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Mathias Agopian f74e8e0602 don't attempt to clip layers anymore using glScissor
this seems to hurt performance on some GPU. this change
might negatively affect performance on other GPUs though, but
probably in less time-sensitive cases. If this becomes a
problem it might become necessary to pre-clip the geometry
(so that we don't have to use glScissor).

This improves the rotation animation quite a bit.

Change-Id: I5dbe1286f7ad858ef2c1e1ad9a07ee3f26c0b1f3
2012-04-16 03:19:15 -07:00
build build: add device-type dalvik heap configs 2012-03-23 09:42:42 -07:00
cmds Add sdcard_r group to dumpstate. 2012-04-11 12:27:48 -07:00
data/etc Move com.nxp.mifare to frameworks/native. 2012-04-12 21:24:08 -07:00
include Enabled cropping support in SurfaceTexture 2012-04-12 17:49:03 -07:00
libs make sure to pass the transform-hint on ANW.connect 2012-04-16 00:08:26 -07:00
opengl Hibernate the EGL implementation when idle 2012-04-09 21:36:17 -07:00
services don't attempt to clip layers anymore using glScissor 2012-04-16 03:19:15 -07:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
NOTICE resolved conflicts for merge of adee6b35 to honeycomb-plus-aosp 2011-01-17 14:17:12 -08:00