2014-02-28 19:17:17 +00:00
|
|
|
/*
|
|
|
|
* Copyright 2014 The Android Open Source Project
|
|
|
|
*
|
|
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
* you may not use this file except in compliance with the License.
|
|
|
|
* You may obtain a copy of the License at
|
|
|
|
*
|
|
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
*
|
|
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
* See the License for the specific language governing permissions and
|
|
|
|
* limitations under the License.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef ANDROID_GUI_BUFFERQUEUECONSUMER_H
|
|
|
|
#define ANDROID_GUI_BUFFERQUEUECONSUMER_H
|
|
|
|
|
|
|
|
#include <EGL/egl.h>
|
|
|
|
#include <EGL/eglext.h>
|
|
|
|
|
2014-03-03 18:16:19 +00:00
|
|
|
#include <gui/BufferQueueDefs.h>
|
2014-02-28 19:17:17 +00:00
|
|
|
#include <gui/IGraphicBufferConsumer.h>
|
|
|
|
|
|
|
|
namespace android {
|
|
|
|
|
|
|
|
class BufferQueueCore;
|
|
|
|
|
|
|
|
class BufferQueueConsumer : public BnGraphicBufferConsumer {
|
|
|
|
|
|
|
|
public:
|
|
|
|
BufferQueueConsumer(const sp<BufferQueueCore>& core);
|
|
|
|
virtual ~BufferQueueConsumer();
|
|
|
|
|
|
|
|
// acquireBuffer attempts to acquire ownership of the next pending buffer in
|
|
|
|
// the BufferQueue. If no buffer is pending then it returns
|
|
|
|
// NO_BUFFER_AVAILABLE. If a buffer is successfully acquired, the
|
|
|
|
// information about the buffer is returned in BufferItem. If the buffer
|
|
|
|
// returned had previously been acquired then the BufferItem::mGraphicBuffer
|
|
|
|
// field of buffer is set to NULL and it is assumed that the consumer still
|
|
|
|
// holds a reference to the buffer.
|
|
|
|
//
|
|
|
|
// If expectedPresent is nonzero, it indicates the time when the buffer
|
|
|
|
// will be displayed on screen. If the buffer's timestamp is farther in the
|
|
|
|
// future, the buffer won't be acquired, and PRESENT_LATER will be
|
|
|
|
// returned. The presentation time is in nanoseconds, and the time base
|
|
|
|
// is CLOCK_MONOTONIC.
|
|
|
|
virtual status_t acquireBuffer(BufferItem* outBuffer,
|
|
|
|
nsecs_t expectedPresent);
|
|
|
|
|
2014-03-06 23:14:33 +00:00
|
|
|
// See IGraphicBufferConsumer::detachBuffer
|
|
|
|
virtual status_t detachBuffer(int slot);
|
|
|
|
|
|
|
|
// See IGraphicBufferConsumer::attachBuffer
|
|
|
|
virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer);
|
|
|
|
|
2014-02-28 19:17:17 +00:00
|
|
|
// releaseBuffer releases a buffer slot from the consumer back to the
|
|
|
|
// BufferQueue. This may be done while the buffer's contents are still
|
|
|
|
// being accessed. The fence will signal when the buffer is no longer
|
|
|
|
// in use. frameNumber is used to indentify the exact buffer returned.
|
|
|
|
//
|
|
|
|
// If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
|
|
|
|
// any references to the just-released buffer that it might have, as if it
|
|
|
|
// had received a onBuffersReleased() call with a mask set for the released
|
|
|
|
// buffer.
|
|
|
|
//
|
|
|
|
// Note that the dependencies on EGL will be removed once we switch to using
|
|
|
|
// the Android HW Sync HAL.
|
|
|
|
virtual status_t releaseBuffer(int slot, uint64_t frameNumber,
|
|
|
|
const sp<Fence>& releaseFence, EGLDisplay display,
|
|
|
|
EGLSyncKHR fence);
|
|
|
|
|
|
|
|
// connect connects a consumer to the BufferQueue. Only one
|
|
|
|
// consumer may be connected, and when that consumer disconnects the
|
|
|
|
// BufferQueue is placed into the "abandoned" state, causing most
|
|
|
|
// interactions with the BufferQueue by the producer to fail.
|
|
|
|
// controlledByApp indicates whether the consumer is controlled by
|
|
|
|
// the application.
|
|
|
|
//
|
|
|
|
// consumerListener may not be NULL.
|
|
|
|
virtual status_t connect(const sp<IConsumerListener>& consumerListener,
|
|
|
|
bool controlledByApp);
|
|
|
|
|
|
|
|
// disconnect disconnects a consumer from the BufferQueue. All
|
|
|
|
// buffers will be freed and the BufferQueue is placed in the "abandoned"
|
|
|
|
// state, causing most interactions with the BufferQueue by the producer to
|
|
|
|
// fail.
|
|
|
|
virtual status_t disconnect();
|
|
|
|
|
|
|
|
// getReleasedBuffers sets the value pointed to by outSlotMask to a bit mask
|
|
|
|
// indicating which buffer slots have been released by the BufferQueue
|
|
|
|
// but have not yet been released by the consumer.
|
|
|
|
//
|
|
|
|
// This should be called from the onBuffersReleased() callback.
|
2014-04-09 23:14:51 +00:00
|
|
|
virtual status_t getReleasedBuffers(uint64_t* outSlotMask);
|
2014-02-28 19:17:17 +00:00
|
|
|
|
|
|
|
// setDefaultBufferSize is used to set the size of buffers returned by
|
|
|
|
// dequeueBuffer when a width and height of zero is requested. Default
|
|
|
|
// is 1x1.
|
|
|
|
virtual status_t setDefaultBufferSize(uint32_t width, uint32_t height);
|
|
|
|
|
|
|
|
// setDefaultMaxBufferCount sets the default value for the maximum buffer
|
|
|
|
// count (the initial default is 2). If the producer has requested a
|
|
|
|
// buffer count using setBufferCount, the default buffer count will only
|
|
|
|
// take effect if the producer sets the count back to zero.
|
|
|
|
//
|
|
|
|
// The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
|
|
|
|
virtual status_t setDefaultMaxBufferCount(int bufferCount);
|
|
|
|
|
|
|
|
// disableAsyncBuffer disables the extra buffer used in async mode
|
|
|
|
// (when both producer and consumer have set their "isControlledByApp"
|
|
|
|
// flag) and has dequeueBuffer() return WOULD_BLOCK instead.
|
|
|
|
//
|
|
|
|
// This can only be called before connect().
|
|
|
|
virtual status_t disableAsyncBuffer();
|
|
|
|
|
|
|
|
// setMaxAcquiredBufferCount sets the maximum number of buffers that can
|
|
|
|
// be acquired by the consumer at one time (default 1). This call will
|
|
|
|
// fail if a producer is connected to the BufferQueue.
|
|
|
|
virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
|
|
|
|
|
|
|
|
// setConsumerName sets the name used in logging
|
|
|
|
virtual void setConsumerName(const String8& name);
|
|
|
|
|
|
|
|
// setDefaultBufferFormat allows the BufferQueue to create
|
|
|
|
// GraphicBuffers of a defaultFormat if no format is specified
|
2014-11-18 18:24:03 +00:00
|
|
|
// in dequeueBuffer. The initial default is HAL_PIXEL_FORMAT_RGBA_8888.
|
|
|
|
virtual status_t setDefaultBufferFormat(PixelFormat defaultFormat);
|
2014-02-28 19:17:17 +00:00
|
|
|
|
|
|
|
// setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
|
|
|
|
// These are merged with the bits passed to dequeueBuffer. The values are
|
|
|
|
// enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
|
|
|
|
virtual status_t setConsumerUsageBits(uint32_t usage);
|
|
|
|
|
|
|
|
// setTransformHint bakes in rotation to buffers so overlays can be used.
|
|
|
|
// The values are enumerated in window.h, e.g.
|
|
|
|
// NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform).
|
|
|
|
virtual status_t setTransformHint(uint32_t hint);
|
|
|
|
|
2014-03-03 23:42:54 +00:00
|
|
|
// Retrieve the sideband buffer stream, if any.
|
|
|
|
virtual sp<NativeHandle> getSidebandStream() const;
|
|
|
|
|
2014-02-28 19:17:17 +00:00
|
|
|
// dump our state in a String
|
|
|
|
virtual void dump(String8& result, const char* prefix) const;
|
|
|
|
|
2014-03-03 18:16:19 +00:00
|
|
|
// Functions required for backwards compatibility.
|
|
|
|
// These will be modified/renamed in IGraphicBufferConsumer and will be
|
|
|
|
// removed from this class at that time. See b/13306289.
|
|
|
|
|
|
|
|
virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
|
|
|
|
EGLDisplay display, EGLSyncKHR fence,
|
|
|
|
const sp<Fence>& releaseFence) {
|
|
|
|
return releaseBuffer(buf, frameNumber, releaseFence, display, fence);
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual status_t consumerConnect(const sp<IConsumerListener>& consumer,
|
|
|
|
bool controlledByApp) {
|
|
|
|
return connect(consumer, controlledByApp);
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual status_t consumerDisconnect() { return disconnect(); }
|
|
|
|
|
|
|
|
// End functions required for backwards compatibility
|
|
|
|
|
2014-02-28 19:17:17 +00:00
|
|
|
private:
|
|
|
|
sp<BufferQueueCore> mCore;
|
2014-03-03 18:16:19 +00:00
|
|
|
|
|
|
|
// This references mCore->mSlots. Lock mCore->mMutex while accessing.
|
|
|
|
BufferQueueDefs::SlotsType& mSlots;
|
|
|
|
|
|
|
|
// This is a cached copy of the name stored in the BufferQueueCore.
|
|
|
|
// It's updated during setConsumerName.
|
|
|
|
String8 mConsumerName;
|
2014-02-28 19:17:17 +00:00
|
|
|
|
|
|
|
}; // class BufferQueueConsumer
|
|
|
|
|
|
|
|
} // namespace android
|
|
|
|
|
|
|
|
#endif
|