replicant-frameworks_native/opengl/libagl
Mathias Agopian 8dccb26901 Proper EGLImageKHR error handling
Validate EGLImageKHR format and return an error for unsupported ones.
Also make sure to return an error when binding EGL_NO_IMAGE_KHR to a texture
2010-02-04 17:04:53 -08:00
..
Android.mk implement [2396050] Add ETC1 texture support to AGL 2010-02-02 20:19:54 -08:00
array.cpp
array.h
BufferObjectManager.cpp
BufferObjectManager.h
context.h
copybit.cpp
copybit.h
dxt.cpp
dxt.h
egl.cpp Proper EGLImageKHR error handling 2010-02-04 17:04:53 -08:00
fixed_asm.S Add misssing symbol type directives. 2009-12-08 11:22:38 -08:00
fp.cpp
fp.h
iterators.S Add misssing symbol type directives. 2009-12-08 11:22:38 -08:00
light.cpp fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug) 2010-02-03 12:13:15 -08:00
light.h fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug) 2010-02-03 12:13:15 -08:00
matrix.cpp fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug) 2010-02-03 12:13:15 -08:00
matrix.h
mipmap.cpp
primitives.cpp
primitives.h
state.cpp implement [2396050] Add ETC1 texture support to AGL 2010-02-02 20:19:54 -08:00
state.h
texture.cpp Proper EGLImageKHR error handling 2010-02-04 17:04:53 -08:00
texture.h update surfaceflinger, libui and libagl to the new gralloc api 2009-05-04 14:17:04 -07:00
TextureObjectManager.cpp
TextureObjectManager.h
Tokenizer.cpp
Tokenizer.h
TokenManager.cpp
TokenManager.h
vertex.cpp
vertex.h