2012-03-23 21:19:36 +00:00
|
|
|
/*
|
|
|
|
* Copyright (C) 2010 The Android Open Source Project
|
|
|
|
*
|
|
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
* you may not use this file except in compliance with the License.
|
|
|
|
* You may obtain a copy of the License at
|
|
|
|
*
|
|
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
*
|
|
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
* See the License for the specific language governing permissions and
|
|
|
|
* limitations under the License.
|
|
|
|
*/
|
|
|
|
|
2015-03-28 00:15:43 +00:00
|
|
|
/**
|
|
|
|
* @addtogroup Asset
|
|
|
|
* @{
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @file asset_manager.h
|
|
|
|
*/
|
2012-03-23 21:19:36 +00:00
|
|
|
|
|
|
|
#ifndef ANDROID_ASSET_MANAGER_H
|
|
|
|
#define ANDROID_ASSET_MANAGER_H
|
|
|
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
extern "C" {
|
|
|
|
#endif
|
|
|
|
|
|
|
|
struct AAssetManager;
|
2015-03-28 00:15:43 +00:00
|
|
|
/**
|
|
|
|
* {@link AAssetManager} provides access to an application's raw assets by
|
|
|
|
* creating {@link AAsset} objects.
|
|
|
|
*
|
|
|
|
* AAssetManager is a wrapper to the low-level native implementation
|
|
|
|
* of the java {@link AAssetManager}, a pointer can be obtained using
|
|
|
|
* AAssetManager_fromJava().
|
|
|
|
*
|
|
|
|
* The asset hierarchy may be examined like a filesystem, using
|
|
|
|
* {@link AAssetDir} objects to peruse a single directory.
|
|
|
|
*
|
|
|
|
* A native {@link AAssetManager} pointer may be shared across multiple threads.
|
|
|
|
*/
|
2012-03-23 21:19:36 +00:00
|
|
|
typedef struct AAssetManager AAssetManager;
|
|
|
|
|
|
|
|
struct AAssetDir;
|
2015-03-28 00:15:43 +00:00
|
|
|
/**
|
|
|
|
* {@link AAssetDir} provides access to a chunk of the asset hierarchy as if
|
|
|
|
* it were a single directory. The contents are populated by the
|
|
|
|
* {@link AAssetManager}.
|
|
|
|
*
|
|
|
|
* The list of files will be sorted in ascending order by ASCII value.
|
|
|
|
*/
|
2012-03-23 21:19:36 +00:00
|
|
|
typedef struct AAssetDir AAssetDir;
|
|
|
|
|
|
|
|
struct AAsset;
|
2015-03-28 00:15:43 +00:00
|
|
|
/**
|
|
|
|
* {@link AAsset} provides access to a read-only asset.
|
|
|
|
*
|
|
|
|
* {@link AAsset} objects are NOT thread-safe, and should not be shared across
|
|
|
|
* threads.
|
|
|
|
*/
|
2012-03-23 21:19:36 +00:00
|
|
|
typedef struct AAsset AAsset;
|
|
|
|
|
2015-03-28 00:15:43 +00:00
|
|
|
/** Available access modes for opening assets with {@link AAssetManager_open} */
|
2012-03-23 21:19:36 +00:00
|
|
|
enum {
|
2015-03-28 00:15:43 +00:00
|
|
|
/** No specific information about how data will be accessed. **/
|
2012-03-23 21:19:36 +00:00
|
|
|
AASSET_MODE_UNKNOWN = 0,
|
2015-03-28 00:15:43 +00:00
|
|
|
/** Read chunks, and seek forward and backward. */
|
2012-03-23 21:19:36 +00:00
|
|
|
AASSET_MODE_RANDOM = 1,
|
2015-03-28 00:15:43 +00:00
|
|
|
/** Read sequentially, with an occasional forward seek. */
|
2012-03-23 21:19:36 +00:00
|
|
|
AASSET_MODE_STREAMING = 2,
|
2015-03-28 00:15:43 +00:00
|
|
|
/** Caller plans to ask for a read-only buffer with all data. */
|
2012-03-23 21:19:36 +00:00
|
|
|
AASSET_MODE_BUFFER = 3
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Open the named directory within the asset hierarchy. The directory can then
|
|
|
|
* be inspected with the AAssetDir functions. To open the top-level directory,
|
|
|
|
* pass in "" as the dirName.
|
|
|
|
*
|
|
|
|
* The object returned here should be freed by calling AAssetDir_close().
|
|
|
|
*/
|
|
|
|
AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Open an asset.
|
|
|
|
*
|
|
|
|
* The object returned here should be freed by calling AAsset_close().
|
|
|
|
*/
|
|
|
|
AAsset* AAssetManager_open(AAssetManager* mgr, const char* filename, int mode);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Iterate over the files in an asset directory. A NULL string is returned
|
|
|
|
* when all the file names have been returned.
|
|
|
|
*
|
|
|
|
* The returned file name is suitable for passing to AAssetManager_open().
|
|
|
|
*
|
|
|
|
* The string returned here is owned by the AssetDir implementation and is not
|
|
|
|
* guaranteed to remain valid if any other calls are made on this AAssetDir
|
|
|
|
* instance.
|
|
|
|
*/
|
|
|
|
const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Reset the iteration state of AAssetDir_getNextFileName() to the beginning.
|
|
|
|
*/
|
|
|
|
void AAssetDir_rewind(AAssetDir* assetDir);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Close an opened AAssetDir, freeing any related resources.
|
|
|
|
*/
|
|
|
|
void AAssetDir_close(AAssetDir* assetDir);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Attempt to read 'count' bytes of data from the current offset.
|
|
|
|
*
|
|
|
|
* Returns the number of bytes read, zero on EOF, or < 0 on error.
|
|
|
|
*/
|
|
|
|
int AAsset_read(AAsset* asset, void* buf, size_t count);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Seek to the specified offset within the asset data. 'whence' uses the
|
|
|
|
* same constants as lseek()/fseek().
|
|
|
|
*
|
|
|
|
* Returns the new position on success, or (off_t) -1 on error.
|
|
|
|
*/
|
|
|
|
off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Seek to the specified offset within the asset data. 'whence' uses the
|
|
|
|
* same constants as lseek()/fseek().
|
|
|
|
*
|
|
|
|
* Uses 64-bit data type for large files as opposed to the 32-bit type used
|
|
|
|
* by AAsset_seek.
|
|
|
|
*
|
|
|
|
* Returns the new position on success, or (off64_t) -1 on error.
|
|
|
|
*/
|
|
|
|
off64_t AAsset_seek64(AAsset* asset, off64_t offset, int whence);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Close the asset, freeing all associated resources.
|
|
|
|
*/
|
|
|
|
void AAsset_close(AAsset* asset);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Get a pointer to a buffer holding the entire contents of the assset.
|
|
|
|
*
|
|
|
|
* Returns NULL on failure.
|
|
|
|
*/
|
|
|
|
const void* AAsset_getBuffer(AAsset* asset);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Report the total size of the asset data.
|
|
|
|
*/
|
|
|
|
off_t AAsset_getLength(AAsset* asset);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Report the total size of the asset data. Reports the size using a 64-bit
|
|
|
|
* number insted of 32-bit as AAsset_getLength.
|
|
|
|
*/
|
|
|
|
off64_t AAsset_getLength64(AAsset* asset);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Report the total amount of asset data that can be read from the current position.
|
|
|
|
*/
|
|
|
|
off_t AAsset_getRemainingLength(AAsset* asset);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Report the total amount of asset data that can be read from the current position.
|
|
|
|
*
|
|
|
|
* Uses a 64-bit number instead of a 32-bit number as AAsset_getRemainingLength does.
|
|
|
|
*/
|
|
|
|
off64_t AAsset_getRemainingLength64(AAsset* asset);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Open a new file descriptor that can be used to read the asset data. If the
|
|
|
|
* start or length cannot be represented by a 32-bit number, it will be
|
|
|
|
* truncated. If the file is large, use AAsset_openFileDescriptor64 instead.
|
|
|
|
*
|
|
|
|
* Returns < 0 if direct fd access is not possible (for example, if the asset is
|
|
|
|
* compressed).
|
|
|
|
*/
|
|
|
|
int AAsset_openFileDescriptor(AAsset* asset, off_t* outStart, off_t* outLength);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Open a new file descriptor that can be used to read the asset data.
|
|
|
|
*
|
|
|
|
* Uses a 64-bit number for the offset and length instead of 32-bit instead of
|
|
|
|
* as AAsset_openFileDescriptor does.
|
|
|
|
*
|
|
|
|
* Returns < 0 if direct fd access is not possible (for example, if the asset is
|
|
|
|
* compressed).
|
|
|
|
*/
|
|
|
|
int AAsset_openFileDescriptor64(AAsset* asset, off64_t* outStart, off64_t* outLength);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns whether this asset's internal buffer is allocated in ordinary RAM (i.e. not
|
|
|
|
* mmapped).
|
|
|
|
*/
|
|
|
|
int AAsset_isAllocated(AAsset* asset);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
};
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#endif // ANDROID_ASSET_MANAGER_H
|
2015-03-28 00:15:43 +00:00
|
|
|
|
|
|
|
/** @} */
|