90ed3e8d78
BitTube used to send objects one at a time and didn't handle errors properly. We now send all the objects in one call, which means they have to be read as a single batch as well. This changes the BitTube API. Update SensorService to the new API. Also added an API to set the size of the send buffer. Bug: 10641596 Change-Id: I77c70d35e351fdba0416fae4b7ca3b1d56272251 |
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BitTube.h | ||
BufferItemConsumer.h | ||
BufferQueue.h | ||
ConsumerBase.h | ||
CpuConsumer.h | ||
DisplayEventReceiver.h | ||
GLConsumer.h | ||
GraphicBufferAlloc.h | ||
GuiConfig.h | ||
IConsumerListener.h | ||
IDisplayEventConnection.h | ||
IGraphicBufferAlloc.h | ||
IGraphicBufferConsumer.h | ||
IGraphicBufferProducer.h | ||
ISensorEventConnection.h | ||
ISensorServer.h | ||
ISurfaceComposer.h | ||
ISurfaceComposerClient.h | ||
Sensor.h | ||
SensorEventQueue.h | ||
SensorManager.h | ||
Surface.h | ||
SurfaceComposerClient.h | ||
SurfaceControl.h |