replicant-frameworks_native/libs/gui
Jamie Gennis fe0a87b546 SurfaceTexture: make (dis)connect into an IPC
This change makes the ANativeWindow connect and disconnect calls result
in an IPC to the SurfaceTexture object.  This will allow us to prevent
multiple simultaneous connections from different processes.

Change-Id: Id9aa1003b1335b96ca6bd4a1f5a67aa433d42efb
2011-07-14 17:48:32 -07:00
..
tests Merge "SurfaceTexture: enable newly passing tests." 2011-07-07 14:42:12 -07:00
Android.mk unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
IGraphicBufferAlloc.cpp return an error code with gralloc buffer allocation failures 2011-07-01 14:53:49 -07:00
ISensorEventConnection.cpp
ISensorServer.cpp
ISurface.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
ISurfaceComposer.cpp SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
ISurfaceComposerClient.cpp SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
ISurfaceTexture.cpp SurfaceTexture: make (dis)connect into an IPC 2011-07-14 17:48:32 -07:00
LayerState.cpp SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
Sensor.cpp 9-axis sensor fusion with Kalman filter 2011-05-27 17:04:55 -07:00
SensorChannel.cpp
SensorEventQueue.cpp
SensorManager.cpp
Surface.cpp Add method to create a ParcelSurfaceTexture from android.view.Surface. 2011-06-22 16:18:09 -07:00
SurfaceComposerClient.cpp SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
SurfaceTexture.cpp SurfaceTexture: make (dis)connect into an IPC 2011-07-14 17:48:32 -07:00
SurfaceTextureClient.cpp SurfaceTexture: make (dis)connect into an IPC 2011-07-14 17:48:32 -07:00