* Drop DSPManager and libcyanogen-dsp. Devices should switch to
standard Android effects or offload-capable versions.
Change-Id: I4f4eec5747e9073e576fe70e720ac3ffebb3fdd9
The group that maintains and builds the Terminal Emulator
have run into Google Play issues resulting in a package name change.
Update associated libraries for this change as well.
See also:
https://github.com/jackpal/Android-Terminal-Emulator/wiki/Recent-Updates
Change-Id: Ib50a8d8435ea12d2c74ea9a68f5f9ddadc7601a5
As new features and enhancements to the theme apk format are added
we will need a way for themes to specify which version of the theme
format they are targeting. Exclusion of the theme feature in a
theme apk will imply v1.
Change-Id: I0016d58341ca3144bb4a4faa16663ab29439ab24
* There is still a race condition here.
* Power users can re-enable this by setting
persist.sys.dalvik.multithread to true
Change-Id: I03686bafbac1859695466fcb522bc5436ec82e0d
Mini targets didn't include FFMPEG so far.
I don't see the reason to do this, the plugin takes up minimal space.
Change-Id: I712982c245f9cdb8dd1052a071a7590219b9a9c3
Default recovery flashing on system updates to false. This can be
overridden for specific builds/devices, but the option can be enabled
or disabled on all builds.
Change-Id: Ia1bc94bd1e5f799fc894286a6b2f4f7a8a3816dd
This reverts commit d2d1a7ffb1.
Revert "selinuxrelabel: Remove attempts to relabel /system"
This reverts commit cae5f24530.
Revert "Recheck /data for selinux labeling"
This reverts commit c4dcb16ca9.
Revert "selinuxrelabel: Add a check for dalvik-cache"
This reverts commit c7e9230614.
Revert "selinuxrelabel: Need to check in priv-app now"
This reverts commit 3013c99acb.
Revert "selinux: When adding userdata labels, do cache too"
This reverts commit 8994907baf.
Revert "selinux: Use a more reliable sentinel to flag /data labelling"
This reverts commit b52874de53.
Change-Id: I7779aaca3b0751ed74d525292681817182a0aa7f
This variable is used to build the fingerprint and description on
signed builds, and the dash can't go in there. Add it only when
constructing the final display version variable
Change-Id: I0736d3a88e5f9980c28e6e9afa7e2f9e2d23f815
On low-end devices, the current 48 fps boot animation can use more than
50% of CPU time, and if the texture cache is enabled, a majority of main
memory as well. For these devices, add half-resolution variants of the
lower-resolution boot animations which display 2x upscaled -- this
greatly speeds the boot process and makes the boot animation run more
smoothly.
Change-Id: I0140616ca38c52a06dd4622f1c20a9ca0da95f4b
The variable used does not exist at this stage of the build. Switch
to PRODUCT_DEFAULT_DEV_CERTIFICATE, which does exist when in use.
Change-Id: Icb3bbaa437e68b96e1ce05a09f6525cd1ddb9a6a