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Jeff Brown fa773aa745 Use touch pad gestures to manipulate the pointer.
1. Single finger tap performs a click.
2. Single finger movement moves the pointer (hovers).
3. Button press plus movement performs click or drag.
   While dragging, the pointer follows the finger that is moving
   fastest.  This is important if there are additional fingers
   down on the touch pad for the purpose of applying force
   to an integrated button underneath.
4. Two fingers near each other moving in the same direction
   are coalesced as a swipe gesture under the pointer.
5. Two or more fingers moving in arbitrary directions are
   transformed into touches in the vicinity of the pointer.
   This makes scale/zoom and rotate gestures possible.

Added a native VelocityTracker implementation to enable intelligent
switching of the active pointer during drags.

Change-Id: I5ada57e7f2bdb9b0a791843eb354a8c706b365dc
2011-03-14 14:12:03 -07:00
cmds KeyStore: Update the parameters of generating master keys. 2010-10-01 01:42:55 +08:00
include Use touch pad gestures to manipulate the pointer. 2011-03-14 14:12:03 -07:00
libs Use touch pad gestures to manipulate the pointer. 2011-03-14 14:12:03 -07:00
opengl GLES2Debugger: Added DbgContext and vertex data capturing. 2011-03-10 16:40:37 -08:00
services/surfaceflinger Fix some const-ness and comments 2011-03-11 17:01:40 -08:00
vpn Make VpnService synchronous API. 2011-01-20 12:51:43 +08:00
GenerationCache.h Add TextLayout Cache 2011-03-02 13:29:20 -08:00
MODULE_LICENSE_APACHE2
NOTICE resolved conflicts for merge of adee6b35 to honeycomb-plus-aosp 2011-01-17 14:17:12 -08:00