replicant-frameworks_native/libs/utils
Kenny Root af1cf07134 Clean up use of HAVE_ANDROID_OS
HAVE_ANDROID_OS was defined as "1" for targets, but never defined as "0"
for non-targets. Changing them to #ifdef should be safe and matches
all the other uses of HAVE_ANDROID_OS throughout the system.

Change-Id: I82257325a8ae5e4e4371ddfc4dbf51cea8ea0abb
2011-02-16 10:56:32 -08:00
..
tests Split UTF functions from String8/16 2010-11-12 15:53:40 -08:00
Android.mk Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
Asset.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
AssetDir.cpp
AssetManager.cpp
BackupData.cpp
BackupHelpers.cpp
BufferedTextOutput.cpp
CallStack.cpp
Debug.cpp
FileMap.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
Flattenable.cpp
Looper.cpp
misc.cpp
MODULE_LICENSE_APACHE2
NOTICE
ObbFile.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
Pool.cpp
PropertyMap.cpp Add initial support for cursor-based pointing devices. 2010-12-29 13:19:53 -08:00
README
RefBase.cpp
ResourceTypes.cpp am a1f5e82f: am a30063d8: am 25eb0464: Merge "Normalize output from aapt d" 2011-01-29 23:07:48 -08:00
SharedBuffer.cpp
Static.cpp
StopWatch.cpp
StreamingZipInflater.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
String8.cpp Improve support for external keyboards. 2010-12-02 16:01:32 -08:00
String16.cpp Split UTF functions from String8/16 2010-11-12 15:53:40 -08:00
StringArray.cpp
SystemClock.cpp Clean up use of HAVE_ANDROID_OS 2011-02-16 10:56:32 -08:00
TextOutput.cpp
Threads.cpp Clean up use of HAVE_ANDROID_OS 2011-02-16 10:56:32 -08:00
Timers.cpp
Tokenizer.cpp Improve support for external keyboards. 2010-12-02 16:01:32 -08:00
Unicode.cpp Split UTF functions from String8/16 2010-11-12 15:53:40 -08:00
VectorImpl.cpp
ZipFileCRO.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
ZipFileRO.cpp Change assets to use 64-bit API 2010-12-08 11:21:30 -08:00
ZipUtils.cpp

Android Utility Function Library

If you need a feature that is native to Linux but not present on other
platforms, construct a platform-dependent implementation that shares
the Linux interface.  That way the actual device runs as "light" as
possible.

If that isn't feasible, create a system-independent interface and hide
the details.

The ultimate goal is *not* to create a super-duper platform abstraction
layer.  The goal is to provide an optimized solution for Linux with
reasonable implementations for other platforms.