libgui: Only allow one return from useFenceSync
An #ifdef was causing multiple returns in this function, which was triggering an unreachable code error on some build targets. This adds an #else to ensure that only one return is exposed in any given build. Change-Id: I9ed7c3e769bc9094ad31d810944227d1d8302886
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@ -77,10 +77,11 @@ bool SyncFeatures::useFenceSync() const {
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// on some devices it's better to not use EGL_KHR_fence_sync
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// on some devices it's better to not use EGL_KHR_fence_sync
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// even if they have it
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// even if they have it
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return false;
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return false;
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#endif
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#else
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// currently we shall only attempt to use EGL_KHR_fence_sync if
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// currently we shall only attempt to use EGL_KHR_fence_sync if
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// USE_FENCE_SYNC is set in our makefile
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// USE_FENCE_SYNC is set in our makefile
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return !mHasNativeFenceSync && mHasFenceSync;
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return !mHasNativeFenceSync && mHasFenceSync;
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#endif
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}
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}
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bool SyncFeatures::useWaitSync() const {
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bool SyncFeatures::useWaitSync() const {
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return (useNativeFenceSync() || useFenceSync()) && mHasWaitSync;
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return (useNativeFenceSync() || useFenceSync()) && mHasWaitSync;
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