replicant-frameworks_native/services/sensorservice/SensorService.h
Aravind Akella b4099e77ec Bug fixes for SensorService
i) Emulate Flush for AOSP Fusion Sesnsors on newer HALs that support batching.
ii) Early return if there are no events for the current SensorEventConnection.

Bug: 11325707, 11376538

Change-Id: Idb856302463649a99d3d5d0c965bb06ba06b8e1d
2013-10-25 13:58:58 -07:00

176 lines
6.8 KiB
C++

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SENSOR_SERVICE_H
#define ANDROID_SENSOR_SERVICE_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/Vector.h>
#include <utils/SortedVector.h>
#include <utils/KeyedVector.h>
#include <utils/threads.h>
#include <utils/RefBase.h>
#include <binder/BinderService.h>
#include <gui/Sensor.h>
#include <gui/BitTube.h>
#include <gui/ISensorServer.h>
#include <gui/ISensorEventConnection.h>
#include "SensorInterface.h"
// ---------------------------------------------------------------------------
#define DEBUG_CONNECTIONS false
// Max size is 1 MB which is enough to accept a batch of about 10k events.
#define MAX_SOCKET_BUFFER_SIZE_BATCHED 1024 * 1024
#define SOCKET_BUFFER_SIZE_NON_BATCHED 4 * 1024
struct sensors_poll_device_t;
struct sensors_module_t;
namespace android {
// ---------------------------------------------------------------------------
class SensorService :
public BinderService<SensorService>,
public BnSensorServer,
protected Thread
{
friend class BinderService<SensorService>;
static const char* WAKE_LOCK_NAME;
static char const* getServiceName() ANDROID_API { return "sensorservice"; }
SensorService() ANDROID_API;
virtual ~SensorService();
virtual void onFirstRef();
// Thread interface
virtual bool threadLoop();
// ISensorServer interface
virtual Vector<Sensor> getSensorList();
virtual sp<ISensorEventConnection> createSensorEventConnection();
virtual status_t dump(int fd, const Vector<String16>& args);
class SensorEventConnection : public BnSensorEventConnection {
virtual ~SensorEventConnection();
virtual void onFirstRef();
virtual sp<BitTube> getSensorChannel() const;
virtual status_t enableDisable(int handle, bool enabled, nsecs_t samplingPeriodNs,
nsecs_t maxBatchReportLatencyNs, int reservedFlags);
virtual status_t setEventRate(int handle, nsecs_t samplingPeriodNs);
virtual status_t flush();
// Count the number of flush complete events which are about to be dropped in the buffer.
// Increment mPendingFlushEventsToSend in mSensorInfo. These flush complete events will be
// sent separately before the next batch of events.
void countFlushCompleteEventsLocked(sensors_event_t* scratch, int numEventsDropped);
sp<SensorService> const mService;
sp<BitTube> mChannel;
uid_t mUid;
mutable Mutex mConnectionLock;
struct FlushInfo {
// The number of flush complete events dropped for this sensor is stored here.
// They are sent separately before the next batch of events.
int mPendingFlushEventsToSend;
// Every activate is preceded by a flush. Only after the first flush complete is
// received, the events for the sensor are sent on that *connection*.
bool mFirstFlushPending;
FlushInfo() : mPendingFlushEventsToSend(0), mFirstFlushPending(false) {}
};
// protected by SensorService::mLock. Key for this vector is the sensor handle.
KeyedVector<int, FlushInfo> mSensorInfo;
public:
SensorEventConnection(const sp<SensorService>& service, uid_t uid);
status_t sendEvents(sensors_event_t const* buffer, size_t count,
sensors_event_t* scratch = NULL);
bool hasSensor(int32_t handle) const;
bool hasAnySensor() const;
bool addSensor(int32_t handle);
bool removeSensor(int32_t handle);
void setFirstFlushPending(int32_t handle, bool value);
void dump(String8& result);
uid_t getUid() const { return mUid; }
};
class SensorRecord {
SortedVector< wp<SensorEventConnection> > mConnections;
public:
SensorRecord(const sp<SensorEventConnection>& connection);
bool addConnection(const sp<SensorEventConnection>& connection);
bool removeConnection(const wp<SensorEventConnection>& connection);
size_t getNumConnections() const { return mConnections.size(); }
};
SortedVector< wp<SensorEventConnection> > getActiveConnections() const;
DefaultKeyedVector<int, SensorInterface*> getActiveVirtualSensors() const;
String8 getSensorName(int handle) const;
bool isVirtualSensor(int handle) const;
void recordLastValue(sensors_event_t const * buffer, size_t count);
static void sortEventBuffer(sensors_event_t* buffer, size_t count);
Sensor registerSensor(SensorInterface* sensor);
Sensor registerVirtualSensor(SensorInterface* sensor);
status_t cleanupWithoutDisable(
const sp<SensorEventConnection>& connection, int handle);
status_t cleanupWithoutDisableLocked(
const sp<SensorEventConnection>& connection, int handle);
void cleanupAutoDisabledSensor(const sp<SensorEventConnection>& connection,
sensors_event_t const* buffer, const int count);
// constants
Vector<Sensor> mSensorList;
Vector<Sensor> mUserSensorListDebug;
Vector<Sensor> mUserSensorList;
DefaultKeyedVector<int, SensorInterface*> mSensorMap;
Vector<SensorInterface *> mVirtualSensorList;
status_t mInitCheck;
size_t mSocketBufferSize;
// protected by mLock
mutable Mutex mLock;
DefaultKeyedVector<int, SensorRecord*> mActiveSensors;
DefaultKeyedVector<int, SensorInterface*> mActiveVirtualSensors;
SortedVector< wp<SensorEventConnection> > mActiveConnections;
// The size of this vector is constant, only the items are mutable
KeyedVector<int32_t, sensors_event_t> mLastEventSeen;
public:
void cleanupConnection(SensorEventConnection* connection);
status_t enable(const sp<SensorEventConnection>& connection, int handle,
nsecs_t samplingPeriodNs, nsecs_t maxBatchReportLatencyNs, int reservedFlags);
status_t disable(const sp<SensorEventConnection>& connection, int handle);
status_t setEventRate(const sp<SensorEventConnection>& connection, int handle, nsecs_t ns);
status_t flushSensor(const sp<SensorEventConnection>& connection, int handle);
};
// ---------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_SENSOR_SERVICE_H