42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
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/*
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** Copyright 2011, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#include "header.h"
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EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
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{
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glesv2debugger::Message msg;
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const bool expectResponse = true;
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struct : public FunctionCall {
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EGLDisplay dpy;
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EGLSurface draw;
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const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
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msg.set_time(-1);
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return reinterpret_cast<const int *>(true);
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}
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} caller;
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caller.dpy = dpy;
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caller.draw = draw;
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msg.set_arg0(reinterpret_cast<int>(dpy));
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msg.set_arg1(reinterpret_cast<int>(draw));
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int * ret = MessageLoop(caller, msg, expectResponse,
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glesv2debugger::Message_Function_eglSwapBuffers);
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return static_cast<EGLBoolean>(reinterpret_cast<int>(ret));
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}
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