100 lines
2.5 KiB
C++
100 lines
2.5 KiB
C++
|
/*
|
||
|
* Copyright 2013 The Android Open Source Project
|
||
|
*
|
||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
* you may not use this file except in compliance with the License.
|
||
|
* You may obtain a copy of the License at
|
||
|
*
|
||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||
|
*
|
||
|
* Unless required by applicable law or agreed to in writing, software
|
||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
* See the License for the specific language governing permissions and
|
||
|
* limitations under the License.
|
||
|
*/
|
||
|
|
||
|
#include <stdint.h>
|
||
|
#include <string.h>
|
||
|
|
||
|
#include <utils/TypeHelpers.h>
|
||
|
|
||
|
#include <GLES2/gl2.h>
|
||
|
#include <GLES2/gl2ext.h>
|
||
|
|
||
|
#include "Description.h"
|
||
|
|
||
|
namespace android {
|
||
|
|
||
|
Description::Description() :
|
||
|
mUniformsDirty(true) {
|
||
|
mPlaneAlpha = 1.0f;
|
||
|
mPremultipliedAlpha = true;
|
||
|
mOpaque = true;
|
||
|
mTextureTarget = GL_TEXTURE_EXTERNAL_OES;
|
||
|
|
||
|
const GLfloat m[16] = {1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1 };
|
||
|
memset(mColor, 0, sizeof(mColor));
|
||
|
memcpy(mProjectionMatrix, m, sizeof(mProjectionMatrix));
|
||
|
memcpy(mTextureMatrix, m, sizeof(mTextureMatrix));
|
||
|
}
|
||
|
|
||
|
Description::~Description() {
|
||
|
}
|
||
|
|
||
|
void Description::setPlaneAlpha(GLclampf planeAlpha) {
|
||
|
if (planeAlpha != mPlaneAlpha) {
|
||
|
mUniformsDirty = true;
|
||
|
mPlaneAlpha = planeAlpha;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Description::setPremultipliedAlpha(bool premultipliedAlpha) {
|
||
|
if (premultipliedAlpha != mPremultipliedAlpha) {
|
||
|
mPremultipliedAlpha = premultipliedAlpha;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Description::setOpaque(bool opaque) {
|
||
|
if (opaque != mOpaque) {
|
||
|
mOpaque = opaque;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Description::setTextureName(GLenum target, GLuint tname) {
|
||
|
if (target != mTextureTarget) {
|
||
|
mTextureTarget = target;
|
||
|
}
|
||
|
if (tname != mTextureName) {
|
||
|
mTextureName = tname;
|
||
|
mUniformsDirty = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Description::disableTexture() {
|
||
|
if (mTextureTarget != 0) {
|
||
|
mTextureTarget = 0;
|
||
|
}
|
||
|
mTextureName = 0;
|
||
|
}
|
||
|
|
||
|
void Description::setColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
||
|
mColor[0] = red;
|
||
|
mColor[1] = green;
|
||
|
mColor[2] = blue;
|
||
|
mColor[3] = alpha;
|
||
|
mUniformsDirty = true;
|
||
|
}
|
||
|
|
||
|
void Description::setProjectionMatrix(GLfloat const* mtx) {
|
||
|
memcpy(mProjectionMatrix, mtx, sizeof(mProjectionMatrix));
|
||
|
mUniformsDirty = true;
|
||
|
}
|
||
|
|
||
|
void Description::setTextureMatrix(GLfloat const* mtx) {
|
||
|
memcpy(mTextureMatrix, mtx, sizeof(mTextureMatrix));
|
||
|
mUniformsDirty = true;
|
||
|
}
|
||
|
|
||
|
} /* namespace android */
|