replicant-frameworks_native/opengl/libs/GLES_trace/tools/genapi.py
Jesse Hall 4774338bd0 Add ES3 support to libGLESv2 and tracing tools
Since ES3 is backwards compatible with ES2, a new wrapper isn't
necessary, and the Khronos implementation guidelines recommend
supporting both versions with the same library.

Change-Id: If9bb02be60ce01cc5fe25d1f40c4e7f37244ebf6
2013-02-12 16:36:53 -08:00

417 lines
14 KiB
Python
Executable File

#!/usr/bin/env python
#
# Copyright (C) 2011 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# ABOUT
# This script is used to generate the trace implementations of all
# OpenGL calls. When executed, it reads the specs for the OpenGL calls
# from the files GLES2/gl2_api.in, GLES2/gl2ext_api.in, GLES_CM/gl_api.in,
# and GLES_CM/glext_api.in, and generates trace versions for all the
# defined functions.
#
# PREREQUISITES
# To generate C++ files, this script uses the 'pyratemp' template
# module. The only reason to use pyratemp is that it is extremly
# simple to install:
# $ wget http://www.simple-is-better.org/template/pyratemp-current/pyratemp.py
# Put the file in the GLES_trace/tools folder, or update PYTHONPATH
# to point to wherever it was downloaded.
#
# USAGE
# $ cd GLES_trace - run the program from GLES2_trace folder
# $ ./tools/genapi.py - generates a .cpp and .h file
# $ mv *.cpp *.h src/ - move the generated files into the src folder
import sys
import re
import pyratemp
# Constants corresponding to the protobuf DataType.Type
class DataType:
def __init__(self, name):
self.name = name
def __str__(self):
if self.name == "pointer": # pointers map to the INT DataType
return "INT"
return self.name.upper()
def getProtobufCall(self):
if self.name == "void":
raise ValueError("Attempt to set void value")
elif self.name == "char" or self.name == "byte" \
or self.name == "pointer" or self.name == "enum":
return "add_intvalue((int)"
elif self.name == "int":
return "add_intvalue("
elif self.name == "float":
return "add_floatvalue("
elif self.name == "bool":
return "add_boolvalue("
elif self.name == "int64":
return "add_int64value("
else:
raise ValueError("Unknown value type %s" % self.name)
DataType.VOID = DataType("void")
DataType.CHAR = DataType("char")
DataType.BYTE = DataType("byte")
DataType.ENUM = DataType("enum")
DataType.BOOL = DataType("bool")
DataType.INT = DataType("int")
DataType.FLOAT = DataType("float")
DataType.POINTER = DataType("pointer")
DataType.INT64 = DataType("int64")
# mapping of GL types to protobuf DataType
GLPROTOBUF_TYPE_MAP = {
"GLvoid":DataType.VOID,
"void":DataType.VOID,
"GLchar":DataType.CHAR,
"GLenum":DataType.ENUM,
"GLboolean":DataType.BOOL,
"GLbitfield":DataType.INT,
"GLbyte":DataType.BYTE,
"GLshort":DataType.INT,
"GLint":DataType.INT,
"int":DataType.INT,
"GLsizei":DataType.INT,
"GLubyte":DataType.BYTE,
"GLushort":DataType.INT,
"GLuint":DataType.INT,
"GLfloat":DataType.FLOAT,
"GLclampf":DataType.FLOAT,
"GLfixed":DataType.INT,
"GLclampx":DataType.INT,
"GLsizeiptr":DataType.INT,
"GLintptr":DataType.INT,
"GLeglImageOES":DataType.POINTER,
"GLint64":DataType.INT64,
"GLuint64":DataType.INT64,
"GLsync":DataType.POINTER,
}
API_SPECS = [
('GL3','../GLES2/gl3_api.in'),
('GL3Ext','../GLES2/gl3ext_api.in'),
('GL2','../GLES2/gl2_api.in'),
('GL2Ext','../GLES2/gl2ext_api.in'),
('GL1','../GLES_CM/gl_api.in'),
('GL1Ext','../GLES_CM/glext_api.in'),
]
HEADER_LICENSE = """/*
* Copyright 2011, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* THIS FILE WAS GENERATED BY A SCRIPT. DO NOT EDIT.
*/
"""
HEADER_INCLUDES = """
#include <cutils/log.h>
#include <utils/Timers.h>
#include <GLES3/gl3.h>
#include "gltrace.pb.h"
#include "gltrace_context.h"
#include "gltrace_fixup.h"
#include "gltrace_transport.h"
"""
HEADER_NAMESPACE_START = """
namespace android {
namespace gltrace {
"""
FOOTER_TEXT = """
}; // namespace gltrace
}; // namespace android
"""
TRACE_CALL_TEMPLATE = pyratemp.Template(
"""$!retType!$ GLTrace_$!func!$($!inputArgList!$) {
GLMessage glmsg;
GLTraceContext *glContext = getGLTraceContext();
glmsg.set_function(GLMessage::$!func!$);
<!--(if len(parsedArgs) > 0)-->
<!--(for argname, argtype in parsedArgs)-->
// copy argument $!argname!$
GLMessage_DataType *arg_$!argname!$ = glmsg.add_args();
arg_$!argname!$->set_isarray(false);
arg_$!argname!$->set_type(GLMessage::DataType::$!argtype!$);
arg_$!argname!$->$!argtype.getProtobufCall()!$$!argname!$);
<!--(end)-->
<!--(end)-->
// call function
nsecs_t wallStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
nsecs_t threadStartTime = systemTime(SYSTEM_TIME_THREAD);
<!--(if retType != "void")-->
$!retType!$ retValue = glContext->hooks->gl.$!callsite!$;
<!--(else)-->
glContext->hooks->gl.$!callsite!$;
<!--(end)-->
nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD);
nsecs_t wallEndTime = systemTime(SYSTEM_TIME_MONOTONIC);
<!--(if retType != "void")-->
// set return value
GLMessage_DataType *rt = glmsg.mutable_returnvalue();
rt->set_isarray(false);
rt->set_type(GLMessage::DataType::$!retDataType!$);
rt->$!retDataType.getProtobufCall()!$retValue);
<!--(end)-->
void *pointerArgs[] = {
<!--(for argname, argtype in parsedArgs)-->
<!--(if argtype == DataType.POINTER)-->
(void *) $!argname!$,
<!--(end)-->
<!--(end)-->
<!--(if retDataType == DataType.POINTER)-->
(void *) retValue,
<!--(end)-->
};
fixupGLMessage(glContext, wallStartTime, wallEndTime,
threadStartTime, threadEndTime,
&glmsg, pointerArgs);
glContext->traceGLMessage(&glmsg);
<!--(if retType != "void")-->
return retValue;
<!--(end)-->
}
""")
def getDataTypeFromKw(kw):
""" Get the data type given declaration.
All pointer declarations are of type DataType.POINTER
e.g.: GLvoid -> DataType.VOID"""
if kw.count('*') > 0:
return DataType.POINTER
return GLPROTOBUF_TYPE_MAP.get(kw)
def getNameTypePair(decl):
""" Split declaration of a variable to a tuple of (variable name, DataType).
e.g. "const GLChar* varName" -> (varName, POINTER) """
elements = decl.strip().split(' ')
name = None
if len(elements) > 1:
name = " ".join(elements[-1:]).strip() # last element is the name
dataType = " ".join(elements[:-1]).strip() # everything else is the data type
# if name is a pointer (e.g. "*ptr"), then remove the "*" from the name
# and add it to the data type
pointersInName = name.count("*")
if pointersInName > 0:
name = name.replace("*", "")
dataType += "*" * pointersInName
# if name is an array (e.g. "array[10]"), then remove the "[X]" from the name
# and make the datatype to be a pointer
arraysInName = name.count("[")
if arraysInName > 0:
name = name.split('[')[0]
dataType += "*"
else:
dataType = elements[0]
return (name, getDataTypeFromKw(dataType))
def parseArgs(arglist):
""" Parse the argument list into a list of (var name, DataType) tuples """
args = arglist.split(',')
args = map(lambda x: x.strip(), args) # remove unnecessary whitespaces
argtypelist = map(getNameTypePair, args) # split arg into arg type and arg name
if len(argtypelist) == 1:
(name, argtype) = argtypelist[0]
if argtype == DataType.VOID:
return []
return argtypelist
class ApiCall(object):
"""An ApiCall models all information about a single OpenGL API"""
# Regex to match API_ENTRY specification:
# e.g. void API_ENTRY(glActiveTexture)(GLenum texture) {
# the regex uses a non greedy match (?) to match the first closing paren
API_ENTRY_REGEX = "(.*)API_ENTRY\(.*?\)\((.*?)\)"
# Regex to match CALL_GL_API specification:
# e.g. CALL_GL_API(glCullFace, mode);
# CALL_GL_API_RETURN(glCreateProgram);
CALL_GL_API_REGEX = "CALL_GL_API(_RETURN)?\((.*)\);"
def __init__(self, prefix, apientry, callsite):
"""Construct an ApiCall from its specification.
The specification is provided by the two arguments:
prefix: prefix to use for function names
defn: specification line containing API_ENTRY macro
e.g: void API_ENTRY(glActiveTexture)(GLenum texture) {
callsite: specification line containing CALL_GL_API macro
e.g: CALL_GL_API(glActiveTexture, texture);
"""
self.prefix = prefix
self.ret = self.getReturnType(apientry)
self.arglist = self.getArgList(apientry)
# some functions (e.g. __glEGLImageTargetRenderbufferStorageOES), define their
# names one way in the API_ENTRY and another way in the CALL_GL_API macros.
# so self.func is reassigned based on what is there in the call site
self.func = self.getFunc(callsite)
self.callsite = self.getCallSite(callsite)
def getReturnType(self, apientry):
'''Extract the return type from the API_ENTRY specification'''
m = re.search(self.API_ENTRY_REGEX, apientry)
if not m:
raise ValueError("%s does not match API_ENTRY specification %s"
% (apientry, self.API_ENTRY_REGEX))
return m.group(1).strip()
def getArgList(self, apientry):
'''Extract the argument list from the API_ENTRY specification'''
m = re.search(self.API_ENTRY_REGEX, apientry)
if not m:
raise ValueError("%s does not match API_ENTRY specification %s"
% (apientry, self.API_ENTRY_REGEX))
return m.group(2).strip()
def parseCallSite(self, callsite):
m = re.search(self.CALL_GL_API_REGEX, callsite)
if not m:
raise ValueError("%s does not match CALL_GL_API specification (%s)"
% (callsite, self.CALL_GL_API_REGEX))
arglist = m.group(2)
args = arglist.split(',')
args = map(lambda x: x.strip(), args)
return args
def getCallSite(self, callsite):
'''Extract the callsite from the CALL_GL_API specification'''
args = self.parseCallSite(callsite)
return "%s(%s)" % (args[0], ", ".join(args[1:]))
def getFunc(self, callsite):
'''Extract the function name from the CALL_GL_API specification'''
args = self.parseCallSite(callsite)
return args[0]
def genDeclaration(self):
return "%s GLTrace_%s(%s);" % (self.ret, self.func, self.arglist)
def genCode(self):
return TRACE_CALL_TEMPLATE(func = self.func,
retType = self.ret,
retDataType = getDataTypeFromKw(self.ret),
inputArgList = self.arglist,
callsite = self.callsite,
parsedArgs = parseArgs(self.arglist),
DataType=DataType)
def getApis(apiEntryFile, prefix):
'''Get a list of all ApiCalls in provided specification file'''
lines = open(apiEntryFile).readlines()
apis = []
for i in range(0, len(lines)/3):
apis.append(ApiCall(prefix, lines[i*3], lines[i*3+1]))
return apis
def parseAllSpecs(specs):
apis = []
for name, specfile in specs:
a = getApis(specfile, name)
print 'Parsed %s APIs from %s, # of entries = %d' % (name, specfile, len(a))
apis.extend(a)
return apis
def removeDuplicates(apis):
'''Remove all duplicate function entries.
The input list contains functions declared in GL1, GL2, and GL3 APIs.
This will return a list that contains only the first function if there are
multiple functions with the same name.'''
uniqs = []
funcs = set()
for api in apis:
if api.func not in funcs:
uniqs.append(api)
funcs.add(api.func)
return uniqs
def genHeaders(apis, fname):
lines = []
lines.append(HEADER_LICENSE)
lines.append(HEADER_NAMESPACE_START)
prefix = ""
for api in apis:
if prefix != api.prefix:
lines.append("\n// Declarations for %s APIs\n\n" % api.prefix)
prefix = api.prefix
lines.append(api.genDeclaration())
lines.append("\n")
lines.append(FOOTER_TEXT)
with open(fname, "w") as f:
f.writelines(lines)
def genSrcs(apis, fname):
lines = []
lines.append(HEADER_LICENSE)
lines.append(HEADER_INCLUDES)
lines.append(HEADER_NAMESPACE_START)
prefix = ""
for api in apis:
if prefix != api.prefix:
lines.append("\n// Definitions for %s APIs\n\n" % api.prefix)
prefix = api.prefix
lines.append(api.genCode())
lines.append("\n")
lines.append(FOOTER_TEXT)
with open(fname, "w") as f:
f.writelines(lines)
if __name__ == '__main__':
apis = parseAllSpecs(API_SPECS) # read in all the specfiles
apis = removeDuplicates(apis) # remove duplication of functions common to multiple versions
genHeaders(apis, 'gltrace_api.h') # generate header file
genSrcs(apis, 'gltrace_api.cpp') # generate source file