer from the main list (through a transaction).
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// First add the layer to the purgatory list, which makes sure it won't
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// go away, then remove it from the main list (through a transaction).
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ssize_t err = removeLayer_l(layerBase);
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if (err >= 0) {
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mLayerPurgatory.add(layerBase);
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}
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layerBase->onRemoved();
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@ -1354,6 +1358,19 @@ status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
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* to use the purgatory.
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*/
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status_t err = flinger->removeLayer_l(l);
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if (err == NAME_NOT_FOUND) {
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// The surface wasn't in the current list, which means it was
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// removed already, which means it is in the purgatory,
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// and need to be removed from there.
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// This needs to happen from the main thread since its dtor
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// must run from there (b/c of OpenGL ES). Additionally, we
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// can't really acquire our internal lock from
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// destroySurface() -- see postMessage() below.
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ssize_t idx = flinger->mLayerPurgatory.remove(l);
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LOGE_IF(idx < 0,
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"layer=%p is not in the purgatory list", l.get());
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}
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LOGE_IF(err<0 && err != NAME_NOT_FOUND,
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"error removing layer=%p (%s)", l.get(), strerror(-err));
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return true;
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@ -1469,8 +1486,13 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
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result.append(buffer);
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}
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/*
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* Dump the visible layer list
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*/
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const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
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const size_t count = currentLayers.size();
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snprintf(buffer, SIZE, "Visible layers (count = %d)\n", count);
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result.append(buffer);
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for (size_t i=0 ; i<count ; i++) {
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const sp<LayerBase>& layer(currentLayers[i]);
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layer->dump(result, buffer, SIZE);
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@ -1480,6 +1502,24 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
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layer->visibleRegionScreen.dump(result, "visibleRegionScreen");
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}
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/*
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* Dump the layers in the purgatory
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*/
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const size_t purgatorySize = mLayerPurgatory.size();
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snprintf(buffer, SIZE, "Purgatory state (%d entries)\n", purgatorySize);
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result.append(buffer);
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for (size_t i=0 ; i<purgatorySize ; i++) {
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const sp<LayerBase>& layer(mLayerPurgatory.itemAt(i));
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layer->shortDump(result, buffer, SIZE);
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}
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/*
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* Dump SurfaceFlinger global state
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*/
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snprintf(buffer, SIZE, "SurfaceFlinger global state\n");
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result.append(buffer);
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mWormholeRegion.dump(result, "WormholeRegion");
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const DisplayHardware& hw(graphicPlane(0).displayHardware());
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snprintf(buffer, SIZE,
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@ -1505,6 +1545,9 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
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result.append(buffer);
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}
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/*
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* Dump gralloc state
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*/
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const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
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alloc.dump(result);
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@ -371,6 +371,7 @@ private:
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volatile int32_t mTransactionFlags;
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volatile int32_t mTransactionCount;
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Condition mTransactionCV;
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SortedVector< sp<LayerBase> > mLayerPurgatory;
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bool mResizeTransationPending;
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// protected by mStateLock (but we could use another lock)
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