b4c5ba963a
Now Email2 is not being built as an override package, and the package is not being renamed Change-Id: I2f7b08165cef19c24084942f4ee11c8d401a2ca8
49 lines
1.3 KiB
Makefile
49 lines
1.3 KiB
Makefile
LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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chips_dir := ../../../../frameworks/ex/chips
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unified_email_dir := ../../../../packages/apps/UnifiedEmail
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# Include res dir from chips
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# Include res dir from UnifiedEmail
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res_dirs := res $(chips_dir)/res $(unified_email_dir)/res
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LOCAL_MODULE_TAGS := optional
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src_dirs := src \
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$(unified_email_dir)/src \
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$(unified_email_dir)/email_src
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LOCAL_STATIC_JAVA_LIBRARIES := android-common-chips
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LOCAL_STATIC_JAVA_LIBRARIES += guava
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LOCAL_STATIC_JAVA_LIBRARIES += android-common
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LOCAL_STATIC_JAVA_LIBRARIES += com.android.emailcommon
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LOCAL_SDK_VERSION := 14
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LOCAL_SRC_FILES := $(call all-java-files-under, $(src_dirs)) \
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$(call all-logtags-files-under, $(src_dirs))
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LOCAL_RESOURCE_DIR := $(addprefix $(LOCAL_PATH)/, $(res_dirs))
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# Use assets dir from UnifiedEmail
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# (the default package target doesn't seem to deal with multiple asset dirs)
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LOCAL_ASSET_DIR := $(LOCAL_PATH)/$(unified_email_dir)/assets
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LOCAL_AAPT_FLAGS := \
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--auto-add-overlay \
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--extra-packages com.android.ex.chips:com.android.mail
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LOCAL_PACKAGE_NAME := Email2
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LOCAL_PROGUARD_FLAG_FILES := proguard.flags $(unified_email_dir)/proguard.flags
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include $(BUILD_PACKAGE)
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# Use the following include to make our test apk.
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include $(call all-makefiles-under,$(LOCAL_PATH))
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