a017d5b379
The cause of the problem is that AudioTrack::start() can fail if it is called from a newly created thread that has the same ID as the AudioTrack callback thread that has just been stopped and not yet exited. This is possible as the thread ID used by the Thread class is not the TID. The fix consists in clearing the thread ID before exiting the thread loop. Change-Id: I66e679665c384403cb3ba2c31746f5de72d5836d |
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.. | ||
tests | ||
Android.mk | ||
Asset.cpp | ||
AssetDir.cpp | ||
AssetManager.cpp | ||
BackupData.cpp | ||
BackupHelpers.cpp | ||
BufferedTextOutput.cpp | ||
CallStack.cpp | ||
Debug.cpp | ||
FileMap.cpp | ||
Flattenable.cpp | ||
Looper.cpp | ||
misc.cpp | ||
MODULE_LICENSE_APACHE2 | ||
NOTICE | ||
ObbFile.cpp | ||
Pool.cpp | ||
README | ||
RefBase.cpp | ||
ResourceTypes.cpp | ||
SharedBuffer.cpp | ||
Static.cpp | ||
StopWatch.cpp | ||
StreamingZipInflater.cpp | ||
String8.cpp | ||
String16.cpp | ||
StringArray.cpp | ||
SystemClock.cpp | ||
TextOutput.cpp | ||
Threads.cpp | ||
Timers.cpp | ||
VectorImpl.cpp | ||
ZipFileCRO.cpp | ||
ZipFileRO.cpp | ||
ZipUtils.cpp |
Android Utility Function Library If you need a feature that is native to Linux but not present on other platforms, construct a platform-dependent implementation that shares the Linux interface. That way the actual device runs as "light" as possible. If that isn't feasible, create a system-independent interface and hide the details. The ultimate goal is *not* to create a super-duper platform abstraction layer. The goal is to provide an optimized solution for Linux with reasonable implementations for other platforms.