replicant-frameworks_native/opengl/libs/GLES_trace/proto/gltrace.proto

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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.gltrace;
option optimize_for = LITE_RUNTIME;
option java_package = "com.android.ide.eclipse.gltrace";
option java_outer_classname = "GLProtoBuf";
message GLMessage {
enum Function {
option allow_alias = true;
glActiveTexture = 0;
glAlphaFunc = 1;
glAlphaFuncx = 2;
glAlphaFuncxOES = 3;
glAttachShader = 4;
glBeginPerfMonitorAMD = 5;
glBindAttribLocation = 6;
glBindBuffer = 7;
glBindFramebuffer = 8;
glBindFramebufferOES = 9;
glBindRenderbuffer = 10;
glBindRenderbufferOES = 11;
glBindTexture = 12;
glBindVertexArrayOES = 13;
glBlendColor = 14;
glBlendEquation = 15;
glBlendEquationOES = 16;
glBlendEquationSeparate = 17;
glBlendEquationSeparateOES = 18;
glBlendFunc = 19;
glBlendFuncSeparate = 20;
glBlendFuncSeparateOES = 21;
glBufferData = 22;
glBufferSubData = 23;
glCheckFramebufferStatus = 24;
glCheckFramebufferStatusOES = 25;
glClearColor = 26;
glClearColorx = 27;
glClearColorxOES = 28;
glClearDepthf = 29;
glClearDepthfOES = 30;
glClearDepthx = 31;
glClearDepthxOES = 32;
glClear = 33;
glClearStencil = 34;
glClientActiveTexture = 35;
glClipPlanef = 36;
glClipPlanefIMG = 37;
glClipPlanefOES = 38;
glClipPlanex = 39;
glClipPlanexIMG = 40;
glClipPlanexOES = 41;
glColor4f = 42;
glColor4ub = 43;
glColor4x = 44;
glColor4xOES = 45;
glColorMask = 46;
glColorPointer = 47;
glCompileShader = 48;
glCompressedTexImage2D = 49;
glCompressedTexImage3DOES = 50;
glCompressedTexSubImage2D = 51;
glCompressedTexSubImage3DOES = 52;
glCopyTexImage2D = 53;
glCopyTexSubImage2D = 54;
glCopyTexSubImage3DOES = 55;
glCoverageMaskNV = 56;
glCoverageOperationNV = 57;
glCreateProgram = 58;
glCreateShader = 59;
glCullFace = 60;
glCurrentPaletteMatrixOES = 61;
glDeleteBuffers = 62;
glDeleteFencesNV = 63;
glDeleteFramebuffers = 64;
glDeleteFramebuffersOES = 65;
glDeletePerfMonitorsAMD = 66;
glDeleteProgram = 67;
glDeleteRenderbuffers = 68;
glDeleteRenderbuffersOES = 69;
glDeleteShader = 70;
glDeleteTextures = 71;
glDeleteVertexArraysOES = 72;
glDepthFunc = 73;
glDepthMask = 74;
glDepthRangef = 75;
glDepthRangefOES = 76;
glDepthRangex = 77;
glDepthRangexOES = 78;
glDetachShader = 79;
glDisableClientState = 80;
glDisableDriverControlQCOM = 81;
glDisable = 82;
glDisableVertexAttribArray = 83;
glDiscardFramebufferEXT = 84;
glDrawArrays = 85;
glDrawElements = 86;
glDrawTexfOES = 87;
glDrawTexfvOES = 88;
glDrawTexiOES = 89;
glDrawTexivOES = 90;
glDrawTexsOES = 91;
glDrawTexsvOES = 92;
glDrawTexxOES = 93;
glDrawTexxvOES = 94;
glEGLImageTargetRenderbufferStorageOES = 95;
glEGLImageTargetTexture2DOES = 96;
glEnableClientState = 97;
glEnableDriverControlQCOM = 98;
glEnable = 99;
glEnableVertexAttribArray = 100;
glEndPerfMonitorAMD = 101;
glEndTilingQCOM = 102;
glExtGetBufferPointervQCOM = 103;
glExtGetBuffersQCOM = 104;
glExtGetFramebuffersQCOM = 105;
glExtGetProgramBinarySourceQCOM = 106;
glExtGetProgramsQCOM = 107;
glExtGetRenderbuffersQCOM = 108;
glExtGetShadersQCOM = 109;
glExtGetTexLevelParameterivQCOM = 110;
glExtGetTexSubImageQCOM = 111;
glExtGetTexturesQCOM = 112;
glExtIsProgramBinaryQCOM = 113;
glExtTexObjectStateOverrideiQCOM = 114;
glFinishFenceNV = 115;
glFinish = 116;
glFlush = 117;
glFogf = 118;
glFogfv = 119;
glFogx = 120;
glFogxOES = 121;
glFogxv = 122;
glFogxvOES = 123;
glFramebufferRenderbuffer = 124;
glFramebufferRenderbufferOES = 125;
glFramebufferTexture2D = 126;
glFramebufferTexture2DMultisampleIMG = 127;
glFramebufferTexture2DOES = 128;
glFramebufferTexture3DOES = 129;
glFrontFace = 130;
glFrustumf = 131;
glFrustumfOES = 132;
glFrustumx = 133;
glFrustumxOES = 134;
glGenBuffers = 135;
glGenerateMipmap = 136;
glGenerateMipmapOES = 137;
glGenFencesNV = 138;
glGenFramebuffers = 139;
glGenFramebuffersOES = 140;
glGenPerfMonitorsAMD = 141;
glGenRenderbuffers = 142;
glGenRenderbuffersOES = 143;
glGenTextures = 144;
glGenVertexArraysOES = 145;
glGetActiveAttrib = 146;
glGetActiveUniform = 147;
glGetAttachedShaders = 148;
glGetAttribLocation = 149;
glGetBooleanv = 150;
glGetBufferParameteriv = 151;
glGetBufferPointervOES = 152;
glGetClipPlanef = 153;
glGetClipPlanefOES = 154;
glGetClipPlanex = 155;
glGetClipPlanexOES = 156;
glGetDriverControlsQCOM = 157;
glGetDriverControlStringQCOM = 158;
glGetError = 159;
glGetFenceivNV = 160;
glGetFixedv = 161;
glGetFixedvOES = 162;
glGetFloatv = 163;
glGetFramebufferAttachmentParameteriv = 164;
glGetFramebufferAttachmentParameterivOES = 165;
glGetIntegerv = 166;
glGetLightfv = 167;
glGetLightxv = 168;
glGetLightxvOES = 169;
glGetMaterialfv = 170;
glGetMaterialxv = 171;
glGetMaterialxvOES = 172;
glGetPerfMonitorCounterDataAMD = 173;
glGetPerfMonitorCounterInfoAMD = 174;
glGetPerfMonitorCountersAMD = 175;
glGetPerfMonitorCounterStringAMD = 176;
glGetPerfMonitorGroupsAMD = 177;
glGetPerfMonitorGroupStringAMD = 178;
glGetPointerv = 179;
glGetProgramBinaryOES = 180;
glGetProgramInfoLog = 181;
glGetProgramiv = 182;
glGetRenderbufferParameteriv = 183;
glGetRenderbufferParameterivOES = 184;
glGetShaderInfoLog = 185;
glGetShaderiv = 186;
glGetShaderPrecisionFormat = 187;
glGetShaderSource = 188;
glGetString = 189;
glGetTexEnvfv = 190;
glGetTexEnviv = 191;
glGetTexEnvxv = 192;
glGetTexEnvxvOES = 193;
glGetTexGenfvOES = 194;
glGetTexGenivOES = 195;
glGetTexGenxvOES = 196;
glGetTexParameterfv = 197;
glGetTexParameteriv = 198;
glGetTexParameterxv = 199;
glGetTexParameterxvOES = 200;
glGetUniformfv = 201;
glGetUniformiv = 202;
glGetUniformLocation = 203;
glGetVertexAttribfv = 204;
glGetVertexAttribiv = 205;
glGetVertexAttribPointerv = 206;
glHint = 207;
glIsBuffer = 208;
glIsEnabled = 209;
glIsFenceNV = 210;
glIsFramebuffer = 211;
glIsFramebufferOES = 212;
glIsProgram = 213;
glIsRenderbuffer = 214;
glIsRenderbufferOES = 215;
glIsShader = 216;
glIsTexture = 217;
glIsVertexArrayOES = 218;
glLightf = 219;
glLightfv = 220;
glLightModelf = 221;
glLightModelfv = 222;
glLightModelx = 223;
glLightModelxOES = 224;
glLightModelxv = 225;
glLightModelxvOES = 226;
glLightx = 227;
glLightxOES = 228;
glLightxv = 229;
glLightxvOES = 230;
glLineWidth = 231;
glLineWidthx = 232;
glLineWidthxOES = 233;
glLinkProgram = 234;
glLoadIdentity = 235;
glLoadMatrixf = 236;
glLoadMatrixx = 237;
glLoadMatrixxOES = 238;
glLoadPaletteFromModelViewMatrixOES = 239;
glLogicOp = 240;
glMapBufferOES = 241;
glMaterialf = 242;
glMaterialfv = 243;
glMaterialx = 244;
glMaterialxOES = 245;
glMaterialxv = 246;
glMaterialxvOES = 247;
glMatrixIndexPointerOES = 248;
glMatrixMode = 249;
glMultiDrawArraysEXT = 250;
glMultiDrawElementsEXT = 251;
glMultiTexCoord4f = 252;
glMultiTexCoord4x = 253;
glMultiTexCoord4xOES = 254;
glMultMatrixf = 255;
glMultMatrixx = 256;
glMultMatrixxOES = 257;
glNormal3f = 258;
glNormal3x = 259;
glNormal3xOES = 260;
glNormalPointer = 261;
glOrthof = 262;
glOrthofOES = 263;
glOrthox = 264;
glOrthoxOES = 265;
glPixelStorei = 266;
glPointParameterf = 267;
glPointParameterfv = 268;
glPointParameterx = 269;
glPointParameterxOES = 270;
glPointParameterxv = 271;
glPointParameterxvOES = 272;
glPointSize = 273;
glPointSizePointerOES = 274;
glPointSizex = 275;
glPointSizexOES = 276;
glPolygonOffset = 277;
glPolygonOffsetx = 278;
glPolygonOffsetxOES = 279;
glPopMatrix = 280;
glProgramBinaryOES = 281;
glPushMatrix = 282;
glQueryMatrixxOES = 283;
glReadPixels = 284;
glReleaseShaderCompiler = 285;
glRenderbufferStorage = 286;
glRenderbufferStorageMultisampleIMG = 287;
glRenderbufferStorageOES = 288;
glRotatef = 289;
glRotatex = 290;
glRotatexOES = 291;
glSampleCoverage = 292;
glSampleCoveragex = 293;
glSampleCoveragexOES = 294;
glScalef = 295;
glScalex = 296;
glScalexOES = 297;
glScissor = 298;
glSelectPerfMonitorCountersAMD = 299;
glSetFenceNV = 300;
glShadeModel = 301;
glShaderBinary = 302;
glShaderSource = 303;
glStartTilingQCOM = 304;
glStencilFunc = 305;
glStencilFuncSeparate = 306;
glStencilMask = 307;
glStencilMaskSeparate = 308;
glStencilOp = 309;
glStencilOpSeparate = 310;
glTestFenceNV = 311;
glTexCoordPointer = 312;
glTexEnvf = 313;
glTexEnvfv = 314;
glTexEnvi = 315;
glTexEnviv = 316;
glTexEnvx = 317;
glTexEnvxOES = 318;
glTexEnvxv = 319;
glTexEnvxvOES = 320;
glTexGenfOES = 321;
glTexGenfvOES = 322;
glTexGeniOES = 323;
glTexGenivOES = 324;
glTexGenxOES = 325;
glTexGenxvOES = 326;
glTexImage2D = 327;
glTexImage3DOES = 328;
glTexParameterf = 329;
glTexParameterfv = 330;
glTexParameteri = 331;
glTexParameteriv = 332;
glTexParameterx = 333;
glTexParameterxOES = 334;
glTexParameterxv = 335;
glTexParameterxvOES = 336;
glTexSubImage2D = 337;
glTexSubImage3DOES = 338;
glTranslatef = 339;
glTranslatex = 340;
glTranslatexOES = 341;
glUniform1f = 342;
glUniform1fv = 343;
glUniform1i = 344;
glUniform1iv = 345;
glUniform2f = 346;
glUniform2fv = 347;
glUniform2i = 348;
glUniform2iv = 349;
glUniform3f = 350;
glUniform3fv = 351;
glUniform3i = 352;
glUniform3iv = 353;
glUniform4f = 354;
glUniform4fv = 355;
glUniform4i = 356;
glUniform4iv = 357;
glUniformMatrix2fv = 358;
glUniformMatrix3fv = 359;
glUniformMatrix4fv = 360;
glUnmapBufferOES = 361;
glUseProgram = 362;
glValidateProgram = 363;
glVertexAttrib1f = 364;
glVertexAttrib1fv = 365;
glVertexAttrib2f = 366;
glVertexAttrib2fv = 367;
glVertexAttrib3f = 368;
glVertexAttrib3fv = 369;
glVertexAttrib4f = 370;
glVertexAttrib4fv = 371;
glVertexAttribPointer = 372;
glVertexPointer = 373;
glViewport = 374;
glWeightPointerOES = 375;
glReadBuffer = 376;
glDrawRangeElements = 377;
glTexImage3D = 378;
glTexSubImage3D = 379;
glCopyTexSubImage3D = 380;
glCompressedTexImage3D = 381;
glCompressedTexSubImage3D = 382;
glGenQueries = 383;
glDeleteQueries = 384;
glIsQuery = 385;
glBeginQuery = 386;
glEndQuery = 387;
glGetQueryiv = 388;
glGetQueryObjectuiv = 389;
glUnmapBuffer = 390;
glGetBufferPointerv = 391;
glDrawBuffers = 392;
glUniformMatrix2x3fv = 393;
glUniformMatrix3x2fv = 394;
glUniformMatrix2x4fv = 395;
glUniformMatrix4x2fv = 396;
glUniformMatrix3x4fv = 397;
glUniformMatrix4x3fv = 398;
glBlitFramebuffer = 399;
glRenderbufferStorageMultisample = 400;
glFramebufferTextureLayer = 401;
glMapBufferRange = 402;
glFlushMappedBufferRange = 403;
glBindVertexArray = 404;
glDeleteVertexArrays = 405;
glGenVertexArrays = 406;
glIsVertexArray = 407;
glGetIntegeri_v = 408;
glBeginTransformFeedback = 409;
glEndTransformFeedback = 410;
glBindBufferRange = 411;
glBindBufferBase = 412;
glTransformFeedbackVaryings = 413;
glGetTransformFeedbackVarying = 414;
glVertexAttribIPointer = 415;
glGetVertexAttribIiv = 416;
glGetVertexAttribIuiv = 417;
glVertexAttribI4i = 418;
glVertexAttribI4ui = 419;
glVertexAttribI4iv = 420;
glVertexAttribI4uiv = 421;
glGetUniformuiv = 422;
glGetFragDataLocation = 423;
glUniform1ui = 424;
glUniform2ui = 425;
glUniform3ui = 426;
glUniform4ui = 427;
glUniform1uiv = 428;
glUniform2uiv = 429;
glUniform3uiv = 430;
glUniform4uiv = 431;
glClearBufferiv = 432;
glClearBufferuiv = 433;
glClearBufferfv = 434;
glClearBufferfi = 435;
glGetStringi = 436;
glCopyBufferSubData = 437;
glGetUniformIndices = 438;
glGetActiveUniformsiv = 439;
glGetUniformBlockIndex = 440;
glGetActiveUniformBlockiv = 441;
glGetActiveUniformBlockName = 442;
glUniformBlockBinding = 443;
glDrawArraysInstanced = 444;
glDrawElementsInstanced = 445;
glFenceSync = 446;
glIsSync = 447;
glDeleteSync = 448;
glClientWaitSync = 449;
glWaitSync = 450;
glGetInteger64v = 451;
glGetSynciv = 452;
glGetInteger64i_v = 453;
glGetBufferParameteri64v = 454;
glGenSamplers = 455;
glDeleteSamplers = 456;
glIsSampler = 457;
glBindSampler = 458;
glSamplerParameteri = 459;
glSamplerParameteriv = 460;
glSamplerParameterf = 461;
glSamplerParameterfv = 462;
glGetSamplerParameteriv = 463;
glGetSamplerParameterfv = 464;
glVertexAttribDivisor = 465;
glBindTransformFeedback = 466;
glDeleteTransformFeedbacks = 467;
glGenTransformFeedbacks = 468;
glIsTransformFeedback = 469;
glPauseTransformFeedback = 470;
glResumeTransformFeedback = 471;
glGetProgramBinary = 472;
glProgramBinary = 473;
glProgramParameteri = 474;
glInvalidateFramebuffer = 475;
glInvalidateSubFramebuffer = 476;
glTexStorage2D = 477;
glTexStorage3D = 478;
glGetInternalformativ = 479;
opengl: Update GLES headers and generate *.in from registry XML Import GLES headers from Khronos SVN r26322: https://cvs.khronos.org/svn/repos/registry/trunk/public/gles/api There are many non-functional whitespace and parameter name changes included here. These were introduced upstream when converting from the old .spec registry to the new XML registry. There are also some new extensions added. Unfortunately there isn't a version of the XML that matches the headers the previous versions of the *.in files were generated from, so I can't separate out the non-functional changes from the new extensions (other than temporarily hacking them out of the XML). See below for a list. Finally, I had to hack the official glext.h. Khronos hasn't updated the official GLES1 headers since switching to the XML registry, and there is one critical difference: a "const void**" parameter in the official header is "const void* const*" in the registry. I changed the header to avoid build errors with code generated from the registry. Dependencies on the *.in files required manually updating some GLES_trace/ files as well: - gltrace_api.{h,cpp} must be manually re-generated using tools/genapi.py. - New GL prototypes must be manually added to gltrace.proto. - gltrace.pb.{h,cpp} must be regenerated using aprotoc (see dev.make) New GLES extensions in libs/GLES_CM/glext_api.in: - GL_OES_byte_coordinates - GL_EXT_map_buffer_range - GL_APPLE_copy_texture_levels - GL_APPLE_sync New GLES2 extensions in libs/GLES2/gl2ext_api.in: - GL_KHR_blend_equation_advanced - GL_KHR_debug - GL_OES_sample_shading - GL_OES_texture_storage_multisample_2d_array - GL_EXT_disjoint_timer_query - GL_EXT_draw_buffers - GL_EXT_draw_instanced - GL_EXT_instanced_arrays - GL_EXT_map_buffer_range - GL_EXT_map_buffer_range - GL_EXT_multiview_draw_buffers - GL_EXT_separate_shader_objects - GL_ANGLE_instanced_arrays - GL_ANGLE_translated_shader_source - GL_APPLE_copy_texture_levels - GL_APPLE_sync - GL_INTEL_performance_query - GL_NV_blend_equation_advanced - GL_NV_copy_buffer - GL_NV_draw_instanced - GL_NV_framebuffer_blit - GL_NV_framebuffer_multisample - GL_NV_instanced_arrays - GL_NV_non_square_matrices Bug: 15028495 Change-Id: I902517c23354e14f9c63b1584db286d682315bb5
2014-05-14 04:52:56 +00:00
glBeginPerfQueryINTEL = 480;
glCreatePerfQueryINTEL = 481;
glDeletePerfQueryINTEL = 482;
glEndPerfQueryINTEL = 483;
glGetFirstPerfQueryIdINTEL = 484;
glGetNextPerfQueryIdINTEL = 485;
glGetPerfCounterInfoINTEL = 486;
glGetPerfQueryDataINTEL = 487;
glGetPerfQueryIdByNameINTEL = 488;
glGetPerfQueryInfoINTEL = 489;
glBlendBarrierKHR = 490;
glBlendBarrierNV = 491;
glBlendParameteriNV = 492;
glBlitFramebufferNV = 493;
glFenceSyncAPPLE = 494;
glIsSyncAPPLE = 495;
glDeleteSyncAPPLE = 496;
glClientWaitSyncAPPLE = 497;
glWaitSyncAPPLE = 498;
glGetInteger64vAPPLE = 499;
glGetSyncivAPPLE = 500;
glCopyBufferSubDataNV = 501;
glActiveShaderProgramEXT = 502;
glAlphaFuncQCOM = 503;
glBeginQueryEXT = 504;
glBindProgramPipelineEXT = 505;
glBlitFramebufferANGLE = 506;
glCreateShaderProgramvEXT = 507;
glDeleteProgramPipelinesEXT = 508;
glDeleteQueriesEXT = 509;
glDrawBuffersNV = 510;
glEndQueryEXT = 511;
glFramebufferTexture2DMultisampleEXT = 512;
glGenProgramPipelinesEXT = 513;
glGenQueriesEXT = 514;
glGetGraphicsResetStatusEXT = 515;
glGetObjectLabelEXT = 516;
glGetProgramPipelineInfoLogEXT = 517;
glGetProgramPipelineivEXT = 518;
glGetQueryObjectuivEXT = 519;
glGetQueryivEXT = 520;
glGetnUniformfvEXT = 521;
glGetnUniformivEXT = 521;
glInsertEventMarkerEXT = 522;
glIsProgramPipelineEXT = 523;
glIsQueryEXT = 524;
glLabelObjectEXT = 525;
glPopGroupMarkerEXT = 526;
glProgramParameteriEXT = 527;
glProgramUniform1fEXT = 528;
glProgramUniform1fvEXT = 529;
glProgramUniform1iEXT = 530;
glProgramUniform1ivEXT = 531;
glProgramUniform2fEXT = 532;
glProgramUniform2fvEXT = 533;
glProgramUniform2iEXT = 534;
glProgramUniform2ivEXT = 535;
glProgramUniform3fEXT = 536;
glProgramUniform3fvEXT = 537;
glProgramUniform3iEXT = 538;
glProgramUniform3ivEXT = 539;
glProgramUniform4fEXT = 540;
glProgramUniform4fvEXT = 541;
glProgramUniform4iEXT = 542;
glProgramUniform4ivEXT = 543;
glProgramUniformMatrix2fvEXT = 544;
glProgramUniformMatrix3fvEXT = 545;
glProgramUniformMatrix4fvEXT = 546;
glPushGroupMarkerEXT = 547;
glReadBufferNV = 548;
glReadnPixelsEXT = 549;
glRenderbufferStorageMultisampleANGLE = 550;
glRenderbufferStorageMultisampleAPPLE = 551;
glRenderbufferStorageMultisampleEXT = 552;
glResolveMultisampleFramebufferAPPLE = 553;
glTexStorage1DEXT = 554;
glTexStorage2DEXT = 555;
glTexStorage3DEXT = 556;
glTextureStorage1DEXT = 557;
glTextureStorage2DEXT = 558;
glTextureStorage3DEXT = 559;
glUseProgramStagesEXT = 560;
glValidateProgramPipelineEXT = 561;
opengl: Update GLES headers and generate *.in from registry XML Import GLES headers from Khronos SVN r26322: https://cvs.khronos.org/svn/repos/registry/trunk/public/gles/api There are many non-functional whitespace and parameter name changes included here. These were introduced upstream when converting from the old .spec registry to the new XML registry. There are also some new extensions added. Unfortunately there isn't a version of the XML that matches the headers the previous versions of the *.in files were generated from, so I can't separate out the non-functional changes from the new extensions (other than temporarily hacking them out of the XML). See below for a list. Finally, I had to hack the official glext.h. Khronos hasn't updated the official GLES1 headers since switching to the XML registry, and there is one critical difference: a "const void**" parameter in the official header is "const void* const*" in the registry. I changed the header to avoid build errors with code generated from the registry. Dependencies on the *.in files required manually updating some GLES_trace/ files as well: - gltrace_api.{h,cpp} must be manually re-generated using tools/genapi.py. - New GL prototypes must be manually added to gltrace.proto. - gltrace.pb.{h,cpp} must be regenerated using aprotoc (see dev.make) New GLES extensions in libs/GLES_CM/glext_api.in: - GL_OES_byte_coordinates - GL_EXT_map_buffer_range - GL_APPLE_copy_texture_levels - GL_APPLE_sync New GLES2 extensions in libs/GLES2/gl2ext_api.in: - GL_KHR_blend_equation_advanced - GL_KHR_debug - GL_OES_sample_shading - GL_OES_texture_storage_multisample_2d_array - GL_EXT_disjoint_timer_query - GL_EXT_draw_buffers - GL_EXT_draw_instanced - GL_EXT_instanced_arrays - GL_EXT_map_buffer_range - GL_EXT_map_buffer_range - GL_EXT_multiview_draw_buffers - GL_EXT_separate_shader_objects - GL_ANGLE_instanced_arrays - GL_ANGLE_translated_shader_source - GL_APPLE_copy_texture_levels - GL_APPLE_sync - GL_INTEL_performance_query - GL_NV_blend_equation_advanced - GL_NV_copy_buffer - GL_NV_draw_instanced - GL_NV_framebuffer_blit - GL_NV_framebuffer_multisample - GL_NV_instanced_arrays - GL_NV_non_square_matrices Bug: 15028495 Change-Id: I902517c23354e14f9c63b1584db286d682315bb5
2014-05-14 04:52:56 +00:00
glCopyTextureLevelsAPPLE = 562;
glDebugMessageControlKHR = 563;
glDebugMessageInsertKHR = 564;
glDebugMessageCallbackKHR = 565;
glGetDebugMessageLogKHR = 566;
glPushDebugGroupKHR = 567;
glPopDebugGroupKHR = 568;
glObjectLabelKHR = 569;
glGetObjectLabelKHR = 570;
glObjectPtrLabelKHR = 571;
glGetObjectPtrLabelKHR = 572;
glGetPointervKHR = 573;
glDrawArraysInstancedANGLE = 574;
glDrawElementsInstancedANGLE = 575;
glVertexAttribDivisorANGLE = 576;
glDrawArraysInstancedEXT = 577;
glDrawElementsInstancedEXT = 578;
glVertexAttribDivisorEXT = 579;
glDrawArraysInstancedNV = 580;
glDrawElementsInstancedNV = 581;
glVertexAttribDivisorNV = 582;
glDrawBuffersEXT = 583;
glReadBufferIndexedEXT = 584;
glDrawBuffersIndexedEXT = 585;
glGetIntegeri_vEXT = 586;
glMapBufferRangeEXT = 587;
glFlushMappedBufferRangeEXT = 588;
glQueryCounterEXT = 589;
glGetQueryObjecti64vEXT = 590;
glGetQueryObjectivEXT = 591;
glGetQueryObjectui64vEXT = 592;
glGetTranslatedShaderSourceANGLE = 593;
glMinSampleShadingOES = 594;
glMultiTexCoord1bOES = 595;
glMultiTexCoord1bvOES = 596;
glMultiTexCoord2bOES = 597;
glMultiTexCoord2bvOES = 598;
glMultiTexCoord3bOES = 599;
glMultiTexCoord3bvOES = 600;
glMultiTexCoord4bOES = 601;
glMultiTexCoord4bvOES = 602;
glTexCoord1bOES = 603;
glTexCoord1bvOES = 604;
glTexCoord2bOES = 605;
glTexCoord2bvOES = 606;
glTexCoord3bOES = 607;
glTexCoord3bvOES = 608;
glTexCoord4bOES = 609;
glTexCoord4bvOES = 610;
glVertex2bOES = 611;
glVertex2bvOES = 612;
glVertex3bOES = 613;
glVertex3bvOES = 614;
glVertex4bOES = 615;
glVertex4bvOES = 616;
glProgramUniform1uiEXT = 617;
glProgramUniform2uiEXT = 618;
glProgramUniform3uiEXT = 619;
glProgramUniform4uiEXT = 620;
glProgramUniform1uivEXT = 621;
glProgramUniform2uivEXT = 622;
glProgramUniform3uivEXT = 623;
glProgramUniform4uivEXT = 624;
glProgramUniformMatrix2x3fvEXT = 625;
glProgramUniformMatrix3x2fvEXT = 626;
glProgramUniformMatrix2x4fvEXT = 627;
glProgramUniformMatrix4x2fvEXT = 628;
glProgramUniformMatrix3x4fvEXT = 629;
glProgramUniformMatrix4x3fvEXT = 630;
glRenderbufferStorageMultisampleNV = 631;
glSampleCoverageOES = 632;
glTexStorage3DMultisampleOES = 633;
glUniformMatrix2x3fvNV = 634;
glUniformMatrix3x2fvNV = 635;
glUniformMatrix2x4fvNV = 636;
glUniformMatrix4x2fvNV = 637;
glUniformMatrix3x4fvNV = 638;
glUniformMatrix4x3fvNV = 639;
glActiveShaderProgram = 640;
glBindImageTexture = 641;
glBindProgramPipeline = 642;
glBindVertexBuffer = 643;
glCreateShaderProgramv = 644;
glDeleteProgramPipelines = 645;
glDispatchCompute = 646;
glDispatchComputeIndirect = 647;
glDrawArraysIndirect = 648;
glDrawElementsIndirect = 649;
glFramebufferParameteri = 650;
glGenProgramPipelines = 651;
glGetBooleani_v = 652;
glGetFramebufferParameteriv = 653;
glGetMultisamplefv = 654;
glGetProgramInterfaceiv = 655;
glGetProgramPipelineInfoLog = 656;
glGetProgramPipelineiv = 657;
glGetProgramResourceIndex = 658;
glGetProgramResourceLocation = 659;
glGetProgramResourceName = 660;
glGetProgramResourceiv = 661;
glGetTexLevelParameterfv = 662;
glGetTexLevelParameteriv = 663;
glIsProgramPipeline = 664;
glMemoryBarrier = 665;
glMemoryBarrierByRegion = 666;
glProgramUniform1f = 667;
glProgramUniform1fv = 668;
glProgramUniform1i = 669;
glProgramUniform1iv = 670;
glProgramUniform1ui = 671;
glProgramUniform1uiv = 672;
glProgramUniform2f = 673;
glProgramUniform2fv = 674;
glProgramUniform2i = 675;
glProgramUniform2iv = 676;
glProgramUniform2ui = 677;
glProgramUniform2uiv = 678;
glProgramUniform3f = 679;
glProgramUniform3fv = 680;
glProgramUniform3i = 681;
glProgramUniform3iv = 682;
glProgramUniform3ui = 683;
glProgramUniform3uiv = 684;
glProgramUniform4f = 685;
glProgramUniform4fv = 686;
glProgramUniform4i = 687;
glProgramUniform4iv = 688;
glProgramUniform4ui = 689;
glProgramUniform4uiv = 690;
glProgramUniformMatrix2fv = 691;
glProgramUniformMatrix2x3fv = 692;
glProgramUniformMatrix2x4fv = 693;
glProgramUniformMatrix3fv = 694;
glProgramUniformMatrix3x2fv = 695;
glProgramUniformMatrix3x4fv = 696;
glProgramUniformMatrix4fv = 697;
glProgramUniformMatrix4x2fv = 698;
glProgramUniformMatrix4x3fv = 699;
glSampleMaski = 700;
glTexStorage2DMultisample = 701;
glUseProgramStages = 702;
glValidateProgramPipeline = 703;
glVertexAttribBinding = 704;
glVertexAttribFormat = 705;
glVertexAttribIFormat = 706;
glVertexBindingDivisor = 707;
glBlendEquationSeparateiEXT = 708;
glBlendEquationiEXT = 709;
glBlendFuncSeparateiEXT = 710;
glBlendFunciEXT = 711;
glColorMaskiEXT = 712;
glCopyImageSubDataEXT = 713;
glDisableiEXT = 714;
glEnableiEXT = 715;
glFramebufferTextureEXT = 716;
glGetSamplerParameterIivEXT = 717;
glGetSamplerParameterIuivEXT = 718;
glGetTexParameterIivEXT = 719;
glGetTexParameterIuivEXT = 720;
glIsEnablediEXT = 721;
glPatchParameteriEXT = 722;
glPrimitiveBoundingBoxEXT = 723;
glSamplerParameterIivEXT = 724;
glSamplerParameterIuivEXT = 725;
glTexBufferEXT = 726;
glTexBufferRangeEXT = 727;
glTexParameterIivEXT = 728;
glTexParameterIuivEXT = 729;
glTextureViewEXT = 730;
eglGetDisplay = 2000;
eglInitialize = 2001;
eglTerminate = 2002;
eglGetConfigs = 2003;
eglChooseConfig = 2004;
eglGetConfigAttrib = 2005;
eglCreateWindowSurface = 2006;
eglCreatePixmapSurface = 2007;
eglCreatePbufferSurface = 2008;
eglDestroySurface = 2009;
eglQuerySurface = 2010;
eglCreateContext = 2011;
eglDestroyContext = 2012;
eglMakeCurrent = 2013;
eglGetCurrentContext = 2014;
eglGetCurrentSurface = 2015;
eglGetCurrentDisplay = 2016;
eglQueryContext = 2017;
eglWaitGL = 2018;
eglWaitNative = 2019;
eglSwapBuffers = 2020;
eglCopyBuffers = 2021;
eglGetError = 2022;
eglQueryString = 2023;
eglGetProcAddress = 2024;
eglSurfaceAttrib = 2025;
eglBindTexImage = 2026;
eglReleaseTexImage = 2027;
eglSwapInterval = 2028;
eglBindAPI = 2029;
eglQueryAPI = 2030;
eglWaitClient = 2031;
eglReleaseThread = 2032;
eglCreatePbufferFromClientBuffer = 2033;
eglLockSurfaceKHR = 2034;
eglUnlockSurfaceKHR = 2035;
eglCreateImageKHR = 2036;
eglDestroyImageKHR = 2037;
eglCreateSyncKHR = 2038;
eglDestroySyncKHR = 2039;
eglClientWaitSyncKHR = 2040;
eglGetSyncAttribKHR = 2041;
eglSetSwapRectangleANDROID = 2042;
eglGetRenderBufferANDROID = 2043;
eglGetSystemTimeFrequencyNV = 2044;
eglGetSystemTimeNV = 2045;
invalid = 3000;
glVertexAttribPointerData = 3001;
}
// A GL call's return data and arguments are formatted into this DataType
message DataType {
enum Type {
VOID = 1; // GLvoid
CHAR = 2; // GLchar
BYTE = 3; // GLbyte, GLubyte
INT = 4; // GLbitfield, GLshort, GLint, GLsizei, GLushort, GLuint, GLfixed
FLOAT = 5; // GLfloat, GLclampf
BOOL = 6; // GLboolean
ENUM = 7; // GLenum
INT64 = 8; // GLint64, GLuint64
};
required Type type = 1 [default = VOID];
required bool isArray = 2 [default = false];
repeated int32 intValue = 3;
repeated float floatValue = 4;
repeated bytes charValue = 5;
repeated bytes rawBytes = 6;
repeated bool boolValue = 7;
repeated int64 int64Value = 8;
}
message FrameBuffer {
required int32 width = 1;
required int32 height = 2;
repeated bytes contents = 3;
}
required int32 context_id = 1; // GL context ID
required int64 start_time = 2; // time when call was invoked
required int32 duration = 3; // duration of the call (MONOTONIC TIME)
required Function function = 4 [default = invalid]; // GL function called
repeated DataType args = 5; // GL function's arguments
optional DataType returnValue = 6; // GL function's return value
optional FrameBuffer fb = 7; // contents of the framebuffer
optional int32 threadtime = 8; // duration of the call (THREAD TIME)
};