replicant-frameworks_native/opengl/tests/EGLTest/Android.mk
Mathias Agopian a4e19521ac Binderize the consumer side of BufferQueue
While currently untested, this should allow to move the
BuffereQueue in the consumer process and have everything
work as usual.

Bug: 9265647

Change-Id: I9ca8f099f7c65b9a27b7e7a3643b46d1b58eacfc
2013-08-01 17:20:08 -07:00

47 lines
1.0 KiB
Makefile

# Build the unit tests.
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := EGL_test
LOCAL_MODULE_TAGS := tests
LOCAL_SRC_FILES := \
egl_cache_test.cpp \
EGL_test.cpp \
LOCAL_SHARED_LIBRARIES := \
libEGL \
libcutils \
libbinder \
libstlport \
libutils \
libgui \
LOCAL_STATIC_LIBRARIES := \
libgtest \
libgtest_main \
LOCAL_C_INCLUDES := \
bionic \
bionic/libc/private \
bionic/libstdc++/include \
external/gtest/include \
external/stlport/stlport \
frameworks/native/opengl/libs \
frameworks/native/opengl/libs/EGL \
# gold in binutils 2.22 will warn about the usage of mktemp
LOCAL_LDFLAGS += -Wl,--no-fatal-warnings
include $(BUILD_EXECUTABLE)
# Include subdirectory makefiles
# ============================================================
# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
# team really wants is to build the stuff defined by this makefile.
ifeq (,$(ONE_SHOT_MAKEFILE))
include $(call first-makefiles-under,$(LOCAL_PATH))
endif