2011-10-13 23:02:48 +00:00
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_LAYER_SCREENSHOT_H
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#define ANDROID_LAYER_SCREENSHOT_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "LayerBase.h"
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// ---------------------------------------------------------------------------
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namespace android {
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class LayerScreenshot : public LayerBaseClient
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{
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GLuint mTextureName;
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GLfloat mTexCoords[8];
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sp<SurfaceFlinger> mFlinger;
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public:
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LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
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const sp<Client>& client);
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virtual ~LayerScreenshot();
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status_t capture();
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2011-11-01 21:39:06 +00:00
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virtual void initStates(uint32_t w, uint32_t h, uint32_t flags);
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virtual uint32_t doTransaction(uint32_t flags);
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2012-08-01 06:09:07 +00:00
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virtual void onDraw(const DisplayDevice& hw, const Region& clip) const;
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2011-10-13 23:02:48 +00:00
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virtual bool isOpaque() const { return false; }
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virtual bool isSecure() const { return false; }
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virtual bool isProtectedByApp() const { return false; }
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virtual bool isProtectedByDRM() const { return false; }
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virtual const char* getTypeId() const { return "LayerScreenshot"; }
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2011-11-01 21:39:06 +00:00
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private:
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status_t captureLocked();
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void initTexture(GLfloat u, GLfloat v);
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2011-10-13 23:02:48 +00:00
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};
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// ---------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_LAYER_SCREENSHOT_H
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