replicant-frameworks_native/include/gui
Dave Burke bbb57f3331 Revert "Change SurfaceControl setPosition to take floats"
Temporary, to fix weekend build, until we get Nvidia code drop.

This reverts commit 9a867a8798

DO NOT MERGE

Change-Id: I7b5dbc4db46ef3d97dc8598057d5487d6971178b
2013-03-01 16:06:48 -08:00
..
BitTube.h
BufferItemConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
BufferQueue.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
ConsumerBase.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
CpuConsumer.h CpuConsumer: Add optional asynchronous mode 2013-02-28 15:51:24 -08:00
DisplayEventReceiver.h Display events now always carry the display id they happened on 2012-09-21 14:20:35 -07:00
DummyConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
GLConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
GraphicBufferAlloc.h SurfaceFlinger: Move GraphicBufferAlloc to libgui 2012-12-11 17:54:29 -08:00
GuiConfig.h Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00
IDisplayEventConnection.h
IGraphicBufferAlloc.h
IGraphicBufferProducer.h Refactoring: Rename SurfaceTextureClient to Surface 2013-02-14 19:19:05 -08:00
ISensorEventConnection.h
ISensorServer.h
ISurface.h get rid of Surface identity and token 2013-02-13 15:27:08 -08:00
ISurfaceComposer.h Add some comments. 2013-01-11 10:16:10 -08:00
ISurfaceComposerClient.h get rid of Surface identity and token 2013-02-13 15:27:08 -08:00
Sensor.h
SensorEventQueue.h
SensorManager.h
Surface.h get rid of Surface::getISurfaceTexture() 2013-02-19 18:24:40 -08:00
SurfaceComposerClient.h Refactoring: Rename SurfaceTextureClient to Surface 2013-02-14 19:19:05 -08:00
SurfaceControl.h Revert "Change SurfaceControl setPosition to take floats" 2013-03-01 16:06:48 -08:00