replicant-frameworks_native/opengl/libagl
Bjorn Andersson f9752cc4cf egl: Reintroduce eglGetRenderBufferANDROID
eglGetRenderBufferANDROID was removed as it had no users. This commit
reintroduces this extensions as it's used by Qualcomm graphics HAL.

Change-Id: I493306830a0d4f8722a42bcc84fb49236afdabeb
2012-08-27 18:38:35 -07:00
..
Android.mk
array.cpp
array.h
BufferObjectManager.cpp
BufferObjectManager.h
context.h libagl shouldn't export anything 2012-02-27 13:03:04 -08:00
dxt.cpp
dxt.h
egl.cpp egl: Reintroduce eglGetRenderBufferANDROID 2012-08-27 18:38:35 -07:00
fixed_asm.S
fp.cpp
fp.h
iterators.S
light.cpp
light.h
matrix.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE 2012-01-03 22:38:27 +00:00
matrix.h
mipmap.cpp Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE 2012-01-08 13:19:13 +00:00
primitives.cpp
primitives.h
state.cpp Implement the EGL_KHR_fence_sync in libagl 2012-05-22 12:11:41 -07:00
state.h
texture.cpp remove dependency on android_native{s_priv|buffer}.h 2012-02-24 18:26:01 -08:00
texture.h
TextureObjectManager.cpp remove dependency on android_native{s_priv|buffer}.h 2012-02-24 18:26:01 -08:00
TextureObjectManager.h
Tokenizer.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE 2012-01-03 22:38:27 +00:00
Tokenizer.h
TokenManager.cpp
TokenManager.h
vertex.cpp
vertex.h