74b28e45c3
Change-Id: I82825dbe3b24a520b79f6b05d01f37e1b5008b62
55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <time.h>
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#include <sched.h>
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#include <sys/resource.h>
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#include <string.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <utils/Timers.h>
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#include <EGL/egl.h>
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#include <utils/Log.h>
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using namespace android;
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#include "fill_common.cpp"
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bool doTest(uint32_t w, uint32_t h) {
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gWidth = w;
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gHeight = h;
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setupVA();
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genTextures();
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printf("\nvarColor, texCount, modulate, extraMath, texSize, blend, Mpps, DC60\n");
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for (uint32_t num = 0; num < gFragmentTestCount; num++) {
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doSingleTest(num, 2);
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if (gFragmentTests[num]->texCount) {
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doSingleTest(num, 1);
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}
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}
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exit(0);
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return true;
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}
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