replicant-frameworks_native/libs/ui
Jeff Brown 92988aab48 Fix a key repeating bug.
This change fixes a bug in the dispatcher where the window manager
policy would incorrectly receive a key repeat count of 0 in the case
where the key repeat was generated by the hardware or driver.
Long-press on HOME was broken as a result.

Bug: 3159581
Change-Id: If0f02662313f5b879a4e566fbb461389e274a550
2010-11-02 17:58:22 -07:00
..
tests Add test stubs for newly added methods. 2010-10-24 15:25:53 -07:00
Android.mk
EGLUtils.cpp
EventHub.cpp am 2ef36763: am 860c2df4: Merge "Add unit tests for native input and fix bugs identified." into gingerbread 2010-10-24 14:36:23 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp
GraphicBuffer.cpp Move binder magic from the Surface class to GraphicBuffer. 2010-10-10 13:09:46 -07:00
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
GraphicLog.cpp
Input.cpp Add plumbing for volume mute key. 2010-11-02 17:31:39 -07:00
InputDispatcher.cpp Fix a key repeating bug. 2010-11-02 17:58:22 -07:00
InputManager.cpp
InputReader.cpp am 2ef36763: am 860c2df4: Merge "Add unit tests for native input and fix bugs identified." into gingerbread 2010-10-24 14:36:23 -07:00
InputTransport.cpp
IOverlay.cpp
KeyCharacterMap.cpp Add keycodes and meta-key modifiers to support external keyboards. 2010-10-15 16:00:07 -07:00
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp
Rect.cpp
Region.cpp Optimize FBO drawing with regions. 2010-11-02 16:17:23 -07:00