replicant-frameworks_native/libs/surfaceflinger
2010-02-11 13:16:22 -08:00
..
DisplayHardware surfaceflinger: remove un-cached buffer hack for SGX 2009-12-03 14:09:31 -08:00
tests split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00
Android.mk split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00
Barrier.h
BlurFilter.cpp fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
BlurFilter.h
clz.cpp
clz.h
Layer.cpp split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00
Layer.h fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerBase.cpp Add support for 180/270 degrees rotation. 2010-01-22 16:30:39 -08:00
LayerBase.h split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00
LayerBlur.cpp backout a workaround that is not needed anymore 2009-11-19 15:52:28 -08:00
LayerBlur.h split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00
LayerBuffer.cpp Add support for direct EGLImageKHR use with pushbuffer API 2010-02-04 17:13:06 -08:00
LayerBuffer.h Add support for direct EGLImageKHR use with pushbuffer API 2010-02-04 17:13:06 -08:00
LayerDim.cpp fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerDim.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
MessageQueue.cpp implement Mutex and Condition with pthread instead of calling futex directly. 2009-07-13 15:14:23 -07:00
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp Add support for physically rotated displays 2010-02-08 15:49:35 -08:00
SurfaceFlinger.h split libsurfaceflinger_client and libcamera_client out of libui 2010-02-11 13:16:22 -08:00
Tokenizer.cpp
Tokenizer.h
Transform.cpp Add an orientation parameter for overlay, so we can do camera preview in portrait mode. 2010-01-21 20:20:08 -08:00
Transform.h Add an orientation parameter for overlay, so we can do camera preview in portrait mode. 2010-01-21 20:20:08 -08:00